Search found 88 matches
- Thu Aug 25, 2022 10:04 pm
- Forum: Ren'Py Cookbook
- Topic: RADC - Ren'Py Asset Download Complement
- Replies: 3
- Views: 1352
Re: RADC - Ren'Py Asset Download Complement
License of this plugin : CC BY-SA 4.0 CC BY-SA 4.0 This plugin is protected under the "Codigos_RenPy" repository license , that is, the Creative Commons Attribution-ShareAlike 4.0 International License . You have permission to modify the plugin and share it, with the only condition that y...
- Tue May 18, 2021 1:28 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Translator ToolKit
- Replies: 48
- Views: 32689
Re: Ren'Py Translator ToolKit
Just a heads-up if anyone gets an IOError: [Errno 2] No translation file found for domain: 'game' The toolkit generates languages based on the LANG environment variable, but that is the last variable in the gettext priority. gettext loads them in this order: LANGUAGE, LC_ALL, LC_MESSAGES, and only t...
- Wed May 06, 2020 2:39 am
- Forum: Ren'Py Cookbook
- Topic: Converting Twine source to .rpy files
- Replies: 7
- Views: 8528
Re: Converting Twine source to .rpy files
This seems like a terrific tool, but I can't get it to work! Is it still supported? In December 2014 , Twine released a new version, Twine 2. This is the version which Twine gives you by default, and it only exports HTML documents. This script was made for Twine 1 , which is still available to down...
- Tue Jan 23, 2018 10:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Kind of solved] How to set imagebutton's Action from a Python function?
- Replies: 1
- Views: 1425
Re: [Kind of solved] How to set imagebutton's Action from a Python function?
renpy.ui.imagebutton(auto="test_images/Item_%s.png", xcenter=640, ycenter=400, action=SetVariable(chosen, 3)) then I get an error on the next call - in my case a renpy.say() - that an "attribute name must be string". [EDIT2] Pretty sure I solved it. The variable can't be defined...
- Mon Jan 22, 2018 11:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory creation?
- Replies: 1
- Views: 772
Re: Inventory creation?
Roughly, you need to create the inventory, create a screen to display the items, and then append it to the overlay. Well, I only code for hobby, but if I understood your question, you do not need a ready inventory, but you want to learn how to do it. ...Otherwise, you should be looking at the cookbo...
- Mon Jan 22, 2018 10:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [REOPEN] Prevent (text)button from being activated by enter
- Replies: 22
- Views: 3013
Re: [REOPEN] Prevent (text)button from being activated by enter
EDIT: You may want to look at https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=38080#p412055 to don't need to use _return at all. I used a couple of magic codes '-' Would appreciate if someone used anti-magic on them >.> ## Returns the input widget with ID 'input_name' on screen 'screen_na...
- Tue Jan 17, 2017 12:18 pm
- Forum: Creator Discussion
- Topic: Is a game considered commercial if it's on patreon?
- Replies: 14
- Views: 14478
Re: Is a game considered commercial if it's on patreon?
It's not grey area in every country. In my country for example, the law which define copyrights state that any work done by a brazilian, regardless of where, is their intellectual property and you need written authorization to redistribute, which can be given in form of a license. So, thanks to Yoss...
- Mon Jan 16, 2017 2:53 pm
- Forum: Creator Discussion
- Topic: Is a game considered commercial if it's on patreon?
- Replies: 14
- Views: 14478
Re: Is a game considered commercial if it's on patreon?
As far as i know, receiving donations does not makes a game commercial. Donations aren't taxed and you don't need to declare in most countries. Plus, donations are pessoal, and not project-related. A donation is done to a physical or juridic person, and not to a project. Therefore, there is no probl...
- Sat Dec 31, 2016 12:26 am
- Forum: Demos & Beta Testing
- Topic: "And now, time to study" ("Y ahora, a estudiar")
- Replies: 12
- Views: 7141
Re: "And now, time to study" ("Y ahora, a estudiar")
This game is really cool, I'll look forward for more releases. At first I thought commenting on the blog, but that only spoke about the spanish version. Oh well. So I'll speak it here: Keep it up, I really enjoyed the game. Given we're at Creator's Corner I'll give... well... more of a pessoal opini...
- Tue Feb 23, 2016 12:02 pm
- Forum: Completed Games
- Topic: Starlight - Now Avalible!
- Replies: 95
- Views: 54347
Re: Starlight - Now Avalible!
alive and watching the topic.
- Mon Jul 27, 2015 12:33 pm
- Forum: Completed Games
- Topic: Sunrider: First Arrival [Free][Mecha][BxG][Steam]
- Replies: 56
- Views: 51971
Re: Sunrider: First Arrival [Free][Mecha][BxG][Steam]
There was a direct link though, wasn't there? On http://sunrider-vn.com/sunrider-mask-of-arcadius-direct-download/ I think. I remember having problems verifying age (maybe due internet speed) and when I got bored of failing in replying it I just used the Web Developer mode on Firefox. Will not enter...
- Sat Jul 25, 2015 12:48 am
- Forum: Completed Games
- Topic: Detective Butler - Now on STEAM GREENLIGHT!
- Replies: 46
- Views: 20781
Re: Detective Butler EP1 [KN][Murder Mystery] (Update 2/21/1
We are not using ONscripter again but will be using Unity, and each game will be playable in your web browser. Unity? Ooh, don't think it can be run in Linux, if anyone knows how do that or if it's possible, many thanks. :) Last time I tried it was, like, over half year ago. I have no idea if it ch...
- Mon Jun 01, 2015 8:35 pm
- Forum: Completed Games
- Topic: H2O [PT-BR] (developed in 48 hours)
- Replies: 5
- Views: 4407
Re: H2O [PT-BR] (developed in 48 hours)
Um dos poucos jogos em portugues! ^_^ It would be good if you localized the game though. There are some tutorials on the wiki which will allow you to offer the game both in portuguese as in english. The contest is also over I think, so could you please do that? The game is too good to be kept only i...
- Tue Oct 07, 2014 5:37 pm
- Forum: Completed Games
- Topic: "I Love You" [Otome?][Fantasy]
- Replies: 52
- Views: 50104
Re: "I Love You" [Otome?][Fantasy]
Galery problem persists on Linux. The reason is very, very simple: According to my debugger, you've said to it load 'arashi.jpg', but the file is 'arashi.JPG'. Windows is case-unsensitive, but Linux not. Linux is very case-sensitive, so beware.
- Sun Jul 13, 2014 9:05 pm
- Forum: Completed Games
- Topic: Sunrider: First Arrival [Free][Mecha][BxG][Steam]
- Replies: 56
- Views: 51971
Re: Sunrider: First Arrival [Free][Mecha][BxG][Steam]
So, part 2 of my review and "study". Sorry for beign so long. I'll try to provide a smaller version...later. ===================================================== script.rpy:4526 Please remove the extra white space between "goals. Now". And, why not remove 'my' from it? It really...