Search found 163 matches

by Dragonstar89
Mon Feb 07, 2022 5:24 pm
Forum: We are a Free Project looking for Partners
Topic: Assembling Team for Passion Project
Replies: 1
Views: 665

Re: Assembling Team for Passion Project

Sent you a fr on discord! I'm definitely interested in any of the writing parts.
by Dragonstar89
Tue Oct 12, 2021 12:23 pm
Forum: We are a Free Project looking for Partners
Topic: [OPEN] Large-scale RPG project
Replies: 1
Views: 697

Re: [OPEN] Large-scale RPG project

**NOTE: The contents of the project (script, art, etc.) contain material not suitable for all ages and peoples. The game has moments of dark matter such as drug abuse, suicide, etc. If any of these things are a trigger, please do not apply.
by Dragonstar89
Fri Oct 01, 2021 1:15 pm
Forum: We are a Free Project looking for Partners
Topic: [OPEN] Large-scale RPG project
Replies: 1
Views: 697

[OPEN] Large-scale RPG project

Greetings, I am back after a couple years to propose the same offers from my previous thread (found here: https://lemmasoft.renai.us/forums/viewtopic.php?f=59&t=55439 ). I'm looking to network and formulate a team of passionate individuals interested in developing their skills and experiencing i...
by Dragonstar89
Wed Jun 23, 2021 11:58 am
Forum: Ren'Py Cookbook
Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Replies: 41
Views: 38008

Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py

However, when I get to the line where you open the target map, I get an error saying no JSON object could be decoded, and that's it? Hrm, that's an error that would be thrown if there's a syntax issue with one of the .json files. Since the map and tileset .json files are generated in Tiled, the cul...
by Dragonstar89
Tue Jun 22, 2021 12:15 am
Forum: Ren'Py Cookbook
Topic: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py
Replies: 41
Views: 38008

Re: Pink Engine: A framework for using Tiled-created orthogonal maps in Ren'py

Hello, thanks for the great work. I've been messing around to try and get a feel for how this works; I have all my files (map/tileset/sprites) setup as per the program. However, when I get to the line where you open the target map, I get an error saying no JSON object could be decoded, and that's it?
by Dragonstar89
Wed Sep 25, 2019 1:48 pm
Forum: We are a Free Project looking for Partners
Topic: Artificial (wip) looking for a team.
Replies: 4
Views: 1231

Re: Artificial (wip) looking for a team.

Bumping this thread as the project is always alive, just slowly progressing. I've been busy with work and some writer's block so I'm still stuck on writing episode 2. Should be done in about a month or so in time, as episodes 0 and 1 are complete. I have one person on board sketching up some concept...
by Dragonstar89
Tue May 28, 2019 8:12 pm
Forum: We are a Free Project looking for Partners
Topic: Artificial (wip) looking for a team.
Replies: 4
Views: 1231

Artificial (wip) looking for a team.

H ello Lemma boards! My name is Jake, a long time Renpy user. I've played around with the engine for years, and am now finally starting my official first-project with it. At the moment, I'm handling pre-production matters; I'm writing the overview, the episodes/chapter scripts (finished 0, almost do...
by Dragonstar89
Tue May 21, 2019 4:23 pm
Forum: Ren'Py Cookbook
Topic: RPG Overworld Engine
Replies: 40
Views: 47911

Re: RPG Overworld Engine

I do have a question regarding roof tiles. Are character sprites enabled to move through them? As in, behind them? I set one of my buildings to utilize the roof, but it still has collision as if it were a normal object, which is causing problems for making a city-themed map. Any enlightening would b...
by Dragonstar89
Sat May 18, 2019 4:08 pm
Forum: Ren'Py Cookbook
Topic: RPG Overworld Engine
Replies: 40
Views: 47911

Re: RPG Overworld Engine

Of course I figured it out as soon as I posted my question. For anyone who wants to know, here's how the map layout gets drawn: 1)Tiles get defined. Define your tiles with their signifier (used in the actual matrices that draw the map), file source path (minus the extension, currently it uses .png a...
by Dragonstar89
Sat May 18, 2019 3:56 pm
Forum: Ren'Py Cookbook
Topic: RPG Overworld Engine
Replies: 40
Views: 47911

Re: RPG Overworld Engine

Hello! This script is great, and the examples in the source are pretty easy to follow with. The only thing I'm trying to find out, is how are buildings being specifically placed? I'm wanting to try and write around this script to handle multiple maps, and make different areas using custom tiles and ...
by Dragonstar89
Wed Nov 15, 2017 6:56 pm
Forum: Ren'Py Cookbook
Topic: Affection Points
Replies: 26
Views: 30770

Re: Affection Points

I know this post is really old, but if I have 7 guys that the player can go after (I know that's a lot of guys but I have my reasons haha), do I still have to list every effect that the choice will have on each of the guys, even if it doesn't affect most of them? Like only one of them will get + af...
by Dragonstar89
Sun Apr 05, 2015 1:30 pm
Forum: Works in Progress
Topic: WAGAKKIWA![Drama,SliceofLife,Romance] UPDATED
Replies: 21
Views: 5671

Re: WAGAKKIWA![Drama,SliceofLife,Romance] UPDATED

How do you export sprites with comipo? Can you export backgrounds? Sorry, probably not the right place to ask this. I'm new to designing games and can't draw T_T Your game looks awesome, by the way. The confidence and mailbox system sound interesting. Thats fine, I don't mind helping. I don't remem...
by Dragonstar89
Tue Feb 10, 2015 6:09 pm
Forum: Ren'Py Cookbook
Topic: Basic Message System
Replies: 93
Views: 61736

Re: Basic Message System

Does this go in the messages part or in the script? It goes in the messages.rpy file. Look where I commented out the old code in the snippets I shared - that's where you should paste it at. Another question with the post you put using the phone as the alert for the new messages does it also go in t...
by Dragonstar89
Mon Jan 19, 2015 12:42 am
Forum: Works in Progress
Topic: WAGAKKIWA![Drama,SliceofLife,Romance] UPDATED
Replies: 21
Views: 5671

Re: WAGAKKIWA![Drama,SliceofLife,Romance] UPDATED

Hey there. Yeah, I've mentioned plenty of times the sprites are from ComiPo, due to lack of artist skill and equipment. However that is mentioned everywhere the game is discussed. I'm pretty sure I've been honest so far about it. Re main character doing a peace sign, I don't see why it'd drive some...
by Dragonstar89
Sun Jan 18, 2015 10:23 pm
Forum: Works in Progress
Topic: WAGAKKIWA![Drama,SliceofLife,Romance] UPDATED
Replies: 21
Views: 5671

Re: WAGAKKIWA![Drama,SliceofLife,Romance] UPDATED

Yeah, I noticed that. The list never got a change, when I can get to my computer again I'll change it