Search found 9 matches
- Thu Aug 21, 2014 12:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Continuing to need help with screens and styles
- Replies: 11
- Views: 1317
Re: UPDATE: Broke Ren'py with screens and styles. ):
pythonw 2014-08-20 20-54-26-91.png ... This doesn't look very nice. Gotta figure out how to get the nice border and stuff on it. But at least I'm on the right track. Could I make it start with the theme I'm using for the rest of the game (Diamond/Dreamscape) instead of default? That'd go a long way...
- Tue Aug 19, 2014 12:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Continuing to need help with screens and styles
- Replies: 11
- Views: 1317
Re: UPDATE: Broke Ren'py with screens and styles. ):
Awesome, thanks! It looks like it'll be easy to change the text color now, too, which is the last thing I needed to fix... I'll try that out tomorrow. (:
- Mon Aug 18, 2014 6:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Continuing to need help with screens and styles
- Replies: 11
- Views: 1317
Re: UPDATE: Broke Ren'py with screens and styles. ):
@fluxus: Well, I used the tag because it said it was for code, but I guess [code] is the better tag. So let me try that again: [code]init: $ mp = MultiPersistent("medukameguca") $ style.create("mesbox", default) $ style.mesbox.textalign = 0.5 $ style.mesbox.background = "#00...
- Sun Aug 17, 2014 10:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Continuing to need help with screens and styles
- Replies: 11
- Views: 1317
Re: How to make "show text" look nicer
Oh... kay, I almost succeeded in creating the box I wanted, but then suddenly I broke Ren'py. bork renpy.png Before that, I was getting the usual type of error messages, about "mesbox" not being defined with this code: init: $ mp = MultiPersistent("medukameguca") $ style.create(&...
- Fri Aug 15, 2014 1:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Continuing to need help with screens and styles
- Replies: 11
- Views: 1317
Re: How to make "show text" look nicer
Okay, I'll try that out. Thanks!
- Thu Aug 14, 2014 11:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Continuing to need help with screens and styles
- Replies: 11
- Views: 1317
Continuing to need help with screens and styles
I'm using the show text function to make some messages appear in my game, but as it is it looks... terrible. pythonw 2014-07-17 19-44-08-31.png What I can find about it talks about using styles, so there's apparently some way to change how it looks, but I can't seem to figure it out. What I'd like i...
- Sun Aug 03, 2014 12:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: How can I convert a video into a format that'll work?
- Replies: 4
- Views: 617
Re: How can I convert a video into a format that'll work?
And now I have working videos! Thank you very much.
- Wed Jul 30, 2014 10:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How can I convert a video into a format that'll work?
- Replies: 4
- Views: 617
Re: How can I convert a video into a format that'll work?
I don't necessarily need friendly, so I'll check out both of those. Thanks!
- Wed Jul 30, 2014 9:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How can I convert a video into a format that'll work?
- Replies: 4
- Views: 617
How can I convert a video into a format that'll work?
With Ren'py, I mean, of course. The free video converters I can find all seem to only change the file type, which obviously isn't enough, or else my WMM-made .avis would be fine (as it is, they crash the game). Can anyone recommend a free video converter that can convert codecs as well?