Search found 478 matches

by Zetsubou
Sun Mar 17, 2019 7:28 am
Forum: Ren'Py Questions and Announcements
Topic: Save and Load error after updating to 7.2
Replies: 5
Views: 171

Re: Save and Load error after updating to 7.2

The problem seems to be that your screen doesn't actually have a parameter of "number". ie. You're trying to pass it in by calling use load_save_slot(number=1) But load_save_slot screen itself is defined as screen load_save_slot(): You need to define the parameter, so the screen knows to expect it. ...
by Zetsubou
Wed Jan 16, 2019 4:07 am
Forum: Completed Games
Topic: Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]
Replies: 7
Views: 2974

Re: Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]

Thanks Philip! I'm glad you enjoyed Tix's route.
I've got more stories coming alright, including for Sable's Grimoire. (Warning: link contains spoilers for people who haven't played SG)
Not "soon" though. I have several things in the pipeline, and they'll all take a while longer yet.
by Zetsubou
Mon Sep 03, 2018 3:23 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 83
Views: 7250

Re: Ren'Py 7.1.0 Prereleased

Thanks Pytom, making gradlew executable did the trick. I tried both downloading rapt manually and letting the Renpy launcher download it. In both cases, gradlew wasn't set as executable. I guess it could be a security restriction of the OS? I haven't set up anything special which should have stopped...
by Zetsubou
Sat Sep 01, 2018 2:23 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 83
Views: 7250

Re: Ren'Py 7.1.0 Prereleased

Fresh download from the pre-release channel. Linux Mint 19. Python 2.7 is installed. /data is writeable. Error occurs when trying to build an Android app. I'm sorry, but an uncaught exception occurred. While running game code: File "game/android.rpy", line 483, in <module> File "game/android.rpy", l...
by Zetsubou
Sat Jul 14, 2018 10:28 pm
Forum: Completed Games
Topic: Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]
Replies: 7
Views: 2974

Re: Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]

First new content update: https://steamcommunity.com/games/717850 ... 2205350689
One new (happier) ending added for Jorou. Work has now begun on Tix's route.
by Zetsubou
Wed Jul 11, 2018 4:33 am
Forum: I am an Artist
Topic: Luna Chai - GUI, Logos, Websites!
Replies: 27
Views: 8065

Re: Luna Chai - GUI, Logos, Websites!

Just got a new studio logo from Luna and I'm in the middle of rolling it out everywhere.
Luna provides quick results and is very easy to work with. I'd definitely recommend her services.
by Zetsubou
Mon Jun 11, 2018 2:18 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.0.0 Prereleased
Replies: 41
Views: 4768

Re: Ren'Py 7.0.0 Prereleased

The LiveComposite faded both the base and the expression out at the same time, but the layeredimage immediately hid the base, then faded out the expression. I didn't have time to check if the movement was a factor or not. I don't believe the movement touches the alpha. I'll play with The Tutorial w...
by Zetsubou
Wed May 23, 2018 3:38 am
Forum: Completed Games
Topic: Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]
Replies: 7
Views: 2974

Re: Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]

Thanks Philip! I'm glad you enjoyed playing SG. Are the two exceptions one near the start of Drakan's route, and one part way through Jorou's route? If so, they've since been fixed (both Steam and Itch.io). Both were syntax errors with animation, so "ignore" would have let you continue on without is...
by Zetsubou
Fri May 18, 2018 9:07 pm
Forum: Completed Games
Topic: Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]
Replies: 7
Views: 2974

Sable's Grimoire [BxG][Magic/Fantasy/Monster Girls]

f7Y3I7iw6t0 Synopsis When Sable is accepted into Amadronia Magic Academy, he believes that his dream of becoming a world-renowned magic researcher is finally within his grasp. As one of the few pure-blooded humans capable of using magic, Sable is hopeful that he’ll find common ground with the demi-...
by Zetsubou
Mon May 14, 2018 3:53 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.0.0 Prereleased
Replies: 41
Views: 4768

Re: Ren'Py 7.0.0 Prereleased

The LiveComposite faded both the base and the expression out at the same time, but the layeredimage immediately hid the base, then faded out the expression. I didn't have time to check if the movement was a factor or not. I don't believe the movement touches the alpha. I'll play with The Tutorial w...
by Zetsubou
Sun May 13, 2018 9:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.0.0 Prereleased
Replies: 41
Views: 4768

Re: Ren'Py 7.0.0 Prereleased

I won't be able to test it until I get home this evening (~7 hours), but from memory, I compared two versions of the same image, one LiveComposite and one layeredimage. Something like: image eileen smile = LiveComposite(dims, (0,0), "base", (0,0), "smile") image eileen neutral = LiveComposite(dims, ...
by Zetsubou
Sun May 13, 2018 5:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.0.0 Prereleased
Replies: 41
Views: 4768

Re: Ren'Py 7.0.0 Prereleased

Thanks Pytom, I guess it's my misunderstanding of how groups work then. I thought groups were mandatory, ie. you had to satisfy them or the image wouldn't show. Otherwise you could unintentionally show a sprite without an essential layer, like clothing or an expression. Particularly with side images...
by Zetsubou
Sun May 13, 2018 5:51 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.0.0 Prereleased
Replies: 41
Views: 4768

Re: Ren'Py 7.0.0 Prereleased

I believe I've found a bug in LayeredImageProxy, or at least a behavior change from how side images usually work. If you define a side image, but don't supply any attributes with a say statement, it'll show the side image anyway minus any attributes. eg. define barth = Character("Bartholomew", kind=...