Search found 535 matches

by sasquatchii
Sat Apr 20, 2019 11:00 pm
Forum: Asset Creation: Art
Topic: Creating children or other very short characters?
Replies: 2
Views: 66

Re: Creating children or other very short characters?

One way I've seen it done is to have the kids show up a head above the textbox. The below examples are from ebi-hime and GB Patch Games https://i.imgur.com/pkyqTg9.png https://i.imgur.com/lcbf7dm.png Could you do something like that with your character sprite? Even if they were a bit taller i think ...
by sasquatchii
Sat Apr 20, 2019 2:03 pm
Forum: I am an Artist
Topic: Custom UI, Logo Design, & Websites! [NSFW]
Replies: 32
Views: 8946

Re: Custom UI, Logo Design, & Websites! [NSFW]

A few logo & UI commissions I've finished over the last few months! https://i.imgur.com/k36yZsN.jpg https://i.imgur.com/ErvASc4.jpg https://i.imgur.com/zYe5BQn.jpg https://i.imgur.com/XtMv3yD.jpg https://i.imgur.com/4FFyemr.jpg https://i.imgur.com/Si2Q9yU.jpg https://i.imgur.com/65OvAfm.jpg
by sasquatchii
Sat Apr 06, 2019 9:55 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 187

Re: Hiding & Showing the Quick Menu

Hiding the quick menu is the next step, before you must know if the quick menu is indeed there. If the image of the textbox includes the image of the buttons, you can't really hide them. You could quite posible have been hiding the quick menu all the time, but you would still see the buttons in the...
by sasquatchii
Sat Apr 06, 2019 9:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 187

Re: Hiding & Showing the Quick Menu

I downloaded it and I see two problems that can actually be summarized in one: what you (and me) are watching, is not the quick menu. It's just part of the textbox. First, edit your textbox image and delete that part. Second, the inactive image on your imagemap is fully transparent. Substitute it f...
by sasquatchii
Sat Apr 06, 2019 8:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Creating a Keybound "Action Show" Function in the Screens Menu? [SOLVED]
Replies: 2
Views: 73

Re: Creating a Keybound "Action Show" Function in the Screens Menu?

Try to add this line to a player_stats screen key "K_1" action ToggleScreen("cash_amount") https://www.renpy.org/doc/html/screens.html#key https://www.renpy.org/doc/html/keymap.html#keymap http://www.pygame.org/docs/ref/key.html https://www.renpy.org/doc/html/screen_actions.html#ToggleScreen That t...
by sasquatchii
Sat Apr 06, 2019 5:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Creating a Keybound "Action Show" Function in the Screens Menu? [SOLVED]
Replies: 2
Views: 73

Creating a Keybound "Action Show" Function in the Screens Menu? [SOLVED]

Hello! I am currently working on coding my game, and have a stats screen where players can look at how much money they have, along with the time of day. I'd like to tuck this part of the menu away - and here's what it currently looks like idle/unhovered: https://i.imgur.com/FHCDmRc.png And here's wh...
by sasquatchii
Sat Apr 06, 2019 5:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 187

Re: Hiding & Showing the Quick Menu

I'm not sure if this will change anything but I know the base NVL code (or mine at least) uses the quick menu. Could this possibly interfere with the variable? That was good thinking!! I checked the NVL screen and it doesn't seem to be using the quick menu. It shows up throughout the game even when...
by sasquatchii
Sat Apr 06, 2019 3:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 187

Re: Hiding & Showing the Quick Menu

I thought so too, Imperf3kt!! I've definitely hidden quick menus & other screens before and have never encountered this kind of issue. I've tried a couple of other things but nothing seems to be working. I will say that this is definitely a more complex game and has lots of code I've not dealt with ...
by sasquatchii
Sat Apr 06, 2019 2:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 187

Re: Hiding & Showing the Quick Menu

The quick menu is shown via a variable #Hide the quick menu $ quick_menu = False #Show the quick menu $ quick_menu = True Thanks, Imperf3kt! I tried implementing this in my game, but it still shows up unfortunately :( Here's the script of my game: label start: stop music fadeout 5.6 $ pcname = "Che...
by sasquatchii
Fri Apr 05, 2019 2:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 187

Hiding & Showing the Quick Menu

There are certain parts in my game where I want to hide and show the quick menu. I've tried

Code: Select all

hide screen quick_menu
show screen quick_menu
But it's not working. What is the best way to hide and show the quick menu in my game?
by sasquatchii
Fri Apr 05, 2019 6:46 am
Forum: Ren'Py Questions and Announcements
Topic: Having trouble with quick menu transparencies & creating a seamless textbox + quick menu combo
Replies: 1
Views: 78

Having trouble with quick menu transparencies & creating a seamless textbox + quick menu combo

Hi, I made a mockup design for my textbox + quick menu which I'd like to look like this: https://i.imgur.com/FsYpT0m.jpg Here's what it currently looks like in game: https://i.imgur.com/hwyJuac.jpg As you can see, it's a bit different because it's not as seamless where the textbox meets the quick me...
by sasquatchii
Thu Apr 04, 2019 8:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom Cursor sometimes also shows default/regular cursor
Replies: 1
Views: 125

Custom Cursor sometimes also shows default/regular cursor

Hi, I recently changed the cursor in my game to a custom cursor using this bit of code: define config.mouse = { 'default' : [ ('gui/cursor.png', 25, 24)] } However, i noticed that sometimes in game (and I'm not sure what triggers it) the default cursor will also show up. I think sometimes this happe...
by sasquatchii
Tue Mar 12, 2019 10:52 pm
Forum: Creator Discussion
Topic: Any web tools that you wish you had?
Replies: 4
Views: 242

Re: Any web tools that you wish you had?

Or are you looking for something more specific? On a few sideways notes: 1. Doing a game jam with others might be a good way to connect with people. 2. I checked out your blog, and I love that you talk about UI (I feel like that's one of the most under-discussed aspects of game dev). I'd love to co...
by sasquatchii
Sun Mar 10, 2019 7:12 am
Forum: Creator Discussion
Topic: Any web tools that you wish you had?
Replies: 4
Views: 242

Re: Any web tools that you wish you had?

I don't know if this counts as a web tool - but I'm really excited about StoryDevs by Jake Bowkett . StoryDevs is a site where developers of visual novels, interactive fiction, and story-oriented games can find each other and work together! I've been following its development over the last few month...
by sasquatchii
Fri Mar 08, 2019 2:00 pm
Forum: Personal Art Threads
Topic: Harick's Art
Replies: 106
Views: 7129

Re: Harick's Art

Geez, thanks! Most of the stuff I've posted here lately has been for some projects I've been working on, but since I don't have nearly the same amount of practice writing as I have in drawing I have had a lot of problems actually getting anything done sadly. I am working on a short comic right now,...