Search found 78 matches

by Aetheria
Mon Apr 03, 2017 11:15 am
Forum: WiP: NaNoRenO
Topic: This, My Soul [GxB][SciFi][Romance][Drama][Nano17][COMPLETE]
Replies: 38
Views: 6719

Re: This, My Soul [GxB][Sci Fi][Romance][Drama][Nano17][DEMO

Really enjoyed the demo, can't wait to play the full version! The game has a very cohesive, polished look, and the story seems off to a good start (did I spot a couple of hints that all is not as it seems?). I was impressed by the number of choices in the demo, especially for a NaNo game.
by Aetheria
Wed May 18, 2016 10:49 pm
Forum: Works in Progress
Topic: Queen's Crown [Romance/Fantasy/Drama/GxB] DEMO UP!
Replies: 120
Views: 35940

Re: Queen's Crown [Romance/Fantasy/Drama/Otome] DEMO UP!

I'm bad at explaining how much and why I like things, so I'll just put this up front: I liked the demo. A lot. The sprites are distinctive and quite nice, and while the UI does look like a work in progress, there's definitely a consistent color scheme/style in there that looks like it'll work well i...
by Aetheria
Sun Jul 19, 2015 12:29 pm
Forum: Completed Games
Topic: Lunchtime at St. Expeditus (short, slice-of-life, GxB/BxG)
Replies: 2
Views: 3689

Re: Lunchtime at St. Expeditus (short, slice-of-life, GxB/Bx

Even though it's a very short Visual Novel, I like it all in all! I like how the time for the characters is so realistic, and how the mission for one character depends on the other. I was forced to take down notes for each other's wants. I just wished that I could save and load, or scroll up to rea...
by Aetheria
Fri Jul 17, 2015 3:50 pm
Forum: Completed Games
Topic: Lunchtime at St. Expeditus (short, slice-of-life, GxB/BxG)
Replies: 2
Views: 3689

Lunchtime at St. Expeditus (short, slice-of-life, GxB/BxG)

http://img.itch.io/aW1hZ2UvMzA5MDUvMTMwNTE1LmpwZw==/315x250%23/2lVxAZ.jpg Play on itch.io A tiny free online VN I made last year for the Choice of Games forums . All the images and music came from the Creative Commons board on this site, so I figured I ought to post it here. :) Special thanks to Si...
by Aetheria
Sat Sep 08, 2012 12:31 pm
Forum: Completed Games
Topic: Terminal Love (v1.2) [Flash VN] [Aromantic]
Replies: 32
Views: 8158

Re: Terminal Love (v1.2) [Flash VN] [Aromantic]

It's a pretty interesting game - I found the plot a little hard to follow, but the concept was cool. I can't manage to save Jasmine, though, and am wondering if this is a bug: I found out what to talk to her about, but then when she asks about depressed people, no matter what I pick the response alw...
by Aetheria
Sat Feb 25, 2012 10:19 am
Forum: Ideas
Topic: Exit/Corners [Intrigue][Episodic]
Replies: 20
Views: 3492

Re: Exit/Corners [Intrigue][Episodic]

Interesting post. Releasing the game as a series of short episodes does sound like a good idea. I was a bit confused, though, by the way you described your story model: [T]he game will sometimes present the player with a simple binary choice, and depending on what the player picks, it will alter the...
by Aetheria
Wed Jan 18, 2012 9:36 pm
Forum: Ideas
Topic: Exit/Corners [Intrigue][Episodic]
Replies: 20
Views: 3492

Re: Exit/Corners [Intrigue][Episodic]

It makes me sad that many people can't enjoy a story-based visual novel and need more gameplay. These are both unfortunate, but I fear they are the truth when it comes to a lot of gamers. I would even count myself among my own target audience; something about the traditional Japanese VN model simpl...
by Aetheria
Sun Jul 03, 2011 8:29 am
Forum: General Discussion
Topic: Japanese vs Korean themed
Replies: 37
Views: 2346

Re: Japanese vs Korean themed

fwiw, I've got legions of Korean immigrant relatives here in the US and have never seen any of them eat rice with a spoon. I often eat my rice with a spoon, but that's because I'm a lazy bum who hates trying to get the last grain of rice out of the bottom of the bowl with chopsticks. oh, and I guess...
by Aetheria
Thu Jun 23, 2011 3:55 pm
Forum: Creator Discussion
Topic: Dating Mechanic
Replies: 29
Views: 2465

Re: Dating Mechanic

Aren't all relationships just conversations with choices, when you think about it? Did you mean, more interactive, or more like an actual game than a test? I think, especially in games where the purpose isn't to hook up with people, that turning a relationship into a game is kinda silly. Whereas, I...
by Aetheria
Tue Jun 21, 2011 1:02 pm
Forum: Creator Discussion
Topic: Japanese or English names?
Replies: 37
Views: 3309

Re: Japanese or English names?

Any of these names would do for a game set in Europe! (Maybe.) Nice to see my name on the list... Well, you'd still have to do a bit more research to name your characters appropriately for their background, since Europe has many different countries with different languages and thus different names....
by Aetheria
Tue Jun 21, 2011 11:45 am
Forum: Creator Discussion
Topic: Dating Mechanic
Replies: 29
Views: 2465

Re: Dating Mechanic

The only thing I am debating is whether or not to have a menu with meters showing where you sit with different potential partners. Would you want to see where you stood with different characters at a glance, or let it play out more organically, not knowing where you stand except through their actio...
by Aetheria
Tue Jun 21, 2011 10:34 am
Forum: Creator Discussion
Topic: Word Minimum
Replies: 35
Views: 2912

Re: Word Minimum

Generally, first tries are meant to sharpen one's skills (or releasing beta, etc). But it has become a trend to only release this kind of first tries. That is to say, very short stories, with only a few scenes. Several reach their impact scene a little too fast and make the audience feel "not so go...
by Aetheria
Mon Jun 20, 2011 2:12 pm
Forum: General Discussion
Topic: LSF Fact File!
Replies: 77
Views: 6361

Re: LSF Fact File!

Occupation: At the moment, figuring out a wedding x_x; Heh, I can sympathize... after a while, you're like "WHY ISN'T ANYONE PAYING ME FOR THIS" -__- I'm not exactly a regular around here, but I got bored at work, so... Name: Not telling Alias/Pseudonym: Aetheria (I've had a few others, but I don't...
by Aetheria
Mon Jun 20, 2011 10:55 am
Forum: Creator Discussion
Topic: Japanese or English names?
Replies: 37
Views: 3309

Re: Japanese or English names?

Although it's definitely possible to set your game in Japan and have it be believeable (with some research, of course), I think that many players are now somewhat biased against games by Western authors set in Japanese high schools, because copying anime with that setting is pretty old and tired by ...
by Aetheria
Fri Jun 17, 2011 11:06 am
Forum: Ideas
Topic: CTR Hero
Replies: 22
Views: 2052

Re: CTR Hero

I'll try another example to explain to you why this makes me uneasy: The material for this game comes from Primary handbooks used by the LTS, as semewelamb tells us. Would you, as a parent, have no qualms with people from the The Church of Jesus Christ of Latter-Day Saints approaching your kid play...