I just have a question;
How do I make it so I can do three or more people in a point system. like the ending lets say.
When you have the
if Randy_Relationship > Brady_Relationship:
How would I make it so say...Charlie's relationship is also included?
Search found 78 matches
- Sat May 23, 2015 2:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Points System?
- Replies: 15
- Views: 23529
- Sun Jun 08, 2014 6:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text box and menu match?
- Replies: 1
- Views: 399
Text box and menu match?
Is there a way to match the text box and the menu borders/frames to look the same? I've been into the themes and got the image out but I can't get it to match colors to the menu. Is this possible?
- Sun Jun 08, 2014 2:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trasitions Error
- Replies: 6
- Views: 715
Re: Trasitions Error
Thank you!~ Not sure why it was off, but thank you~!
- Sun Jun 08, 2014 12:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trasitions Error
- Replies: 6
- Views: 715
Re: Trasitions Error
This is the only coding I have for transitions so far: scene white with zoomin xx "{i}Huh?{/i}" scene classroom with dissolve show Teacher Worried with dissolve And in options, there isn't a section that says transitions = false. ## This file contains some of the options that can be change...
- Sun Jun 08, 2014 10:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trasitions Error
- Replies: 6
- Views: 715
Trasitions Error
For some reason, when I run my game, it works like normal, but the and don't work like they should. It just skips to the next image...
Help?
Code: Select all
dissolve
Code: Select all
fade
Help?
- Fri Jun 06, 2014 5:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Main Menu Buttons
- Replies: 3
- Views: 570
Re: Main Menu Buttons [Fixed!]
Thank you both of you~ I've fixed the problem!
- Fri Jun 06, 2014 1:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Main Menu Buttons
- Replies: 3
- Views: 570
Main Menu Buttons
Help anyone? What I am aiming for is my personalized buttons [via image map] to be placed in a particular place. My error: I'm sorry, but errors were detected in your script. Please correct the errors listed below, and try again. File "game/screens.rpy", line 194: Syntax error while parsin...
- Fri Jun 06, 2014 12:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Main Menu Buttons Question [SOLVED]
- Replies: 18
- Views: 4084
Re: Main Menu Buttons Question [SOLVED]
Another question for this thread-
I've tried moving with the xpos=25 but it doesn't move and I still get errors D:
I've tried moving with the xpos=25 but it doesn't move and I still get errors D:
- Mon Apr 28, 2014 5:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Edit Day Planner
- Replies: 3
- Views: 1769
Re: Edit Day Planner
It does it does! It's so much clearer now~! Thank you!
But you didn't have to use your lunch break D:
But you didn't have to use your lunch break D:
- Mon Apr 28, 2014 3:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: In Game Mall
- Replies: 9
- Views: 1535
Re: In Game Mall
That looks so simple!
I just need the image thing for the mall itself now...
I just need the image thing for the mall itself now...
- Mon Apr 28, 2014 2:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Edit Day Planner
- Replies: 3
- Views: 1769
Edit Day Planner
Okay, what I'm wanting is to change the look of the modern day planner into something similar to the choice menu screen. However, I'm having troubles understanding how to change the looks of it and how to code it so it only shows up a period choice once at that period. Example: "It's afternoon...
- Mon Apr 28, 2014 2:16 pm
- Forum: Ren'Py Cookbook
- Topic: Inventory Screen
- Replies: 100
- Views: 102117
Re: Inventory Screen
I want something like this, but this is rather complex for my liking.
I don't want the wording, and the .zip files contents are confusing to find out what my game needs in particular, not what has already been decided.
What I'm aiming for is for it to act like a store/mall idea.
I don't want the wording, and the .zip files contents are confusing to find out what my game needs in particular, not what has already been decided.
What I'm aiming for is for it to act like a store/mall idea.
- Mon Apr 28, 2014 2:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: In Game Mall
- Replies: 9
- Views: 1535
Re: In Game Mall
I'm a little confused with inventory...
I just want a 'do you want to buy this?' buy it and go. I don't need an inventory of player, just what he/she buys within store.
I just want a 'do you want to buy this?' buy it and go. I don't need an inventory of player, just what he/she buys within store.
- Fri Apr 25, 2014 10:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: In Game Mall
- Replies: 9
- Views: 1535
Re: In Game Mall
Ooooooh I understand I need the inventory to make the shop in the first place...
Right I get it... It's confusing to use one, but I get it~
Thank you~
Right I get it... It's confusing to use one, but I get it~
Thank you~
- Thu Apr 24, 2014 10:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menu Error
- Replies: 6
- Views: 625
Re: Menu Error
Right I understand...give me a moment to check it over.