Search found 20 matches
- Sat Feb 13, 2016 2:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to have a looping background?
- Replies: 2
- Views: 436
Re: Is it possible to have a looping background?
oh , thanks for this! i was wondering though, if it were possible to use this for imagemaps?
- Fri Feb 12, 2016 8:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to have a looping background?
- Replies: 2
- Views: 436
Is it possible to have a looping background?
Out of curiosity, I was wondering if it's possible for a screen to have a looping background? Like for example, my attached picture, I just want it to continuously loop with it moving upwards while more hearts go up from below to enter the screen. Is that possible? I've tried looking around for an a...
- Tue Feb 09, 2016 8:12 pm
- Forum: We are a Free Project looking for Partners
- Topic: Looking for writers for Cat's Cradle (a haikyuu!! fangame)
- Replies: 0
- Views: 443
Looking for writers for Cat's Cradle (a haikyuu!! fangame)
Hi! I'm looking to recruit writers for Cat's Cradle , a nekoma centric doujin game. Cat's cradle is basically a fanmade otome game for the sports manga ; haikyuu!! and this game will be focusing on a team called Nekoma. We're still a small group and any help (especially in writing ) would be very mu...
- Sun Feb 07, 2016 10:27 am
- Forum: Works in Progress
- Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
- Replies: 11
- Views: 5417
Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Update! Haiba lev's sprites are 2/3rd done!
- Thu Feb 04, 2016 6:28 am
- Forum: Works in Progress
- Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
- Replies: 11
- Views: 5417
Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Another update! Decided to add a twitter quacker system wherein you can read the guy's tweets quacks.
if you're interested in seeing the full image, here ; FULL
if you're interested in seeing the full image, here ; FULL
- Tue Feb 02, 2016 1:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap Variations?
- Replies: 4
- Views: 601
Re: Imagemap Variations?
Assuming you're using a screen, the imagemap and the added images should be separate. screen schoolmap: imagemap: # hotspots and blah blah here if condition_fulfilled_here: add "character one" xpos x ypos y The above is concept only: how you will keep track of which characters are where a...
- Tue Feb 02, 2016 12:46 pm
- Forum: Works in Progress
- Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
- Replies: 11
- Views: 5417
Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Thank you very much for taking the time to respond to this! :D Do you mean a sprite facing to the side? Because I would like the MC to be facing forward, but that's just my opinion. One of my aims for Cat's Cradle is to balance the way the protagonist's written so that people who enjoy immersion wh...
- Tue Feb 02, 2016 12:33 pm
- Forum: Works in Progress
- Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
- Replies: 11
- Views: 5417
Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Updates!
Here's how the navigation map and phone in Cat's Cradle will look like ,obviously inspired by Storm Lover's Map :
Here's how the navigation map and phone in Cat's Cradle will look like ,
- Tue Feb 02, 2016 8:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap Variations?
- Replies: 4
- Views: 601
Re: Imagemap Variations?
Is there any reason why you don't use images with very specific xalign and yalign? I can assume that you couldn't then just click "through" these to the imagemap behind, or if you can, I don't know the controlling parameter. I'm , er, really new to imagemaps? I kind of thought that imagem...
- Tue Feb 02, 2016 5:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap Variations?
- Replies: 4
- Views: 601
Imagemap Variations?
I'm really new to making image maps so I apologize in advance. So I have this imagemap wherein the player chooses where they want to go. And I want to add icons of the character/s who're currently in that area to look like this : http://i63.tinypic.com/2mo5mcj.png However, my concern is that I'll be...
- Mon Feb 01, 2016 9:28 pm
- Forum: Works in Progress
- Topic: Seiyuu Danshi [18+ / BxB / Kickstarter-funded dating sim]
- Replies: 48
- Views: 23503
Re: Seiyuu Danshi (18+ Yaoi / BL Dating Sim Game in developm
I can't wait! Definitely looking forward to this game!
- Mon Feb 01, 2016 7:50 pm
- Forum: Works in Progress
- Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
- Replies: 11
- Views: 5417
Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Thank you very much for taking the time to respond to this! :D Do you mean a sprite facing to the side? Because I would like the MC to be facing forward, but that's just my opinion. One of my aims for Cat's Cradle is to balance the way the protagonist's written so that people who enjoy immersion whi...
- Mon Feb 01, 2016 7:33 pm
- Forum: Works in Progress
- Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
- Replies: 11
- Views: 5417
Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Please keep in mind that there is a risk involved when creating fan fiction. There is a possibility that you could get a cease-and-desist letter from one of the copyright holders of Haikyuu! In the recent past, I have seen some promising fan labor projects get cancelled because of a C&D. Thank ...
- Mon Feb 01, 2016 8:47 am
- Forum: Works in Progress
- Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
- Replies: 11
- Views: 5417
Cat's Cradle [GxB] [A Haikyuu!! doujin game]
http://i68.tinypic.com/214ayvd.png STORY You play as Nekomata Yasuko (Name changeable) , granddaughter to Coach Nekomata of the boy's volleyball team. You're not a part of any club and you're perfectly happy to keep it that way. However, certain circumstances has you begrudgingly agree to become th...
- Mon Feb 01, 2016 6:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Namebox above textbox? [solved]
- Replies: 3
- Views: 819
Re: Namebox above textbox?
If it helps, here's how I did it in my code:
And I was able to have the namebox above the textbox using that.
Code: Select all
vbox:
style "say_two_window_vbox"
order_reverse True