@SundownKid
thanks for the advice, I will try that (I might be discontinuing a project so I might not be able to use the code yet)
Search found 14 matches
- Wed Oct 16, 2013 2:43 pm
- Forum: Creator Discussion
- Topic: What's you opinion on screen resolution?
- Replies: 45
- Views: 9325
- Thu Sep 26, 2013 3:17 pm
- Forum: Works in Progress
- Topic: waver | alt. narrative
- Replies: 8
- Views: 2721
Re: waver | alt. narrative
What's funny is that even though I've lived in Australia all my life, I'd never seen anything like what I saw working in the mine. It was surprisingly rainforest-like; raining all the time, foggy, high altitude, and cold. The machines were huge; you could stand inside the rim of the truck's wheels ...
- Wed Sep 25, 2013 3:27 pm
- Forum: Works in Progress
- Topic: waver | alt. narrative
- Replies: 8
- Views: 2721
Re: waver | alt. narrative
This doesn't just sound interesting- it's fresh. Especially since I've never worked with machines or been to Australia, but even if it didn't involve those elements the idea of waver is enough for me to want to play. -Anonymous characters are cool, just make sure the user doesn't get confused though...
- Tue Sep 24, 2013 4:24 pm
- Forum: Creator Discussion
- Topic: What's you opinion on screen resolution?
- Replies: 45
- Views: 9325
Re: What's you opinion on screen resolution?
I agree with DesertFox, does anyone know how to allow the user to change the ratio? If not I will probably make a new thread, but thanks for everyone's replies anyway. widescreen ratio is killing me /cry Although instead of widescreen, my friend suggested that I can stick to the old ratio but just h...
- Sun Sep 22, 2013 2:44 pm
- Forum: Creator Discussion
- Topic: What's you opinion on screen resolution?
- Replies: 45
- Views: 9325
Re: What's you opinion on screen resolution?
Personally I'd not recommend using GIF with Ren'Py at all. The only thing GIF can do that JPEG and PNG can't is animation, and GIF animation isn't supported in Ren'Py. From what I remember, PNG was developed to replace GIF and generally creates a smaller file size for equivalent fidelity. In cases ...
- Sat Sep 21, 2013 4:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Placing Characters Name in Different Box
- Replies: 9
- Views: 1221
Re: Placing Characters Name in Different Box
I looked over the code but I don't know how to place it in my script renpy. This is what it looks like define k = Character('Kana', color="#c8ffc8") $ k = Character("Kana", show_two_window=True) Don't worry, you don't need to make a separate statement for it: define k = Characte...
- Sat Sep 21, 2013 4:18 pm
- Forum: Creator Discussion
- Topic: What's you opinion on screen resolution?
- Replies: 45
- Views: 9325
Re: What's you opinion on screen resolution?
I just can't believe how many people still hold to 800x600.... what's the reasoning here? What sense does it even make? 1. Some of the things I have installed feel 'too small' if I have my monitor on a higher resolution. 2. My computer really isn't that fast 'Graphically' so I get use to playing ne...
- Sat Sep 21, 2013 2:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Placing Characters Name in Different Box
- Replies: 9
- Views: 1221
Re: Placing Characters Name in Different Box
This might be what you're looking for:
http://www.renpy.org/wiki/renpy/doc/FAQ ... own_box.3F
so you just need to add when declaring the characters
e.g.:
http://www.renpy.org/wiki/renpy/doc/FAQ ... own_box.3F
so you just need to add
Code: Select all
show_two_window=True
e.g.:
Code: Select all
$ e = Character("Eileen", show_two_window=True)
- Sat Sep 21, 2013 2:50 pm
- Forum: Creator Discussion
- Topic: What's you opinion on screen resolution?
- Replies: 45
- Views: 9325
Re: What's you opinion on screen resolution?
When I posted this I didn't expect so many responses, thank you so much guys! This has been really helpful, I will probably resize the game graphics to 1366x768 :) (also I just looked up my own resolution which is 1366x768 anyway, so I probably wouldn't be able to do any bigger- but I will try my be...
- Sat Sep 21, 2013 4:23 am
- Forum: Creator Discussion
- Topic: What's you opinion on screen resolution?
- Replies: 45
- Views: 9325
What's you opinion on screen resolution?
When I originally created some of the GUI for my game it was done in 800x600 pixels as I didn't really consider the size. But now I think about it, it would probably be better if I resized my menus to something like 1028x720 pixels- especially for people who like to play fullscreen. What do you guys...
- Sat Sep 14, 2013 4:05 pm
- Forum: Works in Progress
- Topic: Amare in Bellum [Bishoujo][Faux-Historical]
- Replies: 6
- Views: 2060
Re: Amare in Bellum [Bishoujo][Faux-Historical]
This sounds really interesting, I can't wait to hear more about the development and see the final character designs.
- Sat Sep 14, 2013 3:55 pm
- Forum: Asset Creation: Art
- Topic: Favorite art style?
- Replies: 2
- Views: 1396
Re: Favorite art style?
In addition to any new comments that folks decide to post in response to your thread, there are some interesting comments on art style in the linked topic. http://lemmasoft.renai.us/forums/viewtopic.php?f=4&t=10001 I don't care for chibi art. Thank you, I thought someone would have asked this b...
- Sat Sep 14, 2013 3:24 pm
- Forum: Asset Creation: Art
- Topic: Favorite art style?
- Replies: 2
- Views: 1396
Favorite art style?
Everyone has tastes, especially when it comes to visuals.
So guys;
What are your favorite styles? (reference to a favourite artist/anime/game style would be just as appreciated)
What styles do you dislike?
How important is art for you when it comes to playing a vn?
Thanks,
So guys;
What are your favorite styles? (reference to a favourite artist/anime/game style would be just as appreciated)
What styles do you dislike?
How important is art for you when it comes to playing a vn?
Thanks,
- Tue Sep 10, 2013 1:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Need help with character pictures
- Replies: 20
- Views: 2475
Re: Need help with character pictures
You can save your SAI file as a psd file and open it up in GIMP, that should give it a transparent background and then you can save it as a png with GIMP.