Search found 8 matches

by Ikaros
Sat Dec 21, 2013 2:33 am
Forum: Ren'Py Questions and Announcements
Topic: Zooming in on Images in real time?
Replies: 1
Views: 402

Zooming in on Images in real time?

Say I have a project that is 1280, 720p

HOW do i zoom in on the center? I can't for the LIFE of me figure it out, I've read the guide over and over again but i just can't seem to do it with 1280, 720
Someone help please? <3
by Ikaros
Thu Dec 19, 2013 4:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Point Based Endings Explained?
Replies: 7
Views: 1185

Re: Point Based Endings Explained?

So if i write it out like this... menu: "Stay strong, run forward!": $ reality += 3 hide screen countdown jump menu6_end "Vincent faces the monster and holds his arms up.": hide screen countdown $ illusion -=2 jump menu6_caught The game will keep record after i set $ reality = 0 ...
by Ikaros
Wed Dec 18, 2013 4:43 am
Forum: Ren'Py Questions and Announcements
Topic: Points Based Ending Code entry locations?
Replies: 1
Views: 380

Points Based Ending Code entry locations?

I understand the points system... if $ boyfriendpoints >=80: "The boyfriend ending happens." elif $ boyfriendpoints >=50: "The friend ending happens." else: "The forever alone ending happens." BUT, as I am inputting the variables in (Ex. "help her" $ compassio...
by Ikaros
Wed Dec 18, 2013 4:39 am
Forum: Ren'Py Questions and Announcements
Topic: Need help with a points based ending
Replies: 5
Views: 759

Re: Need help with a points based ending

So... The code would be input in the END, correct?
by Ikaros
Wed Dec 18, 2013 3:09 am
Forum: Ren'Py Questions and Announcements
Topic: Point Based Endings Explained?
Replies: 7
Views: 1185

Re: Point Based Endings Explained?

So, I can usually put that at the ending of the game?

As for the choices that will be made, I can just set the $ points to those and the game keeps track of those?
by Ikaros
Tue Dec 17, 2013 11:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Point Based Endings Explained?
Replies: 7
Views: 1185

Point Based Endings Explained?

I want to make a multiple ending game with Good, bad, and True endings made possible by making a certain amount of points in the game with decisions.

HOW do i go about doing this? I read the tutorial but it just didn't make sense... Someone help please?
by Ikaros
Tue Dec 17, 2013 6:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Simulating Running WHILE In A Timed Decision Menu label
Replies: 2
Views: 502

Simulating Running WHILE In A Timed Decision Menu label

So... this is what I have coded into a visual novel I'm writing label menu1: $ time = 5 $ timer_range = 5 $ timer_jump = 'menu1_caught' show screen countdown menu: "Go left!": hide screen countdown "Dead end!" jump menu1_caught "Go right!": hide screen countdown "H...