Search found 130 matches

by Ekamu
Sun May 31, 2020 6:06 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] how can I adjust the ypos for a saveslot thumbnail?
Replies: 4
Views: 351

Re: how can I adjust the ypos for a saveslot thumbnail?

I've found a work around. I adjusted the borders to get the desired result. ## The save slot button in gui.rpy. define gui.slot_button_borders = Borders(10, 18, 10, 18) screenshot_saves_fixed.png I think this might be a little simpler than trying to adjust the screen.rpy itself but It forces the ima...
by Ekamu
Sun May 31, 2020 3:18 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] how can I adjust the ypos for a saveslot thumbnail?
Replies: 4
Views: 351

Re: how can I adjust the ypos for a saveslot thumbnail?

Here is the entire screen file_slots(title) from screens.rpy, scroll to the bottom where I added ypos 10 however it seems not to work. The game runs and everything works but the code seems not to do anything even with a large number like 10 pixels. I'm I placing this in the wrong location? screen fi...
by Ekamu
Sat May 30, 2020 1:59 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] how can I adjust the ypos for a saveslot thumbnail?
Replies: 4
Views: 351

[SOLVED] how can I adjust the ypos for a saveslot thumbnail?

Hi guys, Its been a while and I'm getting back into Renpy and even working on another visual novel, anyway I was going through the GUI customization in the documentation and I am at Save_Slot buttons. I am trying to just slightly move the thumbnails (screenshot images) down a little so they can fit ...
by Ekamu
Thu Mar 29, 2018 6:57 am
Forum: Asset Creation: Art
Topic: Character/expression sheet
Replies: 2
Views: 1382

Re: Character/expression sheet

Work with whichever is faster, I think its best to edit expressions digitally than drawing the full figure over and over again.

Color consistency can be hard to attain especially shading, its best to draw a template like you said with a blank face and keep editing the line work for faces digitally.
by Ekamu
Mon Mar 19, 2018 10:34 am
Forum: Ideas
Topic: Plot Ideas
Replies: 10
Views: 2885

Re: Plot Ideas

Thanks. I might mix a few or change some. The plot twist for the fourth was that the moon landing was hoaxed but the real footage of the moon shows evidence of an alien civilization that existed a long time ago. I'm sort of biased towards sci-fi plots but I'm thinking for a VN there needs to be some...
by Ekamu
Wed Feb 28, 2018 7:03 am
Forum: Ideas
Topic: Plot Ideas
Replies: 10
Views: 2885

Plot Ideas

Hi I’m working up some plot ideas, which one do you think is most interesting? Feel free to use these ideas if you want or share some of your own ideas. 1) A secret society of Aliens hybrids exists on earth. They are the ruling elite and govern most human societies. One of the Aliens falls in love w...
by Ekamu
Fri Apr 22, 2016 2:51 am
Forum: Asset Creation: Art
Topic: Need Advice On Face Portraits
Replies: 6
Views: 1127

Re: Need Advice On Face Portraits

I'll give it a shot. I've been messing around with layers before and I noticed that without heavy lines the art in general tends to look a lot more realistic. I can always add lines around the edge of the image to keep it in perspective from the background, but you're right. I should abandon lines a...
by Ekamu
Tue Apr 19, 2016 2:35 am
Forum: Asset Creation: Art
Topic: Need Advice On Face Portraits
Replies: 6
Views: 1127

Re: Need Advice On Face Portraits

Nice avatar, I learned a lot from your sketches... LateWhiteRabbit's Creation of an Avatar You flipped the sketch the fifth time and cleaned up the line art. Also you apply flats first to everything and then shade later. And lastly some of the lines in the hair is done with shade not solid black. I'...
by Ekamu
Mon Apr 18, 2016 2:54 pm
Forum: Asset Creation: Art
Topic: Need Advice On Face Portraits
Replies: 6
Views: 1127

Re: Need Advice On Face Portraits

I'll be sure to use "hot" and "cold" colors from now on. I had no idea shade could also affect color at the same time. Thanks LateWhiteRabbit. So cartoon shading NOT dodge and burn... Any tips with layer settings like Multiply, Additive e.t.c for "hot cold colors"? I'm ...
by Ekamu
Mon Apr 18, 2016 1:49 pm
Forum: Asset Creation: Art
Topic: Need Advice On Face Portraits
Replies: 6
Views: 1127

Need Advice On Face Portraits

So I'm now learning how to draw more realistic for a "mature" visual novel. (no more paper cut outs lol) face2.png face1.png I need some advice, I tried shading the second face with dodge and burn and no heavy tones and the first face I used cartoon shading. I'm not sure which shading styl...
by Ekamu
Thu Mar 24, 2016 10:00 am
Forum: Completed Games
Topic: Paper Guitar [Childhood-Nostalgia VN] [Indie/Free-Love]
Replies: 15
Views: 13609

Re: Paper Guitar [Childhood-Nostalgia VN] [Indie/Free-Love]

Wow, thanks so much. This is great motivation.
by Ekamu
Wed Mar 16, 2016 6:17 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] dynamically scoped vs lexically scoped
Replies: 2
Views: 524

Re: dynamically scoped vs lexically scoped

O.K I get this sort of like closure in Lua, every function looks up to an up-value, so if you have a value that's declared in the function (like the call example where var=5) then it gets that var and forgets the global var. Its like the var is independent for that function. If nothing is declared t...
by Ekamu
Mon Mar 14, 2016 5:48 am
Forum: Ren'Py Questions and Announcements
Topic: Is Ren'Py suitable or would Unreal Engine be better...
Replies: 5
Views: 1555

Re: Is Ren'Py suitable or would Unreal Engine be better...

In Unreal Engine 4 you could easily pull of 3D dice with physics. That's cool but its not at all necessary. In Renpy, you could leave out the fancy effects and just make a regular princess maker with dice but pre-animated in 2d, then you could use ATL to bring it all together. Renpy is a lot more ea...
by Ekamu
Mon Mar 14, 2016 5:26 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] dynamically scoped vs lexically scoped
Replies: 2
Views: 524

[solved] dynamically scoped vs lexically scoped

So in the documentation it says something about variables being dynamically scoped for labels and calls. Labes and Control Flow Wikipedia says this about dynamically scoped and lexically scoped variables. Dynamically Scoped A fundamental distinction in scoping is what "part of a program" m...
by Ekamu
Mon Mar 14, 2016 1:37 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Pygame and Renpy? Some Begginer Questions.
Replies: 3
Views: 1217

Re: Pygame and Renpy? Some Begginer Questions.

O.K I'll assume since its sdl2 that means python 2.

What about renpy in general? What version of python works with renpy code?