Search found 20 matches

by peroxidehead
Sat Feb 13, 2016 2:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to have a looping background?
Replies: 2
Views: 436

Re: Is it possible to have a looping background?

oh , thanks for this! i was wondering though, if it were possible to use this for imagemaps?
by peroxidehead
Fri Feb 12, 2016 8:23 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to have a looping background?
Replies: 2
Views: 436

Is it possible to have a looping background?

Out of curiosity, I was wondering if it's possible for a screen to have a looping background? Like for example, my attached picture, I just want it to continuously loop with it moving upwards while more hearts go up from below to enter the screen. Is that possible? I've tried looking around for an a...
by peroxidehead
Tue Feb 09, 2016 8:12 pm
Forum: We are a Free Project looking for Partners
Topic: Looking for writers for Cat's Cradle (a haikyuu!! fangame)
Replies: 0
Views: 443

Looking for writers for Cat's Cradle (a haikyuu!! fangame)

Hi! I'm looking to recruit writers for Cat's Cradle , a nekoma centric doujin game. Cat's cradle is basically a fanmade otome game for the sports manga ; haikyuu!! and this game will be focusing on a team called Nekoma. We're still a small group and any help (especially in writing ) would be very mu...
by peroxidehead
Sun Feb 07, 2016 10:27 am
Forum: Works in Progress
Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Replies: 11
Views: 5417

Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]

Update! Haiba lev's sprites are 2/3rd done!
levuniform.png
levsample2.png
Levsample.png
by peroxidehead
Thu Feb 04, 2016 6:28 am
Forum: Works in Progress
Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Replies: 11
Views: 5417

Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]

Another update! Decided to add a twitter quacker system wherein you can read the guy's tweets quacks.
Image

if you're interested in seeing the full image, here ; FULL
by peroxidehead
Tue Feb 02, 2016 1:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Imagemap Variations?
Replies: 4
Views: 601

Re: Imagemap Variations?

Assuming you're using a screen, the imagemap and the added images should be separate. screen schoolmap: imagemap: # hotspots and blah blah here if condition_fulfilled_here: add "character one" xpos x ypos y The above is concept only: how you will keep track of which characters are where a...
by peroxidehead
Tue Feb 02, 2016 12:46 pm
Forum: Works in Progress
Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Replies: 11
Views: 5417

Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]

Thank you very much for taking the time to respond to this! :D Do you mean a sprite facing to the side? Because I would like the MC to be facing forward, but that's just my opinion. One of my aims for Cat's Cradle is to balance the way the protagonist's written so that people who enjoy immersion wh...
by peroxidehead
Tue Feb 02, 2016 12:33 pm
Forum: Works in Progress
Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Replies: 11
Views: 5417

Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]

Updates!
Here's how the navigation map and phone in Cat's Cradle will look like ,obviously inspired by Storm Lover's Map :
Image

Image
by peroxidehead
Tue Feb 02, 2016 8:18 am
Forum: Ren'Py Questions and Announcements
Topic: Imagemap Variations?
Replies: 4
Views: 601

Re: Imagemap Variations?

Is there any reason why you don't use images with very specific xalign and yalign? I can assume that you couldn't then just click "through" these to the imagemap behind, or if you can, I don't know the controlling parameter. I'm , er, really new to imagemaps? I kind of thought that imagem...
by peroxidehead
Tue Feb 02, 2016 5:04 am
Forum: Ren'Py Questions and Announcements
Topic: Imagemap Variations?
Replies: 4
Views: 601

Imagemap Variations?

I'm really new to making image maps so I apologize in advance. So I have this imagemap wherein the player chooses where they want to go. And I want to add icons of the character/s who're currently in that area to look like this : http://i63.tinypic.com/2mo5mcj.png However, my concern is that I'll be...
by peroxidehead
Mon Feb 01, 2016 9:28 pm
Forum: Works in Progress
Topic: Seiyuu Danshi [18+ / BxB / Kickstarter-funded dating sim]
Replies: 48
Views: 23503

Re: Seiyuu Danshi (18+ Yaoi / BL Dating Sim Game in developm

I can't wait! Definitely looking forward to this game! :D
by peroxidehead
Mon Feb 01, 2016 7:50 pm
Forum: Works in Progress
Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Replies: 11
Views: 5417

Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]

Thank you very much for taking the time to respond to this! :D Do you mean a sprite facing to the side? Because I would like the MC to be facing forward, but that's just my opinion. One of my aims for Cat's Cradle is to balance the way the protagonist's written so that people who enjoy immersion whi...
by peroxidehead
Mon Feb 01, 2016 7:33 pm
Forum: Works in Progress
Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Replies: 11
Views: 5417

Re: Cat's Cradle [GxB] [A Haikyuu!! doujin game]

Please keep in mind that there is a risk involved when creating fan fiction. There is a possibility that you could get a cease-and-desist letter from one of the copyright holders of Haikyuu! In the recent past, I have seen some promising fan labor projects get cancelled because of a C&D. Thank ...
by peroxidehead
Mon Feb 01, 2016 8:47 am
Forum: Works in Progress
Topic: Cat's Cradle [GxB] [A Haikyuu!! doujin game]
Replies: 11
Views: 5417

Cat's Cradle [GxB] [A Haikyuu!! doujin game]

http://i68.tinypic.com/214ayvd.png STORY You play as Nekomata Yasuko (Name changeable) , granddaughter to Coach Nekomata of the boy's volleyball team. You're not a part of any club and you're perfectly happy to keep it that way. However, certain circumstances has you begrudgingly agree to become th...
by peroxidehead
Mon Feb 01, 2016 6:20 am
Forum: Ren'Py Questions and Announcements
Topic: Namebox above textbox? [solved]
Replies: 3
Views: 819

Re: Namebox above textbox?

If it helps, here's how I did it in my code:

Code: Select all

vbox:
            style "say_two_window_vbox"
            order_reverse True
And I was able to have the namebox above the textbox using that.