Search found 54 matches

by bitgraphic
Sun Dec 29, 2013 1:24 am
Forum: Ren'Py Questions and Announcements
Topic: Error during "ui.callsinnewcontext" on "{w}"
Replies: 10
Views: 1287

Re: Error during "ui.callsinnewcontext" on "{w}"

@nyaatrap
返事が遅れました。回答ありがとうございます。
おっしゃる通り一部screenを呼び出せないみたいで、{w}時にscreenを隠すことで何とか誤魔化した感じです

よろしければC85後に、PMで完成版のシリアルコードを送らせてください
ご興味があればプレイして頂ければ幸いです

よろしければ同じRen'pyユーザーとして、今後ともよろしくお願いします。
by bitgraphic
Tue Dec 24, 2013 9:00 am
Forum: Ren'Py Questions and Announcements
Topic: Error during "ui.callsinnewcontext" on "{w}"
Replies: 10
Views: 1287

Re: Error during "ui.callsinnewcontext" on "{w}"

@SundownKid
You really are nice, thanks for trying to help me out
The music kinda means to me so I'll just go ahead and disable screen on {w}

If anybody else happen to know fix for this, i would appreciate if you can leave your feed back here
by bitgraphic
Tue Dec 24, 2013 8:36 am
Forum: Ren'Py Questions and Announcements
Topic: Error during "ui.callsinnewcontext" on "{w}"
Replies: 10
Views: 1287

Re: Error during "ui.callsinnewcontext" on "{w}"

Hi, SundownKid. I really appreciate how you're being nice to me but, i'm starting to think this code won't work anymore. If the player set the music volume to 50% on their own, this code will bring back the music volume to 100% after it's been activiated. Also, I don't know how to code 2 and 3 on my...
by bitgraphic
Tue Dec 24, 2013 7:28 am
Forum: Ren'Py Questions and Announcements
Topic: Error during "ui.callsinnewcontext" on "{w}"
Replies: 10
Views: 1287

Re: Error during "ui.callsinnewcontext" on "{w}"

Thanks for the code. It's working nicely but there are few things i need to fix 1. for now, the screen hides by clicking advice_icon again. do you think i can hide the screen by clicking anywhere on the screen? 2. the whole advice "text" shows up at once, which i do not like. is it possible to show ...
by bitgraphic
Sun Dec 22, 2013 4:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Error during "ui.callsinnewcontext" on "{w}"
Replies: 10
Views: 1287

Re: Error during "ui.callsinnewcontext" on "{w}"

@SundownKid That is some cool code, amazing! however I have to apologize for not writing this earlier but my "advice" label includes code that changes volume of channel. like this. $ renpy.music.set_volume(0.0, 0.0, channel="music") play advice_music "bgm/advice.mp3" fadein 0.5 a "Equip Red Crystal ...
by bitgraphic
Sun Dec 22, 2013 2:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Error during "ui.callsinnewcontext" on "{w}"
Replies: 10
Views: 1287

Error during "ui.callsinnewcontext" on "{w}"

I have imagebutton screen that gives advice to players whenever they click during the game. It works perfectly and ren'py is a great engine. Just one problem I need help with. Whenever I click the imagebutton screen during {w} or {nw} , the game crushes by The say screen (or show_function) must retu...
by bitgraphic
Fri Dec 13, 2013 11:16 am
Forum: Ren'Py Questions and Announcements
Topic: Thumbnail, Saved date doesn't show up on Saved Game Slot
Replies: 9
Views: 947

Re: Thumbnail, Saved date doesn't show up on Saved Game Slot

alright, it's working nicely. thumbnails and saved dates are now showing up.

just one problem.
it disappears whenever yesno screen pops up by clicking "quit" or "main menu".
It comes back when I restart the game.

Do you think there is a solution for this?
by bitgraphic
Fri Dec 13, 2013 10:46 am
Forum: Ren'Py Questions and Announcements
Topic: How to disable quit_action on main menu only?
Replies: 4
Views: 705

Re: How to disable quit_action on main menu only?

Tsapas, I can't thank you enough.
You are the best!

and yes, it worked perfectly ;)
by bitgraphic
Fri Dec 13, 2013 7:08 am
Forum: Ren'Py Questions and Announcements
Topic: How to disable quit_action on main menu only?
Replies: 4
Views: 705

How to disable quit_action on main menu only?

my game autosaves when i close the game from mainmenu (because it autosaves everytime quit_action occur) i'd like to disable it only at the main menu I tried this code i made myself, but It doesn't work init python: in_title = False if not in_title: config.quit_action = Quit(confirm=False) label sta...
by bitgraphic
Thu Dec 12, 2013 1:13 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] How to change volume of channels on screen?
Replies: 2
Views: 558

[Solved] How to change volume of channels on screen?

Is there a way to do this?
I'd like to mute my music when screen is on, and return the music back when the screen ends.

I've seen this screen language that controls mixer, but not the channel.

technically, I want this on my screen

Code: Select all

$ renpy.music.set_volume(0.0, 0.0, channel="music")
by bitgraphic
Thu Dec 12, 2013 1:05 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] How to return back to previous label after jumping
Replies: 4
Views: 1351

Re: How to return back to previous label after jumping

@crestforge Hi. I tried your code, it does return back, but the game pauses while i have this button. (i want this button while the game is going) And you're right, It's seems like I have to call screen for this. Let me ask about screen on a new topic. http://lemmasoft.renai.us/forums/viewtopic.php?...
by bitgraphic
Thu Dec 12, 2013 12:15 am
Forum: Ren'Py Questions and Announcements
Topic: How Do I unpack RPA files?
Replies: 9
Views: 2524

Re: How Do I unpack RPA files?

Isn't this it?
http://blog.lattyware.co.uk/post/137472 ... files-from

I never tried it, so you'll have wait for expert renpy users if that link doesn't work.