Search found 106 matches
- Tue Sep 15, 2020 1:29 am
- Forum: Asset Creation: Art
- Topic: Does this sprite look okay?
- Replies: 7
- Views: 8451
Re: Does this sprite look okay?
It's really cute! One thing tho is that is ne of the worlds smallest bandaids, it feels like it would be more of a sticker, whic is cute too haha. The legs are also extremely long, I'm curious how much of the sprite is going to be shown in the vn? and what other expressions this character'll be havi...
- Tue May 05, 2020 9:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Unbound method in class
- Replies: 5
- Views: 436
Re: Unbound method in class
Yeah I've tried a python class but it's been a while and I kind of struggled am trying to pick it up again haha.
I'm not sure if themethod you posted worked fully because it just changed the text that shows. Maybe I should try a different approach but I'm not sure where?
I'm not sure if themethod you posted worked fully because it just changed the text that shows. Maybe I should try a different approach but I'm not sure where?
- Tue May 05, 2020 12:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Unbound method in class
- Replies: 5
- Views: 436
Unbound method in class
So I'm trying to define a map here with this class: class MAP(object): def __init__ (self, a_a, a_b,): self.a_a = [1,1] self.a_b = [1,2] def pos(self): self.pos = current_pos And this is the test code I'm trying: $current_pos = [1,2] "I'm at [MAP.pos]" $current_pos = [2,2] "Now we're ...
- Sun May 03, 2020 2:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ignoring classes?
- Replies: 2
- Views: 216
Re: ignoring classes?
Ah silly me! Thanks so much its working again!
- Sun May 03, 2020 10:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: ignoring classes?
- Replies: 2
- Views: 216
ignoring classes?
I feel really silly not being able to understand what's happening, but I can't get renpy to recognize my class? init python: class Human(object): def __init__(self, name, village, strength, charisma, endurance,knowledge): self.name = name self.village = village self.Strength = strength self.charisma...
- Sun Apr 26, 2020 1:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: defining with textbutton
- Replies: 1
- Views: 271
defining with textbutton
hey guys im trying to define whether the choice in a text button is False or True, but the way I set it up has me stumped. $trivia_question_list = ["Where's my dog","Where's my mom?"] if trivia_question == "Where's my dog?": $trivia_choice_1, trivia_choice_2, trivia_cho...
- Fri Apr 24, 2020 2:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: if list is empty [solved]
- Replies: 4
- Views: 427
Re: if list is empty
Thank you everyone It got it now! And thanks imperfect for that link, there's lots ofinformation thats gonna help me out there haha.
- Tue Apr 21, 2020 5:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: if list is empty [solved]
- Replies: 4
- Views: 427
if list is empty [solved]
So I'm essentially trying to get this code working. $ list = ['apples','oranges'] "I'm gonna making apple sauce and orange juice." $list.remove("apples") $list.remove("oranges") "The list is empty." if list == []: "I need to buy apples and oranges." ...
- Tue Jun 27, 2017 3:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: importing python into renpy
- Replies: 2
- Views: 519
importing python into renpy
Hello! So I've started working with a group f developers where most of them do not know renpy, but python. I do not have an experience porting things over from python, and am having a little trouble understanding how to do it. I'm trying to understand before we start working on any serious code. Is ...
- Sat Jun 03, 2017 3:49 am
- Forum: Creator Discussion
- Topic: Help me with Worldbuilding?
- Replies: 0
- Views: 518
Help me with Worldbuilding?
Hey guys! A few days ago I made a form for helping my worldbuild the universe I want for my original characters, and was hoping you guys could help me by filling out a form of random "NPC" type characters I drew up! **UPDATE** So I'm created a site(still a WIP, but accessible!) that has a ...
- Sat May 06, 2017 1:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: generating randomly created word issues!
- Replies: 4
- Views: 682
Re: generating randomly created word issues!
@philat How would I use .join()? I'm guessing throwing the con and vow in there with commas separating them? Sorry I'm pretty bad with python stuff! @imperf3kt Ah yes, I always forget about using the higher value first, haha. Thanks! And the spaces never seemed to matter or bring up an error on thos...
- Tue May 02, 2017 2:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: generating randomly created word issues!
- Replies: 4
- Views: 682
generating randomly created word issues!
So this code has suddenly acted up, $ num = renpy.random.randint(1, 5) if num == 1: $w1 = vow, con1, con2, con3 if num >= 3: $w1 = con1, vow, con2, con3 if num >=5: $w1 = con1, con2, vow, con3 What I'm trying to do is make the game create a random short word, and when I last check it it gave out 'u'...
- Thu Sep 22, 2016 11:52 pm
- Forum: Asset Creation: Art
- Topic: Offering criticism! (CLOSED, thank you!)
- Replies: 20
- Views: 3357
Re: Offering criticism!
Ohhh goodness I'd love some critque, as much and as tough as you see fit! *U*!! http://lovebby.deviantart.com/ I haven't been drawing much lately and I know a little puch like a critque can help pop me back into drawing! q uq!! And I also get that shyness about my artwork too! It gets on my nerves o...
- Sat Aug 13, 2016 4:39 am
- Forum: We are a Free Project looking for Partners
- Topic: Searching for GUI, Coders, Sound and More!
- Replies: 1
- Views: 557
Re: Searching for GUI, Coders, Sound and More!
Still searching for all positions!
- Sat Aug 06, 2016 5:45 am
- Forum: We are a Free Project looking for Partners
- Topic: Searching for GUI, Coders, Sound and More!
- Replies: 1
- Views: 557
Searching for GUI, Coders, Sound and More!
Hello everyone! I've always tried tackling projects in the past by myself with occasional help form the forums, but this time I'm looking for a supporting team! The storyline is almost done, and I'm moving onto the script! I'm going to be working on mockups and descriptions for the things I need hel...