Search found 205 matches

by iichan_lolbot
Tue Jun 26, 2018 7:55 pm
Forum: Asset Creation: Art
Topic: IIcharacter Alpha (RenPy based sprite generator in English)
Replies: 71
Views: 82795

Re: IIcharacter Alpha (RenPy based sprite generator in Engli

JuanPablo wrote:
Sat Feb 18, 2017 8:32 pm
First,thank you for this great software ,but it doesn't have enough sprites. Is it possible to add more? how?
It is possible to expand existing character sets and create new one by simple putting files and folders on your file system.
What you really need is a lot of art.
by iichan_lolbot
Mon May 14, 2018 8:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Does Ren'Py support Live 2D?
Replies: 138
Views: 27465

Re: Does Ren'Py support Live 2D?

PyTom wrote:
Sat May 20, 2017 8:02 pm
It looks like while I couldn't distribute this with Ren'Py, I could probably make it available as a separate download. I need to look at this code closer, to make sure - but yeah, it looks like this is the path to get Live2D in Ren'Py.
Are there any news?
by iichan_lolbot
Mon Jun 05, 2017 4:41 pm
Forum: Development of Ren'Py
Topic: how to set ruby text color inside an ui.label()?
Replies: 1
Views: 439

Re: how to set ruby text color inside an ui.label()?

Found a workaround patch. At renpy/text/text.py, replace ts.take_style(style.ruby_style, self) with color_style = ts.color ts.take_style(style.ruby_style, self) ts.color = color_style There is already a workaround for ts.vertical, so why not...
by iichan_lolbot
Sun Jun 04, 2017 1:18 pm
Forum: Development of Ren'Py
Topic: how to set ruby text color inside an ui.label()?
Replies: 1
Views: 439

how to set ruby text color inside an ui.label()?

I have tried both

Code: Select all

ui.label("赤{rt}あか{/rt}い",text_color="#f00")
and

Code: Select all

ui.label("{color=#f00}赤{rt}あか{/rt}い{/color}")
.
Neither works for me with RenPy 6.99.11.
by iichan_lolbot
Sat Dec 10, 2016 8:01 pm
Forum: Ren'Py Questions and Announcements
Topic: VirusTotal detects for renpy.exe and renpy-generated exe
Replies: 4
Views: 2416

Re: VirusTotal detects for renpy.exe and renpy-generated exe

UPD: it is possible that Symantec detect is based on attached icon file. icon.zip Can someone build an RenPy game with this icon and send exe file to VirusTotal? I need to be absolutely sure that my system is not compromised. Tried to build exe file with another icon and got this result: https://vir...
by iichan_lolbot
Sat Dec 10, 2016 7:42 pm
Forum: Ren'Py Questions and Announcements
Topic: VirusTotal detects for renpy.exe and renpy-generated exe
Replies: 4
Views: 2416

VirusTotal detects for renpy.exe and renpy-generated exe

https://virustotal.com/ru/file/559d5ca234a68bac5a9b1130f9ec73512c1a20178daf0ce04154cbe83dcd32fe/analysis/ - for renpy.exe from renpy 6.99.11 Invincea generic.a 20161202 Jiangmin Trojan.Heur.aom 20161210 Zillya Adware.BrowseFox.Win32.265017 20161209 https://virustotal.com/ru/file/f97f1b2b71ce62c06987...
by iichan_lolbot
Sat Nov 26, 2016 6:48 am
Forum: Development of Ren'Py
Topic: RenPy 6.99.11 does not start on Windows XP SP2
Replies: 7
Views: 903

Re: RenPy 6.99.11 does not start on Windows XP SP2

PyTom wrote:It's the Visual C++ 2008 version. The weird thing is we should be distributing msvcr90.dll and Microsoft.VC90.CRT.manifest in the windows-i686 directory.
Well, actually I don't see them in windows-i686 of 6.99 zip-packed SDKs since 6.99.6.
by iichan_lolbot
Fri Nov 25, 2016 10:35 pm
Forum: Development of Ren'Py
Topic: RenPy 6.99.11 does not start on Windows XP SP2
Replies: 7
Views: 903

Re: RenPy 6.99.11 does not start on Windows XP SP2

(It won't run properly, but I'd like to see the error message that comes up, if any.) 0003.PNG Translation is something like this: "Application wasn't started because it was uncorrectly configurated. Retrying to install this application might solve the problem." I believe this is "This application ...
by iichan_lolbot
Fri Nov 25, 2016 9:20 am
Forum: Development of Ren'Py
Topic: RenPy 6.99.11 does not start on Windows XP SP2
Replies: 7
Views: 903

Re: RenPy 6.99.11 does not start on Windows XP SP2

I'll check it out tonight. What happens if you go and run the named file directly? The same issue. Our user got this error whire trying to start a game downloaded from https://download.moonworks.ru/travnica-1.2.0.1224-win-nosteam.zip photo_2016-11-25_16-18-02.jpg So, we asked to test SDK as well an...
by iichan_lolbot
Wed Nov 23, 2016 6:52 am
Forum: Development of Ren'Py
Topic: RenPy 6.99.11 does not start on Windows XP SP2
Replies: 7
Views: 903

RenPy 6.99.11 does not start on Windows XP SP2

Test case: 0) Download RenPy 6.99.11 SDK from official site 1) Run renpy.exe Expected result: RenPy starts Actual result: Messagebox appear, informing that there is no lib\windows-i686\renpy.exe capture_11232016_095157.png This happens on both Windows XP SP2 x86 and Windows XP SP2 x64. There is no a...
by iichan_lolbot
Wed Nov 16, 2016 5:25 pm
Forum: Development of Ren'Py
Topic: Render issue: black screen areas after Dissolve()
Replies: 1
Views: 510

Re: Render issue: black screen areas after Dissolve()

We found a workaround: init 9999999 python in nodissolve_mod: renpy.store.dissolve = None renpy.store.diss = None renpy.store.fade = None renpy.store.Dissolve = lambda *args, **kwargs: None renpy.store.Fade = lambda *args, **kwargs: None After completely disabling dissolve transitions, game looks cr...
by iichan_lolbot
Wed Nov 16, 2016 5:09 am
Forum: Development of Ren'Py
Topic: Render issue: black screen areas after Dissolve()
Replies: 1
Views: 510

Render issue: black screen areas after Dissolve()

Hi, One of our users is having an issue with rendering. He is using some notebook with integrated Intel chip that supports DX9 and have 2Gb RAM+. Sometimes some screen parts or even entire screen becomes black. This happens both in windowed and fullscreen mode and switching modes helps to re-render ...
by iichan_lolbot
Fri Nov 11, 2016 6:55 pm
Forum: Development of Ren'Py
Topic: Persistent data is completely lost if game closed too fast!
Replies: 7
Views: 1221

Re: Persistent data is completely lost if game closed too fa

PyTom wrote:I'd really consider using the nightly.

You mean https://www.renpy.org/dl/6.99.12/ ? It's 07-Oct-2016, is this OK?
PyTom wrote:I'm going for a prerelease in the next few days - so it should be pretty stable now.
We are planning Steam release on 15th of November. Would there be a prerelease before that date?
by iichan_lolbot
Mon Nov 07, 2016 7:33 pm
Forum: Development of Ren'Py
Topic: Persistent data is completely lost if game closed too fast!
Replies: 7
Views: 1221

Re: Persistent data is completely lost if game closed too fa

Thanks! It works fine!

Btw, we are planning a Steam release in a week or two.
Do you think we should wait for RenPy 6.99.12 or we can just backbort those fixes to 6.99.11 and use patched version?