Search found 20 matches
- Thu Jan 22, 2015 11:18 am
- Forum: I am a Programmer, Director, or Other
- Topic: Website Creation
- Replies: 2
- Views: 1111
Re: Website Creation
Sorry, thanks for moving me to the right one
- Thu Jan 22, 2015 2:17 am
- Forum: I am a Programmer, Director, or Other
- Topic: Website Creation
- Replies: 2
- Views: 1111
Website Creation
Hello lemmasoft Community, I’m Aurelius, I would like to offer my services in website construction. If you need a website for one of your visual novels or for personal use, I can provide front end web design, which is a mix of programming and layout formatting. I can make an interactive website for ...
- Thu Nov 13, 2014 7:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Running Ren'Py in a browser
- Replies: 4
- Views: 3825
Re: Running Ren'Py in a browser
Thanks for replying guys :) @fluxus: I was thinking about parsing the Ren'Py game into hard python and wrap it using a template engine, but that requires direct access to the hosting website, which I do not have. so I have to look more into that then. @Alera: I really wish the Unity port was an opti...
- Thu Nov 06, 2014 3:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Running Ren'Py in a browser
- Replies: 4
- Views: 3825
Running Ren'Py in a browser
Hi all, I was wondering if there is any possible way to host a Ren'Py game on a site like Gamejolt( http://gamejolt.com/ ) and play it in browser like an HTML or Unity game? Would I have to use a template engine such as Jinja2, mako, Cog, or Cheetah to embed python script in HTML or could I port to ...
- Sat Jul 12, 2014 6:10 pm
- Forum: Old Threads (– September 2014)
- Topic: Commercial/Non Commercial Coder for hire
- Replies: 2
- Views: 564
Re: Commercial/Non Commercial Coder for hire
Just wondering, but do you think you'd be able to code a stats raising game in renpy? If you mean using the Ren'py DSE, then I would have to get a little more acquainted with that, probably won't take me long. However, if you mean stats raising like a fighting game or you get more favor with such a...
- Sat Jul 12, 2014 3:20 pm
- Forum: Old Threads (– September 2014)
- Topic: Commercial/Non Commercial Coder for hire
- Replies: 2
- Views: 564
Commercial/Non Commercial Coder for hire
Hello, Lemmasoft and those from beyond, I'm Aurelius, a fairly new Ren'Py coder, but with extensive Java, Processing, and C# background, who's looking to gain experience in the language and maybe make some money on the side, by working with other visual novel creators. I want it to be a learning exp...
- Sat Jul 12, 2014 3:01 pm
- Forum: Old Threads (– September 2014)
- Topic: Looking for a coder and someone to create a GUI! [UNPAID]
- Replies: 6
- Views: 1631
Re: Looking for a coder and someone to create a GUI! [UNPAID
If you are still looking for a coder I can make a stab at integrating a GUI for you. We can correspond to make sure you are getting exactly what you want.
- Sat Jul 12, 2014 2:11 pm
- Forum: Old Threads (– September 2014)
- Topic: Recruitment for Otome VN (seek designers, coders, script)
- Replies: 22
- Views: 3013
Re: Recruitment for Otome VN (seek designers, coders, script
Are you looking for a Coder? If you are I can do the following: -Script the dialogue -Able to do basic animation for images +Sitting +Standing +Anything else we can discuss and hash out -Animated environment: Rain, Snow, Cherry Blossoms, Magic Spew Effect, etc. -Insert music/SFX/character voices -Ab...
- Tue Jul 08, 2014 4:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: What are some OpenGL benefits and how to utilize them?
- Replies: 4
- Views: 1061
Re: What are some OpenGL benefits and how to utilize them?
Okay thanks PyTom I will attempt to master this Creator-defined Displayable, I was aiming more for a 2d game feel, 3d is a little over my head right now
- Tue Jul 08, 2014 4:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: What are some OpenGL benefits and how to utilize them?
- Replies: 4
- Views: 1061
Re: What are some OpenGL benefits and how to utilize them?
So I can just make an OpenGL game in renpy and it will work?
- Tue Jul 08, 2014 2:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: What are some OpenGL benefits and how to utilize them?
- Replies: 4
- Views: 1061
What are some OpenGL benefits and how to utilize them?
In a recent post of mine PyTom has said that Ren'Py might move to using OpenGL directly. http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=27239 This interested me very much since Ren'Py is a great tool for making a visual novel however producing adequate pygame minigames that are on par with...
- Sun Jun 29, 2014 10:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Animated Movie Backgrounds
- Replies: 2
- Views: 868
Re: Animated Movie Backgrounds
Thank you Crazy Li, such a simple answer overlooked me *facepalm*
- Sun Jun 29, 2014 1:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Animated Movie Backgrounds
- Replies: 2
- Views: 868
Animated Movie Backgrounds
I have successfully integrated a movie background for an animated main menu background. However, when I start the game it doesn't get rid of the animated background but instead gets rid of my image-buttons and continuously plays the movie. How do I get rid of the movie when someone pushes the start ...
- Sat Jun 28, 2014 8:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Video (file) behind main menu
- Replies: 14
- Views: 8254
Re: Video (file) behind main menu
Thank you cementoliquido for asking that question and thank you PyTom for answering now I have fully functionable animated backgrounds for my main menu
- Sat Jun 28, 2014 2:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Renpygame debacle: Python34 vs Renpygame integration
- Replies: 2
- Views: 1049
Re: Renpygame debacle: Python34 vs Renpygame integration
Thank you for answering PyTom, I just tried this and ren'py threw me the exception: File "game/testGame.rpy", line 193: expected statement. add minigame→: So would you suggest that I take each of my classes and make a Creator-Define Displayable like so: init python: bif = "bg.jpg"...