Search found 60 matches

by inkbrush
Fri Jun 10, 2016 12:58 am
Forum: Creator Discussion
Topic: Minimum Viable Product (MVP)
Replies: 7
Views: 2423

Minimum Viable Product (MVP)

Hello Lemmasoftians! Today I ran across a video talking about how new game developers should start by making something the size of a minimum viable product--let's call it a MVP from here on. I'd highly suggest watching the video first After watching the video, I decided that I wanted to make a MVP (...
by inkbrush
Wed Apr 27, 2016 12:17 am
Forum: Asset Creation: Writing
Topic: How to make a detailed outline simpler?
Replies: 3
Views: 940

How to make a detailed outline simpler?

Hello, Lemmasoftians! So, for a while now, a friend and I have been working on an outline for a game we want to make. We're probably at about 60% completion or so for it. However, as my friend is finishing up her school year with finals, I've been left with the task of completing the outline on my o...
by inkbrush
Fri Mar 04, 2016 4:08 am
Forum: Creator Discussion
Topic: How do you come up with ideas?
Replies: 17
Views: 2987

Re: How do you come up with ideas?

I have various techniques for coming up with ideas. But, personally, I don't struggle to come up with ideas. In fact, I actually have way too many, lol. But when I'm trying to build a new idea or even build upon an existing one, I like to go on google images and type in some sort of a keyword regard...
by inkbrush
Sun Jan 31, 2016 2:15 pm
Forum: Asset Creation: Writing
Topic: Writing the first draft faster? An issue with choices
Replies: 2
Views: 862

Writing the first draft faster? An issue with choices

Hello, lemmasoftians! I'm the type of writer who likes to finish writing the first draft as fast as possible. A speed writer, if you will. When I write stories, I tend to write a few thousand words every day. But, I've noticed that my word count heavily slows down when I work on interactive stories ...
by inkbrush
Tue Oct 20, 2015 3:19 am
Forum: Creator Discussion
Topic: Poll: Preferences for romance-switch availability til end
Replies: 14
Views: 1799

Re: Poll: Preferences for romance-switch availability til en

I like all of these equally, but I think the important factor in what works WELL and makes it ENJOYABLE is what kind of a game it is. For example, a romance-orientated game I personally believe works best with either a voltage-style game. A story-orientated game I believe works best with "B&quo...
by inkbrush
Sat Oct 10, 2015 11:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizable player character? Layering images?
Replies: 5
Views: 711

Re: Customizable player character? Layering images?

Okay, I got everything working now, thank you!!
by inkbrush
Sat Oct 10, 2015 8:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizable player character? Layering images?
Replies: 5
Views: 711

Re: Customizable player character? Layering images?

Thank you for responding! So, I entered the code you gave me (along with the edits I needed to do, haha). I'm still not sure how you would mark it to remember that you've chosen a certain hair/face/etc. though. I thought originally that I would just need to do insert the following: menu: "What ...
by inkbrush
Sat Oct 10, 2015 2:30 am
Forum: Ren'Py Questions and Announcements
Topic: Customizable player character? Layering images?
Replies: 5
Views: 711

Customizable player character? Layering images?

Okay Lemmasoftians, I have no idea what I'm doing right now. I was trying to test something out and figure out the code on my own but it just made me confused and frustrated so I decided to ask for help because there's nothing wrong with that, right? So, I was trying to figure out if/how I could lay...
by inkbrush
Mon Sep 28, 2015 12:56 pm
Forum: Creator Discussion
Topic: What's your definition of an Otome Game?
Replies: 7
Views: 3355

Re: What's your definition of an Otome Game?

An otome game (乙女ゲーム otome gēmu?, literally "girl game") is a story based video game that is targeted towards the female market. Generally one of the goals, besides the main plot goal, is to develop a romantic relationship between the female player character and one of several male, or oc...
by inkbrush
Sat Sep 05, 2015 12:11 am
Forum: Ren'Py Questions and Announcements
Topic: Real time feature help?
Replies: 10
Views: 1204

Re: Real time feature help?

Awesome! That's all, thank you!!
by inkbrush
Fri Sep 04, 2015 11:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Real time feature help?
Replies: 10
Views: 1204

Re: Real time feature help?

Awesome! It works now--Thank you!!

Though, when I tested it, it put "20:5" instead of "20:05". How would I fix this?
by inkbrush
Fri Sep 04, 2015 9:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Real time feature help?
Replies: 10
Views: 1204

Re: Real time feature help?

Okay, I tried that but it's still not working. The error is telling me:

"TypeError: unsupported operand type(s) for +: 'int' and 'str'"
by inkbrush
Fri Sep 04, 2015 8:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Real time feature help?
Replies: 10
Views: 1204

Re: Real time feature help?

Alright I inserted the code into my script but it keeps giving me an error with the "$ time". Here's what I have put in: init python: import datetime time = datetime.datetime.today() # The game starts here. label start: $ now = datetime.datetime.today() $ time = now.hour + ':' + now.minute...
by inkbrush
Fri Sep 04, 2015 7:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Single save file but possible multiple games?
Replies: 8
Views: 1305

Re: Single save file but possible multiple games?

-------------------somewhere in the scriopt define charnumber = 1 -------------------somewhere after character 2 starts $ charnumber = 2 -------------------- and the same for another characters I'm a little confused on how/where I would put this code in. Could you elaborate a little further, please...
by inkbrush
Fri Sep 04, 2015 7:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Real time feature help?
Replies: 10
Views: 1204

Real time feature help?

Hi Lemmasoftians! (You may have noticed me already in this thread but I have another issue so I thought I'd make a different thread because of the different nature) I'm trying to add a semi-real time feature into my game. I want to have it where the player gets more points/money to spend every day. ...