Search found 6 matches
- Mon Feb 17, 2014 7:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Function: renpy.imagemap result tag question
- Replies: 4
- Views: 1649
Re: Function: renpy.imagemap result tag question
working on that this cleared what I needed to achieve it with the testing I found a way by placing a placeholder saying entryway it would not go to the next scene till I click with the mouse this will serve my purposes then i can make another call to another label with a different location and so on
- Mon Feb 17, 2014 7:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Function: renpy.imagemap result tag question
- Replies: 4
- Views: 1649
Re: Function: renpy.imagemap result tag question
and interactive background
I made my image and of a house / and when you mouse over the door the door opens / then when you click you go inside / this way I can use the image map to create interactive BG
is their a way to pause it until the user clicks on something to progress the story?
I made my image and of a house / and when you mouse over the door the door opens / then when you click you go inside / this way I can use the image map to create interactive BG
is their a way to pause it until the user clicks on something to progress the story?
- Mon Feb 17, 2014 6:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Function: renpy.imagemap result tag question
- Replies: 4
- Views: 1649
Function: renpy.imagemap result tag question
What i'm trying to do is navigate BG is outside a house click on gate and it removes the BG and enters entryway scene NEW BG then I can make this a imagemap so can further navigate the house label hs000_001: $ result = renpy.imagemap("Images/bg/hs000/hs018.jpg", "Images/bg/hs000/nav/h...
- Mon Feb 17, 2014 2:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: (SOLVED) Show and ATL scaleing
- Replies: 4
- Views: 758
Re: Show and ATL scaleing
awesome that worked
for some reason I was writing it this way and would keep running into errors and I was wondering what I was doing wrong
would not have tried that
for some reason I was writing it this way and would keep running into errors and I was wondering what I was doing wrong
Code: Select all
show earth core animated:
zoom 2.0, truecenter
- Mon Feb 17, 2014 1:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: (SOLVED) Show and ATL scaleing
- Replies: 4
- Views: 758
Re: Show and ATL scaleing
well thing is this animation is a loop of a world / however I made the graphics smaller for file size constraints / thus when I add it to my game the image is smaller then I would like it / so was hoping there was a way to scale the whole animation instead of having to scale each individual image / ...
- Mon Feb 17, 2014 12:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: (SOLVED) Show and ATL scaleing
- Replies: 4
- Views: 758
(SOLVED) Show and ATL scaleing
First hi and thanks for having me / Second i'm a newb to python and Ren'Py so forgive my ignorance / My question can I factor scale a show atl command like double its size #begin atl_image image earth core animated: "Images/ani/world/ec001.png" pause .1 "Images/ani/world/ec002.png&quo...