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$ randint = renpy.random.randint(0, 1)
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if randint == 0:
jump school
elif randint == 1:
jump home
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$ randint = renpy.random.randint(0, 1)
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if randint == 0:
jump school
elif randint == 1:
jump home
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e"Do you mind?"
menu:
"Yes, I do.":
jump choice1_yes
"No, I don't.":
jump choice1_no
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init:
$ style.musicroom...
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style.button['Musicroom'].background = "ui/button.png"