Search found 254 matches
- Mon Jul 10, 2017 12:52 pm
- Forum: Asset Creation: Art
- Topic: Programs to make BGs and GUI
- Replies: 13
- Views: 4230
Re: Programs to make BGs and GUI
Here is a link! You'll need to make an Adobe ID first to download it (which is free). :) Link: https://helpx.adobe.com/creative-suite/kb/cs2-product-downloads.html?promoid=19SCDRQK (I also found this Google doc with updated links, as it seems the original download page has changed.) (Btw @King-sama,...
- Mon Jul 10, 2017 12:37 pm
- Forum: Creator Discussion
- Topic: Small tip for VN devs
- Replies: 16
- Views: 3543
Re: Small tip for VN devs
These are all excellent tips, thank you!
- Mon Jul 10, 2017 7:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Display a chat-like interface alongside dialogue? [Solved]
- Replies: 31
- Views: 5964
Re: Displaying textbox and NVL at the same time?
I'm curious to see how this can work! It sounds like an interesting game mechanic. :) Here's the documentation about the say screen: https://www.renpy.org/doc/html/screen_special.html#in-game-screens And here's the documentation about screen language, which includes the kinds of things that go in th...
- Sun Jul 09, 2017 12:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ConditionShowingSwitch and LiveComposite question
- Replies: 1
- Views: 886
Re: ConditionShowingSwitch and LiveComposite question
What I'm trying to do is show both a sprite and a side image with a dissolve transition, and keep them both on the screen during the transition. I'd greatly appreciate some pointers on this!
- Sun Jul 09, 2017 11:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Using persistent data to swap main menu's background
- Replies: 4
- Views: 767
Re: Using persistent data to swap main menu's background
I found a few threads that might be useful!
viewtopic.php?f=8&t=31247
viewtopic.php?f=8&t=26117
viewtopic.php?f=8&t=31867&p=369053#p369053
viewtopic.php?f=8&t=31247
viewtopic.php?f=8&t=26117
viewtopic.php?f=8&t=31867&p=369053#p369053
- Sun Jul 02, 2017 9:29 pm
- Forum: Personal Art Threads
- Topic: Crowne's Art Thread [Feedback and critiques appreciated]
- Replies: 45
- Views: 27307
Re: Crowne's Art Thread [Feedback and critiques appreciated]
Your art is lovely! I love how you color hair, it's so pretty! (Do you have a tutorial, or references you could point me to, by any chance?)
- Sun Jul 02, 2017 12:14 am
- Forum: I am an Artist
- Topic: ▬ 🍩 Anime Arts Drawn by Moote 🎊 ▬
- Replies: 12
- Views: 3060
Re: ▬ 🍩 Anime Arts Drawn by Moote 🎊 ▬
Those chibis are super cute! I'd totally commission you if I had extra funds. ;^;
- Sat Jul 01, 2017 10:56 am
- Forum: General Discussion
- Topic: Languages!
- Replies: 188
- Views: 29058
Re: Languages!
Wow, so many different languages here! That's great :D As for me: 1. English (native) 2. Arabic (Sorta native? I grew up learning it with English at the same time, but I can't read or write it - just speaking.) 3. French (I studied it in middle and high school, but I rarely use it in daily life, so ...
- Fri Jun 30, 2017 6:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ConditionShowingSwitch and LiveComposite question
- Replies: 1
- Views: 886
ConditionShowingSwitch and LiveComposite question
I have a "test game" with code for LiveComposite (for a sprite) and ConditionShowingSwitch (for a side image). When I run it, Ren'Py doesn't give me any errors, but the side image and dialogue box disappear during the dissolve transition I have set up for the sprite which is specified not ...
- Fri Jun 30, 2017 10:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Image in folder not found
- Replies: 13
- Views: 5942
Re: Image in folder not found
Oh! I didn't know that. Thanks for the clarification; I'll check the documentation.trooper6 wrote:image definitions don't need to be in an init block.
- Thu Jun 29, 2017 7:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Image in folder not found
- Replies: 13
- Views: 5942
Re: Image in folder not found
You need quotation marks! Sorry, it was my mistake; I did not add those.
Try this:
Try this:
Code: Select all
init:
image mc h = "Sprites/mc_happy.png"
# The game starts here.
label start:
- Thu Jun 29, 2017 7:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Image in folder not found
- Replies: 13
- Views: 5942
Re: Image in folder not found
No no, I mean if your images are in a subfolder, make sure to include the subfolder in the image definition. The "BGs" folder is an example, that is what I did for my images. I made a folder called "BGs" within the "game" folder. In the "BGs" folder, I put the...
- Thu Jun 29, 2017 6:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Image in folder not found
- Replies: 13
- Views: 5942
Re: Image in folder not found
Two things: 1) Your image definitions aren't in an init block. 2) Did you check the file paths for the images? Here is an example: init: image bg street = "BGs/bg_street.jpg" image bg school hall = "BGs/school_hall.jpg" image bg school grounds = "BGs/school_grounds.jpg"...
- Thu Jun 29, 2017 10:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Show menu screen with transition effect
- Replies: 2
- Views: 1453
Re: Show menu screen with transition effect
I've never tried calling screens with transitions before, but according to this thread, it seems that using this method for calling screens isn't working in Ren'Py for whatever reason. :/
- Thu Jun 29, 2017 10:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character face parts
- Replies: 13
- Views: 1256
Re: Displaying character face parts
Sorry for the question post! I'll put it in a new thread.