Search found 9 matches
- Mon Nov 30, 2020 9:24 am
- Forum: Ren'Py Cookbook
- Topic: Basic Message System
- Replies: 93
- Views: 58599
Re: Basic Message System
Hi ! I know it's an old post, but I'm in need for some help. I'm trying to add saguaro message system in a 'computer like' imagebutton screen. It should be easy but I'v some issues. I have a background image for my computer desktop. The player can click on a "Mail" button. And saguaro mess...
- Sat Dec 02, 2017 8:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: Action to hide screen on layer
- Replies: 3
- Views: 1721
Re: Action to hide screen on layer
First, thank you for your answer !
EDIT: It's working I've juste added the name of the screen like this :
And the tag thing doesn't work, nothing happen when I click the imagebutton.
EDIT: It's working I've juste added the name of the screen like this :
Code: Select all
action Function(renpy.hide_screen, "log_quetes01", layer="scrmenu1")
And the tag thing doesn't work, nothing happen when I click the imagebutton.
- Fri Dec 01, 2017 12:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Action to hide screen on layer
- Replies: 3
- Views: 1721
Action to hide screen on layer
Hi ! I want to hide a screen I've put on a layer from an imagebutton. I can hide a screen who's on a layer I don't set (by default the 'screens' layer I suppose ?) like this: textbutton _("Log") action Show("log_quetes01") imagebutton: #closing button xpos 400 ypos 50 idle "...
- Fri Feb 19, 2016 11:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: .append with imagebutton?
- Replies: 9
- Views: 2028
Re: .append with imagebutton?
Does it worked for you ? Because for me it's not. Renpy tells me AddToSet is not defined. imagebutton: #4 xpos 590 ypos 250 idle "test_clef01_Inv.png" hover "test_clef01_Inv_hoover.png" hovered Show("displayTextScreen", displayText = "Hum...On dirait qu'elles s'emb...
- Tue Nov 17, 2015 9:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simple Inventory.
- Replies: 9
- Views: 5652
Re: Simple Inventory.
Thank you !
- Wed Nov 11, 2015 10:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simple Inventory.
- Replies: 9
- Views: 5652
Re: Simple Inventory.
Hi ! I know this is an old post but I understand this code and I'm using it to learn class and stuff. So I'm trying this code but I get an error. I don't understand why. #Inv init python: class Item: def __init__(self, name, description): self.name = name if description == "": self.descrip...
- Tue Nov 11, 2014 8:31 am
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 53463
Re: Infinite, Stackable Inventory, Crafting, and Vendor Scre
I get this when I'm running the demo: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 51, in script "You can hover over the items to see a description. If you click on the sword you will perform the action associated with that item ...
- Mon Dec 02, 2013 5:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hover image bigger than hotspot ?
- Replies: 2
- Views: 539
Re: Hover image bigger than hotspot ?
Thank you ! It's working well !
You not only solve my problem but also made me understand the imagemap system (at least a little ! )
You not only solve my problem but also made me understand the imagemap system (at least a little ! )
- Mon Dec 02, 2013 12:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hover image bigger than hotspot ?
- Replies: 2
- Views: 539
Hover image bigger than hotspot ?
Hello, first of all please excuse my poor english ! I'm trying to make a map. But I'm not very good with python and programing in general. So here is my problem. To make my map where the player can navigate through the game I use the image map stuff. I have a ground image and a hover image. What I w...