Search found 30 matches

by JaxxyLupei
Sat Apr 08, 2017 1:43 pm
Forum: Ren'Py Questions and Announcements
Topic: If statement in a menu [SOLVED]
Replies: 3
Views: 893

Re: If statement in a menu

Alex wrote:It should be

Code: Select all

menu:
    "Ask Adriana" if adriana_love == 100:
        call adriana_ending
https://www.renpy.org/doc/html/menus.html
That worked, thanks!
by JaxxyLupei
Sat Apr 08, 2017 1:09 pm
Forum: Ren'Py Questions and Announcements
Topic: If statement in a menu [SOLVED]
Replies: 3
Views: 893

If statement in a menu [SOLVED]

I've run into a dilemma. For the date sim I'm working on, you can choose a girl via a menu at the end. The choice will only show up if the girl's love points are equal to 100. So I tried doing this: menu: if adriana_love == 100: "Ask Adriana": call adriana_ending if cassie_love == 100: "Ask Cassie":...
by JaxxyLupei
Sun Jul 05, 2015 11:02 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Triggering events during certain times of the day
Replies: 10
Views: 752

Re: Triggering events during certain times of the day

Hm, I guess I should have done that early on...we had someone else implement the code and set up a template for us to follow, but didn't explain all of the nooks and crannies to us.

But I tried weekday and everything ran smoothly. Thank you very much!
by JaxxyLupei
Sun Jul 05, 2015 9:15 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Triggering events during certain times of the day
Replies: 10
Views: 752

Re: Triggering events during certain times of the day

Okay, so I see what I did wrong. I was wording the if statements incorrectly before. So I tried the way you suggested. I've tried both if calendar.day == number and if calendar.day == "day" , (just to test it out before inputting the phases) but my script seems to be ignoring it. I've tried it on a ...
by JaxxyLupei
Sun Jul 05, 2015 8:28 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Triggering events during certain times of the day
Replies: 10
Views: 752

Re: Triggering events during certain times of the day

Kitsalai, your code returns the real time in real life...I think the OP wants to how to make events based on game time, not real time. JaxxyLupei, use if statements. You go to the shop and when arrive there is a if statement. If it is the game time/day you want, you do the event you want. I've trie...
by JaxxyLupei
Sun Jul 05, 2015 3:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Can Ren'Py be used on a chromebook?
Replies: 4
Views: 1440

Re: Can Ren'Py be used on a chromebook?

Man that's unfortunate. I too have a Chromebook that I take to school with me. It'd be amazing to be able to develop a game while in between classes.
by JaxxyLupei
Sun Jul 05, 2015 3:07 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Triggering events during certain times of the day
Replies: 10
Views: 752

(Solved) Triggering events during certain times of the day

Hello again ren'py forums, I've come with a new dilemma. During the weekends in our games, the player has a choice to explore different areas of the town (mall+various stores inside, movies, park, fast food place, etc) and because it's a date sim, the player also has a choice to interact with differ...
by JaxxyLupei
Fri Mar 06, 2015 2:26 am
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 3614

Re: Explain to me like I'm 5: Inventory System

Yikes...seems there was a lot more underlying problems than I realized. My friend and I aren't anywhere near experts at coding; most of the stuff we have on here are through trial and error/copying and pasting and worst case scenario we have someone look at our codes if we're stuck. I suppose we sho...
by JaxxyLupei
Thu Mar 05, 2015 10:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 3614

Re: Explain to me like I'm 5: Inventory System

Here you go: https://www.mediafire.com/?oncfdqc377ca2i2 the file itself is large so I apologize in advance :? I'm hoping the solution is simple though.
by JaxxyLupei
Thu Mar 05, 2015 7:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 3614

Re: Explain to me like I'm 5: Inventory System

I've tried deleting the returns and fixing the calls to jumps...I'm still getting the same error unfortunately.
by JaxxyLupei
Thu Mar 05, 2015 12:38 am
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 3614

Re: Explain to me like I'm 5: Inventory System

Okay, I've run into a frustrating problem. trooper6, I've made a few shops in my game with the code you've presented...however, there's an issue whenever I try to go to a menu of purchasable items. I get this error here: http://i.imgur.com/POQcV1b.png Here's what I was doing: label giftShop: "What w...
by JaxxyLupei
Mon Mar 02, 2015 4:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 3614

Re: Explain to me like I'm 5: Inventory System

yes! This should be spread.
by JaxxyLupei
Mon Mar 02, 2015 4:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 3614

Re: Explain to me like I'm 5: Inventory System

I agree with Samu; this helped a lot more than any other shop or inventory codes/threads I've found. Thank you very much! I appreciate that you took the time to explain this to me :D
by JaxxyLupei
Sun Mar 01, 2015 8:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Explain to me like I'm 5: Inventory System
Replies: 21
Views: 3614

Explain to me like I'm 5: Inventory System

So for the game my friend and I are working on, we've pretty much got everything covered...except one thing: a shop and inventory system. I've tried the method from the wiki, didn't get really far because I got confused on what I was supposed to do. Then I tried this one: http://lemmasoft.renai.us/f...
by JaxxyLupei
Mon Jan 26, 2015 1:32 am
Forum: Ren'Py Cookbook
Topic: [A (short) Tutorial on Bars]
Replies: 13
Views: 16170

Re: [A (short) Tutorial on Bars]

Thank you so much! That worked pretty well.