Search found 113 matches
- Mon Aug 08, 2022 6:46 am
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: [OPEN][PAID/NEG][NSFW/SFW][LGBT+]: Certified Teacher/Professional Writer/Proofreader/Editor
- Replies: 7
- Views: 4845
Re: English Teacher/Writer/Novelist/Proofreader/Editor [PAID][OPEN]
I hired Anonynn because I needed someone to give feedback on a story I'm writing and help me improve the quality. This is exactly what I got. I was asked challenging questions that made me think about my story and how I conveyed information, letting me know where to let things breathe, and what migh...
- Sun Feb 02, 2020 9:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Game Window Upscaling
- Replies: 1
- Views: 440
Game Window Upscaling
So I know that you can offer users the option to change the size of the game's window with something like textbutton _("Resolution") action Preference("display", #) where you put some value in for the number. This works great for anything below 1 to downscale the window, but does...
- Thu Aug 22, 2019 3:30 am
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: [OPEN][PAID]Writer/Editor/Proofreader/Monkey
- Replies: 4
- Views: 737
Re: [OPEN][PAID]Writer/Editor/Proofreader/Monkey
Thanks! I added notes for the price per 1k words as well in case that helps make it more clear to people.
- Wed Aug 21, 2019 8:58 pm
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: [OPEN][PAID]Writer/Editor/Proofreader/Monkey
- Replies: 4
- Views: 737
Re: [OPEN][PAID]Writer/Editor/Proofreader/Monkey
That's not 1 cent per 4 words o.O that's 2 and a half cents per word.
- Wed Aug 21, 2019 9:42 am
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: [OPEN][PAID]Writer/Editor/Proofreader/Monkey
- Replies: 4
- Views: 737
[OPEN][PAID]Writer/Editor/Proofreader/Monkey
Hey everyone! I am a native English speaker with a Bachelor's degree and have done proofreading in a professional environment (looking over co-workers' professional correspondence). In addition to that, I also love to write and have been writing stories (both SFW and NSFW) for about 15 years now. Pr...
- Tue Aug 06, 2019 8:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Select Menu
- Replies: 8
- Views: 1241
Re: Select Menu
Seeing this answer actually makes me curious... if I have multiple characters in a game and you can choose which character's path to play... this method would then be a valid way to flag whether or not a particular character's path had been completed at the end of the game, right? So then I could c...
- Tue Aug 06, 2019 8:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jump leads to NameError and mis-routing issue
- Replies: 6
- Views: 894
Re: Jump leads to NameError and mis-routing issue
Clearly code is being skipped and it's jumping to the first thing that it's not blocked out of. In the case of the first examples, that's just a return, since nothing else is being found as valid. In the second example, the issue seems a bit more confusing. I feel like your code is sending it to the...
- Tue Aug 06, 2019 8:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Select Menu
- Replies: 8
- Views: 1241
Re: Select Menu
Seeing this answer actually makes me curious... if I have multiple characters in a game and you can choose which character's path to play... this method would then be a valid way to flag whether or not a particular character's path had been completed at the end of the game, right? So then I could ch...
- Tue Aug 06, 2019 5:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jump leads to NameError and mis-routing issue
- Replies: 6
- Views: 894
Re: Jump leads to NameError and mis-routing issue
Where does it go if they input nothing? Does it perhaps push to noVerb? If there's nothing stopping your code from proceeding, it'll just keep going. The presence of a label doesn't block you out or anything. I'm assuming the non entry just skips through what you have and goes to the next piece of c...
- Tue Aug 06, 2019 5:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py for mobile?
- Replies: 2
- Views: 542
Re: Ren'py for mobile?
To add to this, if you look on the lower right hand options of the Ren'py launcher, under "Build Distributions", you'll see "Android" and then "iOS". These are what you want to use to make phone games. You'll need to download some additional software (including JDK 8, I...
- Tue Aug 06, 2019 5:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: namebox positioning[solved]
- Replies: 6
- Views: 3193
Re: namebox positioning
sorry to necropost, but I'm having a very similar issue (my namebox is clipping into the text box slightly) and I've tried setting "define gui.name_ypos" to all kinds of values and it doesn't seem to have an affect on anything at all. I've tried small numbers (like -20) and when that didn'...
- Mon Jul 15, 2019 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED!] Unable to load?
- Replies: 2
- Views: 709
Re: Unable to load?
It must be a change you made to the game since those saves happened. Usually for me, it's simple things like I added a new variable to the code but the save is taken past the point that variable would be set, so it doesn't exist and errors. Yours looks a little more complicated than that, but to nar...
- Mon Jul 15, 2019 3:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to change scenes through Variables and Screens?
- Replies: 4
- Views: 726
Re: How to change scenes through Variables and Screens?
I also do what Remix said as much as possible, making my variable values match something in my file names. Fitted specifically to the OP example, I think it would be fashioned something like... screen jx: add "images/date.png" xalign 0.5 yalign 0.0 add "images/[time]_icon.jpg" xa...
- Sun Jul 14, 2019 3:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: conditional image and variable
- Replies: 5
- Views: 808
Re: conditional image and variable
The easiest way is to probably make multiple character definitions for each color (like if the character's name was sue, you could have sue1, sue2, and sue3) and then when it's time to show the dialog, have an if check on the value of the affection variable and pick the appropriate character. Someth...
- Sun Jul 14, 2019 3:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py No Longer Detecting Java JDK
- Replies: 1
- Views: 525
Ren'Py No Longer Detecting Java JDK
So only a month ago, I made an Android build of my game, installing the JDK and going through all the process, successfully compiling it to a .apk that I put on my phone, launched, and played no issue. Now just yesterday, I tried to make an updated build and suddenly it doesn't work? I click on the ...