Search found 39 matches

by 8oni
Mon Jun 19, 2017 1:08 am
Forum: Other Visual Novel Engines
Topic: [TyranoBuilder] How to make a hover effect with sound?
Replies: 1
Views: 790

Re: [TyranoBuilder] How to make a hover effect with sound?

This is for exit button right? You don't need to use css for exit button. All you need is to use this [button graphic="EXITNONHOVER.png" target=*__ enterimg="EXITHOVER.png" enterse="SFXHOVER.ogg"] Btw I have made a video tutorial about using sfx when hover and clicked and also change image when hove...
by 8oni
Thu Feb 09, 2017 2:25 am
Forum: Other Visual Novel Engines
Topic: Tyranobuilder?
Replies: 67
Views: 16802

Re: Tyranobuilder?

Okay, this post is getting way too long, and even though I could go on, let me just say my conclusion: If you are just messing around, TB is an option for you, if you want to spend money for something Ren'Py does for free. If you are serious about making VNs and want to make a game that is player-f...
by 8oni
Wed Jan 25, 2017 2:31 am
Forum: Creator Discussion
Topic: Enticing players to do something for extras in game
Replies: 14
Views: 1418

Re: Enticing players to do something for extras in game

Hmm, there is 1 game that I know do things like that, if I remember right the name is 'Night at Hospital' or something like that, sorry can't remember. But on that vn, after you finish a certain character route you will get a code that if you input online on the web you can see a diary from that cer...
by 8oni
Sat Jan 21, 2017 1:45 pm
Forum: Other Visual Novel Engines
Topic: tyranobuilder - hud?
Replies: 2
Views: 1622

Re: tyranobuilder - hud?

First, I am sorry for necro a thread but here is a video that I made that showing how to make a simple HUD in TB using ptext.

Hopefully this will helps someone.

by 8oni
Fri Jan 13, 2017 1:05 am
Forum: Asset Creation: Writing
Topic: VN's Without Narration
Replies: 22
Views: 1936

Re: VN's Without Narration

Hmm, I will just add my personal experience here. When I release my demo a years ago, someone told me that my vn lack a narration. They feels like the story progress to fast. So, on my demo vn, the MC is wake up and then immediately go to the kitchen to eat breakfast and I was suggested that I shoul...
by 8oni
Sat Dec 31, 2016 11:59 pm
Forum: Works in Progress
Topic: (18+) Red Eyes In The Darkness- The tainted blood - Chimaera
Replies: 45
Views: 7911

Re: (18+) Red Eyes In The Darkness- The tainted blood - Chim

This is awesome! I love story that have zombie on it *_*

But as much as I want to see this out asap, you should take care of your own health first. Drink a lot waters and get enough rest. Anyway, keep up the good job, I am rooting for you.
by 8oni
Sat Dec 31, 2016 11:47 pm
Forum: Other Visual Novel Engines
Topic: Visual Novel Maker release date pushed back
Replies: 7
Views: 1856

Re: Visual Novel Maker release date pushed back

To tell the truth, I am interested. I always like learning and I don't really hold any favor-ism toward any engine, honestly I have try a lot engine/software [last I try is Matag and it's pretty good] and all of them have their own upside down. But, well, I am currently engaged with Novelty and Tyra...
by 8oni
Sat Dec 31, 2016 12:25 pm
Forum: Ideas
Topic: Dire Love [Romance, psychological, supernatural] [short]
Replies: 4
Views: 1002

Re: Dire Love [Romance, psychological, supernatural] [short]

What is the main goal of this game?
Many games give us an opportunity to romance handsome guys.
I'd like to show how things may end up, including relationships in real life.
The main goal is to send a message.
Yes for this. Please, make the vn, you have my full support *_*
by 8oni
Thu Dec 29, 2016 12:43 am
Forum: Creator Discussion
Topic: Share your sales/downloads stats!
Replies: 65
Views: 10666

Re: Share your sales/downloads stats!

http://orig00.deviantart.net/b242/f/2016/364/8/a/vn_download_stat_by_8oni_datd9wd_by_8oni_datdaj6_by_8oni-datee8r.png I don't use itch, I use mediafire. And for my first VN I only share it to my blog and 1 forum so I am not surprised to see the low download count. And I always plan to remake it any...
by 8oni
Mon Dec 26, 2016 9:39 pm
Forum: General Discussion
Topic: Merry Christmas.
Replies: 3
Views: 583

Re: Merry Christmas.

Merry Christmas and Happy New Year to you too!

May your holiday filled with warm and fun moments and the next year do better for you :)
by 8oni
Sun Dec 25, 2016 1:38 am
Forum: General Discussion
Topic: Happy Holidays, Everyone!!
Replies: 12
Views: 1091

Re: Happy Holidays, Everyone!!

Happy Holidays to you too

And Happy New Year~

May your holiday is filled with warm and fun moments :D
by 8oni
Sat Dec 24, 2016 9:06 am
Forum: Creator Discussion
Topic: Preferred screen Resolution
Replies: 28
Views: 2020

Re: Preferred screen Resolution

I will be different and say 800x600 is good enough for me. Reason : I use a slow comp so if I want to play any game that take too much memory I will have to close everything else and only open that game and that's no for me. I need and want to do something else too so well, I guess it depends on the...
by 8oni
Thu Dec 15, 2016 12:11 am
Forum: Ren'Py Questions and Announcements
Topic: Use of renpy for a project
Replies: 3
Views: 457

Re: Use of renpy for a project

... Why not use AS3 then? You will have to program everything from the scratch and by everything I means even to the way the text will show up because by default if you use AS then the text will show up line per line not per character like normal vn. Also, to make a save load you will have to progra...
by 8oni
Wed Dec 14, 2016 9:59 pm
Forum: Completed Games
Topic: Attack Helicopter Date Simulator
Replies: 7
Views: 2300

Re: Attack Helicopter Date Simulator

How can I say no. Vote for you, good luck with the project! :D
by 8oni
Wed Dec 14, 2016 1:57 am
Forum: Other Visual Novel Engines
Topic: [Construct 2] Ink plugin for text driven games !
Replies: 3
Views: 1397

Re: [Construct 2] Ink plugin for text driven games !

I have try Inkle before, it's easy to use and if you are writing story for vn that have a lot branch then software like Inkle is really helpful. But unfortunately, since this kind of interactive narrative rely heavily on writing skills and I know I am not that good with English [it's not my first la...