Search found 24 matches
- Thu Apr 18, 2019 12:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Fully Customizing Input Boxes Individually
- Replies: 1
- Views: 216
Fully Customizing Input Boxes Individually
Okay so the question is how do you customize an input text box without having to apply the style to all other input/text boxes in the game(in case i do decide to add more input boxes later in the game). I have a scenario where at the beginning of the game the user types in their name. I would like t...
- Mon Jul 09, 2018 8:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Name and Dialouge Spacing
- Replies: 1
- Views: 463
Name and Dialouge Spacing
I wanted to put more space between the in-game dialogue text and the name text. How do I do that? I tried using style.nvl_vbox.box_spacing = 500 but it doesn't work. I seem to find this answer anywhere.
- Wed Dec 13, 2017 7:17 pm
- Forum: We are offering Paid Work
- Topic: We are looking for TyranoBuilder / VN maker Pro user (programmer)
- Replies: 1
- Views: 718
Re: We are looking for TyranoBuilder / VN maker Pro user (programmer)
Are you guys using renpy? I never heard of TyranoBuilder. I'm a programmer. If TyranoBuilder uses python then I could possibly help.
- Wed Dec 13, 2017 7:15 pm
- Forum: We are offering Paid Work
- Topic: [OPEN] Visual Novel : Looking for Editor/BG Artist
- Replies: 11
- Views: 2649
Re: [OPEN] Visual Novel ::: Writers, BGA, Programmer
I sent an e-mail regarding the programmer thing so idk whats going on with that?
- Tue Dec 12, 2017 11:26 pm
- Forum: I am a Programmer, Director, or Other
- Topic: I'm a artist, programer, voice actor, editor wanting to collab
- Replies: 1
- Views: 771
I'm a artist, programer, voice actor, editor wanting to collab
I don't know. I'm just looking for people I could collaberate with in making a good game. I'm more into the psychological romance kind of thing like Doki Doki and yandere stuff. I made 2 games which are unfinished cause my stories have poor structures to them so I gave up on them. I do voice acting ...
- Sun Nov 16, 2014 12:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to code animated text?
- Replies: 13
- Views: 2970
Re: How to code animated text?
You can also set the speed for each character separately. define e = Character("Eileen", what_slow_speed=30) Unfortunately, I don't believe there's a way to fade in each character as it is typed out -- AFAIK, Renpy treats the whole block of text as one displayable, and any attempts to use...
- Sat Nov 15, 2014 11:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to code animated text?
- Replies: 13
- Views: 2970
Re: How to code animated text?
If you want to have the sentence "typed out" for the player, go into options.rpy and look for this: ## The default text speed in characters per second. 0 is infinite. config.default_text_cps = 0 Now, this makes it so the entire sentence is shown at once. It's fast, but it is somewhat lack...
- Sat Nov 15, 2014 1:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to code animated text?
- Replies: 13
- Views: 2970
Re: How to code animated text?
Like, if you play some of the mainstream visual novels or games that have visual novel aspects, the text would fade in letter by letter until the sentence is finished and visible.ArachneJericho wrote:Do you mean, like how text fades in and then fades out? I'm otherwise confused by what you're asking about.
- Fri Nov 14, 2014 2:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to code animated text?
- Replies: 13
- Views: 2970
How to code animated text?
Hey everyone! I was wondering if anyone could help me how to code animated text in Ren'py. By this I mean that little fadding text animation in almost EVERY visual novel. I saw two other topics but the answers where very vague and didn't explain anything in detail. If you could help, it would make m...
- Tue May 13, 2014 10:53 pm
- Forum: Old Threads (– September 2014)
- Topic: Need a male voice actor for your VN/Fandub?
- Replies: 5
- Views: 1454
Re: Need a male voice actor for your VN/Fandub?
yea thanks! lolCrimsonMoon wrote:We don't always get male voice actors, so I hope someone will use your talent for their projects. Good luck!
- Tue May 13, 2014 12:33 am
- Forum: Old Threads (– September 2014)
- Topic: Need a male voice actor for your VN/Fandub?
- Replies: 5
- Views: 1454
Need a male voice actor for your VN/Fandub?
Hi! I'm a experienced armature voice actor that is willing to do some VN/Fandub works for FREE. I enjoy voice acting and I'm trying to get as much experience as possible doing other projects. My voice range is mid-high like a teenager. I can also do little kids (although its kinda weird). I'm good w...
- Tue May 13, 2014 12:22 am
- Forum: Works in Progress
- Topic: Yandere wa do yu imi deka?! [Yandere][Gore]
- Replies: 13
- Views: 3195
Re: Yandere wa do yu imi deka?! [Yandere][Gore]
I thought that the slang version of "desu ka" was "deka" no? lol and shit. time to redo the logo xDAsceai wrote:Do you mean: yandere wa douiu imi desu ka
- Mon May 12, 2014 10:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: cant seem to change the character name font in game
- Replies: 21
- Views: 6810
Re: cant seem to change the character name font in game
nevermind lol found another way. but THANK YOU SO MUCH for helping!Asceai wrote:I dunno, did you test it? I don't know what you mean by a red arrow. Is this something in your text editor?
- Mon May 12, 2014 8:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: cant seem to change the character name font in game
- Replies: 21
- Views: 6810
Re: cant seem to change the character name font in game
alright. i put those codes at the end of the options.rpy and im getting a red arrow in the code. also, i have the latest renpy so it should work right?Asceai wrote:style say_label size 30
- Mon May 12, 2014 8:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: cant seem to change the character name font in game
- Replies: 21
- Views: 6810
Re: cant seem to change the character name font in game
Oh, I thought you wanted to change the font for a particular character's name. If you want to change it for all characters: style say_label font "font.ttf" (You need renpy 6.17 or newer for new-style say statements to work) That can go in any .rpy file, same as the character definition. S...