Search found 26 matches

by ippherita
Wed Jul 03, 2019 3:53 pm
Forum: Ren'Py Cookbook
Topic: Tool: Converting normal story text into renpy text.
Replies: 3
Views: 807

Re: Tool: Converting normal story text into renpy text.

Wow! Great work! This looks really useful! I have plenty of domains, but I just got rid of my hosting plans as I tend to use Blogger and Google Sites recently. I am sure someone here must have their own server or hosting and perhaps some idea of how to run your script on a website. Maybe someday I ...
by ippherita
Tue Jul 02, 2019 10:19 am
Forum: Ren'Py Cookbook
Topic: Tool: Converting normal story text into renpy text.
Replies: 3
Views: 807

Tool: Converting normal story text into renpy text.

I posted at the creator's corner, and verysunshine suggested me to put it here. so here goes. Basically, this is a code to change this: label start: Jack walked into the office. "Morning." Jack greeted. Jesse looked up, "Oh Hi!" "Did you saw the news?" Jacked asked. "The one about the game?" Jesse s...
by ippherita
Tue Jul 02, 2019 9:33 am
Forum: Creator Discussion
Topic: Resource: Translation from normal text into renpy text.
Replies: 2
Views: 2746

Re: Resource: Translation from normal text into renpy text.

verysunshine wrote:
Mon Jul 01, 2019 6:47 pm
Hi, there! It seems you put this in the wrong section. This should be in the Ren'Py Cookbook area of the forum.

This will be very useful.
Oh, verysunshine, thank you so much!

I DID not realised there is such an area on the forum.

copying this article there...
by ippherita
Mon Jul 01, 2019 2:13 am
Forum: Creator Discussion
Topic: How do you do market research for a new project?
Replies: 2
Views: 2936

Re: How do you do market research for a new project?

One of the thing I saw for entrepreneur is an advice to make a product you like. the guy used the example of apps, so i don't know how relatable to games. The guy mentioned facebook, twitter, and other apps all started really small, serving only 1 community. (i think facebook first only served Stanf...
by ippherita
Sun Jun 30, 2019 11:24 am
Forum: Creator Discussion
Topic: Resource: Translation from normal text into renpy text.
Replies: 2
Views: 2746

Resource: Translation from normal text into renpy text.

Basically, this is a code to change this: label start: Jack walked into the office. "Morning." Jack greeted. Jesse looked up, "Oh Hi!" "Did you saw the news?" Jacked asked. "The one about the game?" Jesse shook her head. "Nope. let me google." She started typing on her phone. her phone screen now sh...
by ippherita
Tue Jun 11, 2019 2:27 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change sprite location via python?
Replies: 3
Views: 528

Re: How to change sprite location via python?

ok, ypos works wonderfully

this post/question is solved

how to i add a [solved] on my topic?
by ippherita
Sun Jun 09, 2019 1:19 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change sprite location via python?
Replies: 3
Views: 528

Re: How to change sprite location via python?

I think i have got it... renpy.show(item.sprite, at_list = [sprite_height_change]) yay, the code ran and the sprite i desired change its position accordingly (some what high in this test, because i am using ypos at 0.2) but something weird happened... ALL sprites changed their position... I mean, th...
by ippherita
Sun Jun 09, 2019 10:21 am
Forum: Ren'Py Questions and Announcements
Topic: How to change sprite location via python?
Replies: 3
Views: 528

Re: How to change sprite location via python?

I am checking renpy documentation and bump into this: https://www.renpy.org/doc/html/statement_equivalents.html#renpy.show so i did some changes: def wear(self, item): renpy.show(item.sprite) player_height_difference = (1.1, 1.1) renpy.show(item.sprite, at_list = sprite_height_change) ==============...
by ippherita
Sun Jun 09, 2019 5:31 am
Forum: Ren'Py Questions and Announcements
Topic: How to change sprite location via python?
Replies: 3
Views: 528

How to change sprite location via python?

Hi, I am trying to make a player height change according to a variable. Basically the character height will change every night. I want the character sprite height to change accordingly I have figured out how to do it in renpy. but i want to automate it in python. basically it is like this now: init ...
by ippherita
Thu May 02, 2019 8:44 am
Forum: Ren'Py Questions and Announcements
Topic: Why does my textbutton work in a weird way?
Replies: 11
Views: 340

Re: Why does my textbutton work in a weird way?

why does separating the "inventory.buy" and the "selected_item" (and turn it to item=selected_item) works? they stop the screen prediction? I don't know how exactly it works, I was simply reading the docs: https://www.renpy.org/doc/html/screen_actions.html#Function Hi xavimat, again, thank you for ...
by ippherita
Thu May 02, 2019 7:37 am
Forum: Ren'Py Questions and Announcements
Topic: Why does my textbutton work in a weird way?
Replies: 11
Views: 340

Re: Why does my textbutton work in a weird way?

why does separating the "inventory.buy" and the "selected_item" (and turn it to item=selected_item) works? they stop the screen prediction? I thought it would be the same as "action Function(inventory.buy(selected_item))"? Again, the inventory.buy(selected_item)) call will be executed during screen...
by ippherita
Thu May 02, 2019 7:28 am
Forum: Ren'Py Questions and Announcements
Topic: Why does my textbutton work in a weird way?
Replies: 11
Views: 340

Re: Why does my textbutton work in a weird way?

why does separating the "inventory.buy" and the "selected_item" (and turn it to item=selected_item) works? they stop the screen prediction? I don't know how exactly it works, I was simply reading the docs: https://www.renpy.org/doc/html/screen_actions.html#Function Thank you so much~! I need to rea...
by ippherita
Tue Apr 30, 2019 10:17 am
Forum: Ren'Py Questions and Announcements
Topic: Why does my textbutton work in a weird way?
Replies: 11
Views: 340

Re: Why does my textbutton work in a weird way?

If Alex solution does not work, try passing the argument in the "Function" action: textbutton "BUY": xalign 0.7 yalign 0.95 sensitive selected if selected_item != None: action Function(inventory.buy, item=selected_item) Explanation: Your weird behavior probably is caused by "screen prediction". Scr...
by ippherita
Tue Apr 30, 2019 10:12 am
Forum: Ren'Py Questions and Announcements
Topic: Why does my textbutton work in a weird way?
Replies: 11
Views: 340

Re: Why does my textbutton work in a weird way?

If Alex solution does not work, try passing the argument in the "Function" action: textbutton "BUY": xalign 0.7 yalign 0.95 sensitive selected if selected_item != None: action Function(inventory.buy, item=selected_item) Explanation: Your weird behavior probably is caused by "screen prediction". Scr...
by ippherita
Tue Apr 30, 2019 10:11 am
Forum: Ren'Py Questions and Announcements
Topic: Why does my textbutton work in a weird way?
Replies: 11
Views: 340

Re: Why does my textbutton work in a weird way?

You need a Function action, so try textbutton "BUY": xalign 0.7 yalign 0.95 sensitive selected if selected_item != None: action Function(inventory.buy(selected_item)) https://www.renpy.org/doc/html/screen_actions.html#Function Huh, interesting, Now I can click it. but the problem (clicking other im...