Search found 72 matches

by wizzardx
Thu Oct 05, 2017 8:34 am
Forum: Development of Ren'Py
Topic: Developing a very large project like Ren'Py
Replies: 0
Views: 462

Developing a very large project like Ren'Py

Hi Pytom. As a fellow Python dev, I'm pretty interested in how you manage to code on such a large python codebase... without breaking everything every now and then due to it being a large Python codebase. What kind of dev practices do you follow that help to mitigate that kind of thing? From some ca...
by wizzardx
Wed Sep 28, 2011 5:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Advanced particle-based special effects?
Replies: 4
Views: 1530

Re: Advanced particle-based special effects?

Thanks for those replies - very useful information 8) - Soraminako - thanks, saved 8) . I have used image dissolves before, they're pretty cool (eg: combine dissolve with image dissolve for screen transitions). Though dynamic pixel warping or updating effects (heat wave, water ripples, fire effects,...
by wizzardx
Wed Sep 28, 2011 4:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting limits on variables[solved]
Replies: 3
Views: 335

Re: Setting limits on variables

Glad you found that useful 8)
by wizzardx
Tue Sep 27, 2011 2:21 am
Forum: Ren'Py Questions and Announcements
Topic: Advanced particle-based special effects?
Replies: 4
Views: 1530

Advanced particle-based special effects?

I'd like to check this quickly. I know that Ren'Py has a particle system, but it's mainly for animating (lots of) regular Ren'Py sprites. But is it possible to get more advanced graphics-processing effects too, or a good approximation? For instance: - Animated fire effect (like you'd see in a lot of...
by wizzardx
Mon Sep 26, 2011 1:38 am
Forum: General Discussion
Topic: Missing link on wiki
Replies: 4
Views: 735

Re: Missing link on wiki

Thanks for that info. I'll forward the link along.

By the way, do you know if it's fine to re-host some of that stuff (that's useful to people besides Lemma), or to update the links on the wiki to point to the internet archive. Or whether Lemma prefers those things to stay (mostly) offline?
by wizzardx
Sat Sep 24, 2011 10:41 am
Forum: Development of Ren'Py
Topic: Question: Will renpy ever have a GUI?
Replies: 15
Views: 3290

Re: Question: Will renpy ever have a GUI?

If PyTom wanted to commercialize Ren'Py a bit at some point (to let him spend more time on it), then features like a gui editor or a text editor plugin might be interesting additions to the non-free version. Or perhaps better integration with "professional" IDEs like visual studio, photoshop, adobe ...
by wizzardx
Sat Sep 24, 2011 10:15 am
Forum: Development of Ren'Py
Topic: Working Towards 6.14
Replies: 37
Views: 5867

Re: Working Towards 6.14

The next release sounds pretty interesting 8) In terms of a business plan, you might consider dual-licensing Ren'Py, or some Ren'Py-related services? The wiki article is over here: http://en.wikipedia.org/wiki/Multi-licensing eg: MIT for free/non-commercial use, but a fee for commercial use. Does Re...
by wizzardx
Sat Sep 24, 2011 9:43 am
Forum: Development of Ren'Py
Topic: Software updater for Ren'Py games?
Replies: 4
Views: 1533

Re: Software updater for Ren'Py games?

Interesting, thanks for that information 8)
by wizzardx
Sat Sep 24, 2011 9:36 am
Forum: Creator Discussion
Topic: blind protagonist?
Replies: 21
Views: 2035

Re: blind protagonist?

This topic reminds of this animated YouTube video about a girl going out for a walk through town, and having her bag stolen:

http://www.youtube.com/watch?v=4qCbiCxBd2M

It's worth watching :-)
by wizzardx
Sat Sep 24, 2011 9:09 am
Forum: Development of Ren'Py
Topic: Software updater for Ren'Py games?
Replies: 4
Views: 1533

Software updater for Ren'Py games?

I'm not sure if other people have this problem: Sometimes a VN is a work in progress, but you're still releasing it to testers. Or perhaps it's chapter-based, and you release new content periodically. Or perhaps the game is being co-developed, and you want to share updates. Either way, you need to g...
by wizzardx
Sat Sep 24, 2011 8:48 am
Forum: General Discussion
Topic: Do you visit lemmasoft everyday?
Replies: 107
Views: 7337

Re: Do you visit lemmasoft everyday?

I probably only come here every few months, when I'm working on a VN fan project and get really frustrated with Ren'Py issues (after spending hours in the docs, renpy source code, searching google, experimenting, etc). I mainly come here as a last resort and vent a bit of my Ren'Py-related frustrati...
by wizzardx
Sat Sep 24, 2011 8:26 am
Forum: Ren'Py Questions and Announcements
Topic: ATL making other things obsolete?
Replies: 2
Views: 382

Re: ATL making other things obsolete?

I like ATL a lot too, and like to use it where I can. Thanks for those examples :-) My problem with ATL is that a lot of the time it doesn't seem to want to play nicely with non-ATL code, especially when I need to do more advanced things (eg: inside python code sections). Or if it's possible, it doe...
by wizzardx
Sat Sep 24, 2011 8:03 am
Forum: Skill Development
Topic: Don't judge a tool until you have tried it yourself...
Replies: 7
Views: 1341

Re: Don't judge a tool until you have tried it yourself...

That artwork is really nice 8). I thought it was a high quality anime screencap at first.
by wizzardx
Sat Sep 24, 2011 7:44 am
Forum: Welcome!
Topic: Guestbook
Replies: 5146
Views: 1152813

Re: Guestbook

I've been around for a while, but I don't think I've introduced myself before. Normally I just post walls of text when I have a Ren'Py problem, or bother PyTom and some other regulars here. Thanks for being patient with me. So I think it's about time to introduce myself here, and possibly get a litt...
by wizzardx
Sat Sep 24, 2011 6:58 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] How do you make a bouncing "progress" indicator?
Replies: 8
Views: 1320

Re: How do you make a bouncing "progress" indicator?

I updated to the newest version, 6.13.0, and it works for me now 8) . Thanks for the help.