Search found 17 matches

by Kam
Sat Jul 26, 2014 12:09 pm
Forum: General Discussion
Topic: Do you ever feel like your game is not good enough?
Replies: 32
Views: 5525

Re: Do you ever feel like your game is not good enough?

Well I ended up rewriting the beginning of what I'm working on atm, thanks curse! (No problem, I'll be back in a week!) Changed some other parts around too, like one of the character's introduction. Was originally pretty formal, little tension with another character though. So while I was looking ar...
by Kam
Tue Jul 08, 2014 9:39 am
Forum: Creator Discussion
Topic: Question about the MC appearance on screen?!
Replies: 21
Views: 4353

Re: Question about the MC appearance on screen?!

Those bottom appearances.. Like avatars with their lines next to them? Always found that kinda cheesy in VNs.. especially if they use the same sprite that's in the center of the screen. Imo, it depends on the game. Umineko having Battler on-screen was pretty great. For some VNs, it's vital not to sh...
by Kam
Tue Jul 08, 2014 9:31 am
Forum: Creator Discussion
Topic: Would you play commercial VN without voices?
Replies: 37
Views: 5723

Re: Would you play commercial VN without voices?

Ryuno wrote:To me, Voice Acting is a bonus as opposed to a necessity.
Same here.
Besides, I read too fast.
The audio can't keep up with me, so I mostly hear half-sentences.
by Kam
Mon Jun 23, 2014 6:24 pm
Forum: Creator Discussion
Topic: Loading up Renpy VS Typing up a document
Replies: 15
Views: 3562

Re: Loading up Renpy VS Typing up a document

I initially (well, most of the time) type it all in wordpad first.
May or may not have several revisions.
Then once I open ren'py, I start copy+pasting it in, sometimes adjusting it.

So basically: wordpad=draft, ren'py=final.

Besides, jEdit acts annoying sometimes <.<
by Kam
Fri Jun 20, 2014 6:24 am
Forum: General Discussion
Topic: Do you truly believe in having a "favourite"?
Replies: 15
Views: 2803

Re: Do you truly believe in having a "favourite"?

I can never decide on a single favorite, I always go with unranked lists.
by Kam
Fri Jun 20, 2014 6:06 am
Forum: General Discussion
Topic: Caution: Several sites out there have been hacked
Replies: 6
Views: 1599

Re: Caution: Several sites out there have been hacked

Wow, late to this.
Can't find anything on MAL about it though.
by Kam
Thu Jun 19, 2014 5:18 pm
Forum: General Discussion
Topic: Do you ever feel like your game is not good enough?
Replies: 32
Views: 5525

Re: Do you ever feel like your game is not good enough?

Speaking of the creator's brain, I tend to overthink of every possibility of "what ifs." E.g. Is this plot A good? No no no it would lead to a disastrous result! How's about this plot B?" or something like that. It is also what held me back from completing projects. ): Lately I'm mai...
by Kam
Mon Jun 09, 2014 3:56 pm
Forum: General Discussion
Topic: Do you ever feel like your game is not good enough?
Replies: 32
Views: 5525

Re: Do you ever feel like your game is not good enough?

I once heard that a creative type's brain is always a little ahead of their hands. You have a more developed idea of what's good, of what you want to make, but your hands just can't quite replicate it as well as you envision it. And it's frustrating. I'd love to be able to print a copy of what I se...
by Kam
Mon Jun 02, 2014 1:17 pm
Forum: Asset Creation: Art
Topic: Sword-slashing VFX?
Replies: 8
Views: 3942

Re: Sword-slashing VFX?

The basics are just drawing something white and then playing around with Outer Glow (Maybe Inner too) in photoshop.
Used to make them in Flash for lightsabers.
by Kam
Mon Jun 02, 2014 8:31 am
Forum: General Discussion
Topic: What's your reason for making a visual novel? Since when?
Replies: 35
Views: 5808

Re: What's your reason for making a visual novel? Since when

ketskari hit the nail on the head pretty hard. I made webcomics for years until it became tedious (My flame for Animating was also extinguished after my graduation project). Now you'll have to catch me on a good day to draw one. Explored photography and just writing too, but unless a Thought-to-Medi...
by Kam
Mon Jun 02, 2014 8:18 am
Forum: General Discussion
Topic: Do you ever feel like your game is not good enough?
Replies: 32
Views: 5525

Re: Do you ever feel like your game is not good enough?

I have it all the time and it's terrible.

Image

Then there's also comparing it to someone else's amazing work and inferiority kicks in
by Kam
Sun Jun 01, 2014 7:19 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Scene Title in corner
Replies: 6
Views: 919

Re: Scene Title in corner

Absolutely fantastic, thanks a bunch!
by Kam
Sun Jun 01, 2014 3:12 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Scene Title in corner
Replies: 6
Views: 919

Re: Scene Title in corner

first of all, it should be Hide("s1" ...)- you need to supply the name of the screen as a string. second, Dissolve is a transition class and thus needs to be called with a delay argument. you probably mean dissolve, which is what you used originally. Ah yes, how the little things can mess...
by Kam
Sun Jun 01, 2014 2:59 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Scene Title in corner
Replies: 6
Views: 919

Re: Scene Title in corner

From the little I got from that (I forgot to mention I don't quite understand the coding yet), the solution's a screen? screen s1: fixed: text "Scene Title" xalign 0.98 yalign 0.02 show screen s1 with dissolve "dialogue" Though that pretty much did the same as show text (Unless I...
by Kam
Sun Jun 01, 2014 12:28 pm
Forum: Creator Discussion
Topic: Potraying Emotions in Sprites
Replies: 15
Views: 3329

Re: Potraying Emotions in Sprites

For my own (for now) I've decided to use 3~4 differently posed bodies per character, at least for the long-lasting ones. One might only have neutral and crossed arms poses (with maybe some head tilting), while a more important character will get an extra thinking pose, a hand on their side, situatio...