Search found 78 matches

by ninjagrass
Sat Nov 15, 2014 5:07 pm
Forum: Completed Games
Topic: ToA: Seasons Of The Wolf (RPG/all combos)
Replies: 19
Views: 15396

Re: ToA: Seasons Of The Wolf (RPG/all combos)

Great work! This game caught me right away! Loving the RPG battle system and the presentation! I wish you success in all of your projects, very inspiring! :D
by ninjagrass
Sat Oct 11, 2014 1:22 pm
Forum: Completed Games
Topic: Win The Game [Battle Royale Sim]
Replies: 63
Views: 25372

Re: Win The Game [Battle Royale Sim]

Thank you very much for open-sourcing this! Great game by the way!
by ninjagrass
Sat Oct 11, 2014 1:16 pm
Forum: Completed Games
Topic: Sunrider: First Arrival [Free][Mecha][BxG][Steam]
Replies: 56
Views: 52109

Re: Sunrider: First Arrival [Free][Mecha][BxG][Steam]

Just played this and it is awesome!

The battle system is very good and art is great too! Great work! I can't wait to see more of this! Reminds me a lot of gundam. Maybe we can have male pilots too? Seems to have too much of a harem feel to it, not that that's a bad thing!
by ninjagrass
Sat Nov 30, 2013 11:38 am
Forum: Ren'Py Questions and Announcements
Topic: How to hide/disable the main dailogue box? [SOLVED]
Replies: 2
Views: 664

How to hide/disable the main dailogue box? [SOLVED]

Stupid question but I can't find the answer by searching, sorry. How do I hide the main dialogue box? Is there a way to set a variable $ hide_screen = True to hide it?

I have tried 'hide screen say' but it doesn't do anything. Any help?


Thanks
by ninjagrass
Sat Sep 01, 2012 8:07 am
Forum: Ren'Py Questions and Announcements
Topic: Creating a sidebar menu/frame on the game screen
Replies: 5
Views: 2499

Re: Creating a sidebar menu/frame on the game screen

Can't see image but from the description you can try ui.frame and the use of imagebuttons. So there could be a button that lets you turn that menu on (default to on) and off (whilst playing the game as normal) to view your inventory, health etc. But before I suggest any code the picture would help.
by ninjagrass
Sun Aug 19, 2012 6:08 am
Forum: Works in Progress
Topic: [Magical girl RPG] Star Maiden Astraea Rio v0.99 (R-15+)
Replies: 52
Views: 13888

Re: [Magical girl RPG] Star Maiden Astraea Rio v0.99 (R-15+)

Thank you for making this game, it is very good. I really like the effects and free exploration. I am still on level 1 but a map would be very handy whilst exploring. Reminds me alot of Raidy. Great work!
by ninjagrass
Sat Aug 18, 2012 4:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Uncaught exception: KeyError 'screens' [SOLVED]
Replies: 2
Views: 639

Re: Uncaught exception: KeyError 'screens'

There is another object named "screens" in ren'py 6.11~ IIRC, so it may be incompatible to them. Actually, many old complicated codes designed for ren'py 6.10 or before are incompatible to laters Thank you for the reply, the link below is a better tile engine. http://eviscerate.net/articl...
by ninjagrass
Mon Aug 06, 2012 12:55 pm
Forum: Ren'Py Questions and Announcements
Topic: Uncaught exception: KeyError 'screens' [SOLVED]
Replies: 2
Views: 639

Uncaught exception: KeyError 'screens' [SOLVED]

The tile and unit engine demo which can be found here: http://www.renpy.org/wiki/renpy/doc/cookbook/Tile_and_Unit_Engines When I run this game on its own it works. But when I launch this game from Renpy it gives the following traceback: I'm sorry, but an uncaught exception occurred. While running ga...
by ninjagrass
Fri Aug 03, 2012 3:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Help on renpy.show? [Solved]
Replies: 2
Views: 632

Re: Help on renpy.show?

PyTom wrote:

Code: Select all

$ renpy.show("sampleimage", at_list=[ thisposition ])
Thanks!
by ninjagrass
Fri Aug 03, 2012 10:35 am
Forum: Ren'Py Questions and Announcements
Topic: Help on renpy.show? [Solved]
Replies: 2
Views: 632

Help on renpy.show? [Solved]

Following the example of http://www.renpy.org/wiki/renpy/doc/ref ... renpy.show.

Is it possible to show the image at a certain location?

Normally I would do:

Code: Select all

show sampleimage at thisposition
How would I do the same wth renpy.show?

Thanks
by ninjagrass
Sun Jul 22, 2012 7:42 am
Forum: Development of Ren'Py
Topic: RAPT - Ren'Py Android Packaging Tool
Replies: 270
Views: 98229

Re: RAPT - Ren'Py Android Packaging Tool

Ugh, It looks like I overlooked an earlier errormessage, something like "Error: Target id android-8 is not valid. Use 'android list targets' to get the target ids". I found the solution here: http://techpad.co.uk/content.php?sid=96 Anyone with the same problem should 1. run android-sdk/to...
by ninjagrass
Sat Oct 01, 2011 10:32 am
Forum: Completed Games
Topic: MAN-AT-ARMS
Replies: 4
Views: 3446

Re: MAN-AT-ARMS

Congrats on releasing the game. One of your best works.
by ninjagrass
Tue Aug 30, 2011 6:08 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved ~ Thanks!] Starting game from scratch
Replies: 3
Views: 624

Re: Starting game from scratch

Delete persistent data using renpy tools, hover over your saves and press delete (and delete all of them). Should be good as new!
by ninjagrass
Sun Jun 12, 2011 10:14 am
Forum: Completed Games
Topic: Bleach Battle Ignition RPG/VN v3.27 (Non-H version)
Replies: 10
Views: 13770

Re: Bleach Battle Ignition RPG/VN v3.27 (Non-H version)

Linux version added due to request.