Search found 67 matches

by ReAnimator
Sat Dec 12, 2015 10:31 am
Forum: Ren'Py Questions and Announcements
Topic: Music channel lowering its volume when sound plays
Replies: 6
Views: 1754

Re: Music channel lowering its volume when sound plays

Hi,
I've been thinking about this and it seems you are right. The individual volume in Ren'py seems to be divided by the number of playing sound files. So if quiet sound plays while loud music is playing, it gets obvious. I think it's better to handle them simultaneously though. Isn't that possible?
by ReAnimator
Sat Dec 12, 2015 9:39 am
Forum: Ren'Py Questions and Announcements
Topic: Automatic image definition acting weird
Replies: 4
Views: 330

Re: Automatic image definition acting weird

You are right, I was doing wrong. Thanks for info though! It's solved now!
by ReAnimator
Sat Dec 12, 2015 8:32 am
Forum: Ren'Py Questions and Announcements
Topic: Automatic image definition acting weird
Replies: 4
Views: 330

Re: Automatic image definition acting weird

Hi, thanks for response!
So I have to hide after 'show image_01' if I want use that image again? Is that the way used to? Because I don't remember I had to do such a thing before.
by ReAnimator
Sat Dec 12, 2015 6:29 am
Forum: Ren'Py Questions and Announcements
Topic: Automatic image definition acting weird
Replies: 4
Views: 330

Automatic image definition acting weird

Hi, It seems automatic image definition has an issue here. You cannot show the same image twice! So the code below obviously doesn't work. Isn't this a bug? show image_01 e "You've created a new Ren'Py game." show image_02 e "Once you add a story, pictures, and music, you can release ...
by ReAnimator
Fri Dec 04, 2015 2:55 am
Forum: Ren'Py Questions and Announcements
Topic: Music channel lowering its volume when sound plays
Replies: 6
Views: 1754

Re: [solved] Music channel lowering its volume when sound pl

That's odd. I'm here because I also have similar problem. In my case it happens when I test voice volume via pref screen. Music volume gets lower, then enter the game, it get normal. If it's really a matter of loudness of the file, I'm shocked!
by ReAnimator
Mon Nov 30, 2015 3:11 am
Forum: Ren'Py Questions and Announcements
Topic: Auto forward mode.
Replies: 5
Views: 1182

Re: Auto forward mode.

I didn't know that! Thanks, PyTom!
by ReAnimator
Sun Nov 29, 2015 12:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Auto forward mode.
Replies: 5
Views: 1182

Re: Auto forward mode.

Never mind.
by ReAnimator
Sat Nov 21, 2015 12:02 pm
Forum: Ren'Py Questions and Announcements
Topic: config.sample_voice bug
Replies: 0
Views: 289

config.sample_voice bug

This is probably a bug.
In preference screen, when you test the voice sound with the code 'config.sample_voice',
Ren'py automatically reduce the music volume for no reason and it stays there until the game begins.
A small thing but anyone noticed?
by ReAnimator
Fri Oct 30, 2015 11:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Memory usage diagnostics
Replies: 1
Views: 351

Memory usage diagnostics

Hi,
Is there any tools that logs how much main and video memory is used while playing a game(only for a game)?
I want make some specifications for people who play the game, but I am not sure how I do it.
by ReAnimator
Sat Sep 26, 2015 7:23 am
Forum: Ren'Py Questions and Announcements
Topic: Prevent users skipping transition effect like dissolve
Replies: 5
Views: 2721

Re: Prevent users skipping transition effect like dissolve

Hi, philat! Thanks for suggestions!
ATL method works great! Never thought about that!
And I can see what you mean about annoyance.
I keep them as minimum as possible.
by ReAnimator
Fri Sep 25, 2015 11:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Prevent users skipping transition effect like dissolve
Replies: 5
Views: 2721

Re: Prevent users skipping transition effect like dissolve

Hi, thanks again, trooper6!

It seems I cannot get it work with hard pause method though.
You cannot skip to the next image, but Renpy skips transition effect.

Code: Select all

    show image_01 with dissolve
    $ renpy.pause(2.0, hard=True)
    show image_02 with dissolve
by ReAnimator
Fri Sep 25, 2015 10:51 am
Forum: Ren'Py Questions and Announcements
Topic: Prevent users skipping transition effect like dissolve
Replies: 5
Views: 2721

Prevent users skipping transition effect like dissolve

Prevent users skipping transition effect like dissolve, is it possible?
I tried hard pause but it doesn't do what I need.
I want screen to fade out smoothly no matter what user does.
It totally kills the pace of the game.
by ReAnimator
Fri Jul 31, 2015 11:34 am
Forum: Ren'Py Questions and Announcements
Topic: Looking for a solution for audio playback
Replies: 13
Views: 1794

Re: Looking for a solution for audio playback

The way you let the program know it is the callback's keyword and not Eileen's keyword is by adding the prefix "cb_" to the keyword. In this case you end up with, cb_char. Thanks again but... how does the one know this?? Like adding prefix "cb_"... It must be strictly "cb_&...
by ReAnimator
Fri Jul 31, 2015 10:16 am
Forum: Ren'Py Questions and Announcements
Topic: Looking for a solution for audio playback
Replies: 13
Views: 1794

Re: Looking for a solution for audio playback

Thanks, SinnyROM and trooper6! Your explanation is very helpful but clearly beyond my knowledge. I can somehow understand what you wrote but it's impossible to get on my own. I'll leave that **kwarg. Thank you, both. I really appreciate! init -1 python: renpy.music.register_channel("Chan1"...