Search found 60 matches
- Fri Jun 10, 2016 12:58 am
- Forum: Creator Discussion
- Topic: Minimum Viable Product (MVP)
- Replies: 7
- Views: 2426
Minimum Viable Product (MVP)
Hello Lemmasoftians! Today I ran across a video talking about how new game developers should start by making something the size of a minimum viable product--let's call it a MVP from here on. I'd highly suggest watching the video first After watching the video, I decided that I wanted to make a MVP (...
- Wed Apr 27, 2016 12:17 am
- Forum: Asset Creation: Writing
- Topic: How to make a detailed outline simpler?
- Replies: 3
- Views: 942
How to make a detailed outline simpler?
Hello, Lemmasoftians! So, for a while now, a friend and I have been working on an outline for a game we want to make. We're probably at about 60% completion or so for it. However, as my friend is finishing up her school year with finals, I've been left with the task of completing the outline on my o...
- Fri Mar 04, 2016 4:08 am
- Forum: Creator Discussion
- Topic: How do you come up with ideas?
- Replies: 17
- Views: 2996
Re: How do you come up with ideas?
I have various techniques for coming up with ideas. But, personally, I don't struggle to come up with ideas. In fact, I actually have way too many, lol. But when I'm trying to build a new idea or even build upon an existing one, I like to go on google images and type in some sort of a keyword regard...
- Sun Jan 31, 2016 2:15 pm
- Forum: Asset Creation: Writing
- Topic: Writing the first draft faster? An issue with choices
- Replies: 2
- Views: 864
Writing the first draft faster? An issue with choices
Hello, lemmasoftians! I'm the type of writer who likes to finish writing the first draft as fast as possible. A speed writer, if you will. When I write stories, I tend to write a few thousand words every day. But, I've noticed that my word count heavily slows down when I work on interactive stories ...
- Tue Oct 20, 2015 3:19 am
- Forum: Creator Discussion
- Topic: Poll: Preferences for romance-switch availability til end
- Replies: 14
- Views: 1806
Re: Poll: Preferences for romance-switch availability til en
I like all of these equally, but I think the important factor in what works WELL and makes it ENJOYABLE is what kind of a game it is. For example, a romance-orientated game I personally believe works best with either a voltage-style game. A story-orientated game I believe works best with "B&quo...
- Sat Oct 10, 2015 11:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Customizable player character? Layering images?
- Replies: 5
- Views: 714
Re: Customizable player character? Layering images?
Okay, I got everything working now, thank you!!
- Sat Oct 10, 2015 8:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Customizable player character? Layering images?
- Replies: 5
- Views: 714
Re: Customizable player character? Layering images?
Thank you for responding! So, I entered the code you gave me (along with the edits I needed to do, haha). I'm still not sure how you would mark it to remember that you've chosen a certain hair/face/etc. though. I thought originally that I would just need to do insert the following: menu: "What ...
- Sat Oct 10, 2015 2:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Customizable player character? Layering images?
- Replies: 5
- Views: 714
Customizable player character? Layering images?
Okay Lemmasoftians, I have no idea what I'm doing right now. I was trying to test something out and figure out the code on my own but it just made me confused and frustrated so I decided to ask for help because there's nothing wrong with that, right? So, I was trying to figure out if/how I could lay...
- Mon Sep 28, 2015 12:56 pm
- Forum: Creator Discussion
- Topic: What's your definition of an Otome Game?
- Replies: 7
- Views: 3366
Re: What's your definition of an Otome Game?
An otome game (乙女ゲーム otome gēmu?, literally "girl game") is a story based video game that is targeted towards the female market. Generally one of the goals, besides the main plot goal, is to develop a romantic relationship between the female player character and one of several male, or oc...
- Sat Sep 05, 2015 12:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: Real time feature help?
- Replies: 10
- Views: 1207
Re: Real time feature help?
Awesome! That's all, thank you!!
- Fri Sep 04, 2015 11:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Real time feature help?
- Replies: 10
- Views: 1207
Re: Real time feature help?
Awesome! It works now--Thank you!!
Though, when I tested it, it put "20:5" instead of "20:05". How would I fix this?
Though, when I tested it, it put "20:5" instead of "20:05". How would I fix this?
- Fri Sep 04, 2015 9:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Real time feature help?
- Replies: 10
- Views: 1207
Re: Real time feature help?
Okay, I tried that but it's still not working. The error is telling me:
"TypeError: unsupported operand type(s) for +: 'int' and 'str'"
"TypeError: unsupported operand type(s) for +: 'int' and 'str'"
- Fri Sep 04, 2015 8:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Real time feature help?
- Replies: 10
- Views: 1207
Re: Real time feature help?
Alright I inserted the code into my script but it keeps giving me an error with the "$ time". Here's what I have put in: init python: import datetime time = datetime.datetime.today() # The game starts here. label start: $ now = datetime.datetime.today() $ time = now.hour + ':' + now.minute...
- Fri Sep 04, 2015 7:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Single save file but possible multiple games?
- Replies: 8
- Views: 1312
Re: Single save file but possible multiple games?
-------------------somewhere in the scriopt define charnumber = 1 -------------------somewhere after character 2 starts $ charnumber = 2 -------------------- and the same for another characters I'm a little confused on how/where I would put this code in. Could you elaborate a little further, please...
- Fri Sep 04, 2015 7:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Real time feature help?
- Replies: 10
- Views: 1207
Real time feature help?
Hi Lemmasoftians! (You may have noticed me already in this thread but I have another issue so I thought I'd make a different thread because of the different nature) I'm trying to add a semi-real time feature into my game. I want to have it where the player gets more points/money to spend every day. ...