Search found 24 matches

by Fleeples
Sat May 11, 2013 9:10 am
Forum: Works in Progress
Topic: if!girl [GxB][Slice of Life][Dramedy][Demo!]
Replies: 10
Views: 2826

Re: if!girl [GxB][Slice of Life][Dramedy][Demo!]

Some notable updates: I now have a wonderful artist doing some CGs for me, which should really make the game work better. :) I've also polished up the interface a bit as suggested, and redrafted the first scene a bit - though it's still bugging me a tad. I've added music, as well, and a phone system...
by Fleeples
Fri May 10, 2013 1:14 pm
Forum: Old Threads (– September 2014)
Topic: Looking for web designer.
Replies: 3
Views: 800

Re: Looking for web designer.

Yeah, I'd agree that you need to spill some more detail there. I do web design, and I might be interested, but at the moment I have no idea whether I can do what you're asking or not, and I don't like leaping into discussions blind. Nor do a lot of people. <3 Best of luck.
by Fleeples
Thu May 09, 2013 2:29 am
Forum: Works in Progress
Topic: Somewhere, A Clock is Ticking [GxG] [Romance/Paranormal]
Replies: 41
Views: 8992

Re: Somewhere, A Clock is Ticking [GxG] [Romance/Paranormal]

I'm in love. This looks fantastic.
by Fleeples
Tue May 07, 2013 1:25 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] messaging system issues
Replies: 10
Views: 1386

Re: Game stops moving on when messaging system is implemente

Thank you! (Derp. Did not think of putting it there at all for some reason.)
by Fleeples
Mon May 06, 2013 1:59 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] messaging system issues
Replies: 10
Views: 1386

Re: Game stops moving on when messaging system is implemente

"background None"? Or use an imagemap statement instead of a button? (I'm assuming you're talking about the background of the button.) Yeah, I've tried that, but no matter how many guides I read I can't for the life of me work out /where/ I'm supposed to put that. In the main file after &...
by Fleeples
Sun May 05, 2013 3:04 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] messaging system issues
Replies: 10
Views: 1386

Re: Game stops moving on when messaging system is implemente

If you're using an image big enough to cover the whole screen, the button will cover the whole screen... Derp, yeah, I worked that out after I posted it. (*facepalm* This is why I shouldn't code late at night.) Thank you so much for your help in this. I really appreciate it. <3 (Now I'm just trying...
by Fleeples
Sat May 04, 2013 6:28 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] messaging system issues
Replies: 10
Views: 1386

Re: Game stops moving on when messaging system is implemente

Hey, thanks so much, that's solved my error problem - but I'm not convinced your advice about using a screen instead of an imagemap was correct, because now the screen shows up if I click anywhere on the screen...
by Fleeples
Sat May 04, 2013 4:57 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] messaging system issues
Replies: 10
Views: 1386

Re: Game stops moving on when messaging system is implemente

Thank you for the info, but I'm now getting a different error. :( I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 138, in script ScriptError: could not find label 'do_show_messages'. -- Full Traceback ------------------------------------...
by Fleeples
Sat May 04, 2013 10:30 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] messaging system issues
Replies: 10
Views: 1386

[SOLVED] messaging system issues

Hi, I've been using this messaging system in my visual novel to create a process where the player can check their phone for messages. I coped the text as directed into a file named messages.rpy in the game directory. I've then altered the code so that the trigger for viewing the messages is clicking...
by Fleeples
Thu May 02, 2013 12:25 pm
Forum: Ren'Py Cookbook
Topic: Basic Message System
Replies: 93
Views: 58338

Re: Basic Message System

Thanks! This is going to be really useful for my VN. <3
by Fleeples
Wed May 01, 2013 5:41 pm
Forum: Creator Discussion
Topic: "Press X to not Die"- Opinions on Quick Time Events
Replies: 26
Views: 5567

Re: "Press X to not Die"- Opinions on Quick Time Events

I find QT events extremely frustrating in VNs as I tend to stop playing and look at other things a lot. In other games, I'm not fond either, but they'd be a huge turn off for me in a VN personally. However, what you're describing sounds interesting. Idk if it's worth it tho.
by Fleeples
Wed May 01, 2013 4:48 am
Forum: Works in Progress
Topic: if!girl [GxB][Slice of Life][Dramedy][Demo!]
Replies: 10
Views: 2826

Re: if!girl [GxB][Slice of Life][Dramedy][Demo!]

Nuxill wrote:You could have the choices be represented with images if you used image maps instead of the choice code.
Ah, thanks, I'll have a look.
by Fleeples
Wed May 01, 2013 2:38 am
Forum: Works in Progress
Topic: if!girl [GxB][Slice of Life][Dramedy][Demo!]
Replies: 10
Views: 2826

Re: if!girl [GxB][Slice of Life][Dramedy][Demo!]

I played the demo. It was more like a teaser, but whatever. Feedback time! I liked the flashbacks; they were nicely done. The one that told the MC that the guy would write his phone number on "The Wasteland" was a little confusing, though. Maybe the CG should show him writing numbers inst...
by Fleeples
Tue Apr 30, 2013 2:40 am
Forum: Works in Progress
Topic: if!girl [GxB][Slice of Life][Dramedy][Demo!]
Replies: 10
Views: 2826

Re: if!girl [GxB][Slice of Life][Dramedy][Demo!]

Generally the demo is too short to have much of an opinion. Like I feel too much is said about her friend for her only to say bye and go home, but then she should be more important for the story later. The calm and rational type is not really the one you (oh, well, at least I) take a liking to inst...
by Fleeples
Mon Apr 29, 2013 11:24 am
Forum: Works in Progress
Topic: if!girl [GxB][Slice of Life][Dramedy][Demo!]
Replies: 10
Views: 2826

Re: if!girl [Slice of Life w/ fantasy elements][Dramedy][Dem

Added the demo to the post instead of an external site, so hopefully people can download it now. :]