Search found 677 matches

by Katy133
Tue Nov 19, 2019 7:35 pm
Forum: Creator Discussion
Topic: very general but fondamental question about how manage and schematize a game
Replies: 4
Views: 181

Re: very general but fondamental question about how manage and schematize a game

You can use a story grid to help plot out and organise you VN. I gave a talk about this during 2019's Visual Novel Conference.

Here is a recording that was kept of the live talk:

by Katy133
Sat Nov 16, 2019 6:36 pm
Forum: Creator Discussion
Topic: for expierenced NV developers/creators, what would you say to a first time VN creator?
Replies: 8
Views: 342

Re: for expierenced NV developers/creators, what would you say to a first time VN creator?

Katy133's List of 10 Things I'd Tell First Time VN Creators: When writing, aim for 400 words per day. Sir Terry Pratchett recommended this, and C. Robert Cargill says a small word count goal makes writing feel less daunting to start. Good advice overall Katy133 but as to the line above I'd like to ...
by Katy133
Fri Nov 15, 2019 8:16 pm
Forum: Creator Discussion
Topic: for expierenced NV developers/creators, what would you say to a first time VN creator?
Replies: 8
Views: 342

Re: for expierenced NV developers/creators, what would you say to a first time VN creator?

Katy133's List of 10 Things I'd Tell First Time VN Creators: Start small: VN projects always, always, always end up larger than you expected. -Make bite-sized steps: Divide everything into tiny, manageable, daily/weekly steps. Be manageable. Pick the VN project you *want to do,* not the one you *wan...
by Katy133
Thu Nov 07, 2019 8:04 pm
Forum: Creator Discussion
Topic: VNConf 2020 Call for Speakers opened!
Replies: 1
Views: 255

Re: VNConf 2020 Call for Speakers opened!

Thanks for setting this up, Aginyan! I'm really looking forward to seeing what subjects the different speakers will be covering.
by Katy133
Thu Nov 07, 2019 8:02 pm
Forum: Creator Discussion
Topic: Which Game's UIs Do You Like Most?
Replies: 3
Views: 343

Re: Which Game's UIs Do You Like Most?

The Blind Griffin on Itchio has some of my favourite UI design in a visual novel. It fits in with the game's setting (using the 1920s art deco aesthetic) and is diegetic (it's implied the backgrounds are the "walls" of the speakeasy). Sasquatchii on Twitter and Lemmasoft is also an amazing VN UI de...
by Katy133
Fri Oct 04, 2019 7:00 pm
Forum: Asset Creation: Writing
Topic: Handling ace representation in a story that includes sex scenes
Replies: 5
Views: 847

Re: Handling ace representation in a story that includes sex scenes

First, I'll list some resources you can check out. There's a great video essay series by YouTuber Innuendo Studios on male gaze in the film Mad Max Fury Road. The essay series is titled, Bringing Back What Was Stolen, and the whole thing can be viewed as a playlist here. The essay that focuses speci...
by Katy133
Wed Sep 04, 2019 10:21 pm
Forum: Asset Creation: Writing
Topic: How can I create a time bar?
Replies: 1
Views: 778

Re: How can I create a time bar?

PyTom has written an article about this on his Patreon. If you need additional help with this, you may want to ask a mod to move this thread to Ren'Py Questions and Announcements. That way, people knowledgeable in Ren'Py coding can find your question more easily.
by Katy133
Thu Aug 22, 2019 6:47 pm
Forum: Asset Creation: Writing
Topic: Settings - interestingly unusual or overly niche?
Replies: 2
Views: 991

Re: Settings - interestingly unusual or overly niche?

I feel like Google has failed us if searching for "video games set in fantasy 17th century" yielded little to no results. Here are several fantasy stories set around that era, or includes that aesthetic: Visual Novel Games: -Cinders -Cinderella Phenomenon -A Knight's Devotion Other Video Games: -The...
by Katy133
Wed Aug 07, 2019 9:38 pm
Forum: General Discussion
Topic: Non-English Language VNs and Translations
Replies: 4
Views: 1239

Re: Non-English Language VNs and Translations

If your visual novel includes nonbinary characters, Queerly Represent Me has a list of over 200 translators offering help with translating VNs.
by Katy133
Wed Aug 07, 2019 9:33 pm
Forum: General Discussion
Topic: Is is Worth to Release Your Game on Steam to Reach Wider Audience?
Replies: 25
Views: 2121

Re: Is is Worth to Release Your Game on Steam to Reach Wider Audience?

After some thoughtful consideration, finally I decided to release my VN into Steam . Now how to marketing on Steam...gaining viewers etc :D read the documentation but they only tell me obvious thing. If you have any experience with it please share. I will quote from this thread: Become a part of th...
by Katy133
Sun Aug 04, 2019 9:28 pm
Forum: Creator Discussion
Topic: How do I get people interested in playing my game?
Replies: 5
Views: 1605

Re: How do I get people interested in playing my game?

Become a part of the EVN community: Join in conversations with developers. Help others work on their VNs. Share your work as you're developing it. Twitch stream your game: Make livestreams of yourself developing the game (working on art, writing, programming, playtesting, etc.) Use social media to i...
by Katy133
Fri Aug 02, 2019 9:17 pm
Forum: General Discussion
Topic: Is is Worth to Release Your Game on Steam to Reach Wider Audience?
Replies: 25
Views: 2121

Re: Is is Worth to Release Your Game on Steam to Reach Wider Audience?

In the end, I kind of can't imagine bringing the game to Steam not being worth that 100 dollar fee, unless you just put it there and call it a day, without using any of the tools the platform has to offer. Especially if this project is something more than a one-off, you have very little to lose – a...
by Katy133
Thu Jul 25, 2019 6:33 pm
Forum: General Discussion
Topic: Sites that Specialise in Covering Indie VNs?
Replies: 4
Views: 1364

Sites that Specialise in Covering Indie VNs?

Does anyone have any recommendations for news outlets, blogs, specific journalists, Twitter accounts, YouTube channels, etc that showcase, review, or cover smaller VN titles, or small indie games? I was recently listening to a video from Errant Signal about how niche and untouched tiny games are in ...
by Katy133
Fri Jul 19, 2019 6:48 pm
Forum: Creator Discussion
Topic: What makes a visual novel?
Replies: 5
Views: 1493

Re: What makes a visual novel?

There's a great video essay about this by Innuendo Studio, but on adventure games. But you can apply the same line of thinking with visual novels: tMVl5U3SlS0 TL;DR: Instead of there being a clear line of rules as to what a VN is or is not, there are (Innuendo Studio speculates) different traits tha...
by Katy133
Thu Jul 11, 2019 7:26 pm
Forum: Creator Discussion
Topic: Graphics for a game with a blind MC
Replies: 5
Views: 1674

Re: Graphics for a game with a blind MC

You may want to take a look at different games that have blind protagonists. Take a look at how they portray the experience of being blind. Here are a few examples: Beyond Eyes: You can perfectly see the player character. She's in a white void, and should will be illustrated with watercolour objects...