Search found 742 matches

by Kia
Fri Jun 07, 2019 12:18 pm
Forum: Development of Ren'Py
Topic: [fixed in 7.3] visual bug when combining hbox/vbox, button, image and text
Replies: 1
Views: 266

[fixed in 7.3] visual bug when combining hbox/vbox, button, image and text

I found this specific combination creates a visual bug screen vpt: hbox: frame: viewport: xysize 440,300 draggable True edgescroll (50,200) mousewheel True frame: padding 0,0 hbox: spacing 10 box_wrap True box_wrap_spacing 10 for i in range(32): button: xysize 100,100 padding 0,0 background "#333" a...
by Kia
Thu May 30, 2019 1:16 am
Forum: Creative Commons
Topic: 1080p wipes (image dissolve transitions)
Replies: 31
Views: 6296

40 Free transitions for renpy (let's call it pack 01)

https://youtu.be/h_8TGvSBCU8 I've made a new pack of transitions while I was watching YouTube. My brain had no involvement in creating these, therefore they didn't came out as perfect as I prefer, but I leave it to you to decide if they're look good enough for your games. pack 01.zip There's no scri...
by Kia
Wed May 29, 2019 3:35 pm
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 501
Views: 101307

Re: Ren'Py Gripes

SypherZent wrote:
Wed May 29, 2019 12:43 pm

Code: Select all

$ doppelganger = Character("New Name Here")
I think it's better if you change the name this way:

Code: Select all

$ doppelganger.name = "new name"
by Kia
Mon May 27, 2019 7:54 am
Forum: We are a Commercial Project looking for Partners
Topic: Looking for disney style character artist [Adult][Princess trainer: Jasmine]
Replies: 2
Views: 237

Re: Looking for disney style character artist [Adult][Princess trainer: Jasmine]

Update, we have our first artist onboard and we're in process of fitting his style to the game. Alongside the paid roles, we have some minor roles you can take and do for free. if you don't have drawing skills, yet you want to contribute to this project. we have work for you to do. there would be no...
by Kia
Sun May 19, 2019 2:41 pm
Forum: We are a Commercial Project looking for Partners
Topic: Looking for disney style character artist [Adult][Princess trainer: Jasmine]
Replies: 2
Views: 237

Looking for disney style character artist [Adult][Princess trainer: Jasmine]

We (Studio Danza) are Hiring Character artist(s) for our "Princess Trainer: Jasmine" game (An adult game) About our team: You've probably never heard of "Studio Danza", but you might have seen me on this forum, goofing around and getting things wrong. Recently me and my business partner decided to d...
by Kia
Mon May 06, 2019 5:19 pm
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 501
Views: 101307

Re: Ren'Py Gripes

I'm not sure if it as been brought up, but on the use of float for screen customization. I remember trying it before, by passing a float to the screen and use it for zoom a frame that contains everything else you can easily scale up or down a screen. screen test(z= 1.0): frame: zoom z ... I think y...
by Kia
Sun Apr 21, 2019 2:02 pm
Forum: Ren'Py Questions and Announcements
Topic: can you suggest a better way to do notifications
Replies: 2
Views: 104

Re: can you suggest a better way to do notifications

the repeat get's rid of the remaining items, but the main problem still remains, if the player spams the buttons 20 times, 10 items remain and it takes 30 sec till all of them are gone, I'm looking for a solution that removes each item exactly 3 sec after it's added.
by Kia
Sun Apr 21, 2019 12:32 pm
Forum: Ren'Py Questions and Announcements
Topic: can you suggest a better way to do notifications
Replies: 2
Views: 104

can you suggest a better way to do notifications

I've wrote this simple code for a notification stack: default msg = [] screen notif: # zorder 2000 vbox: yalign 0.0 yoffset 80 for i in msg: text i timer 3 action RemoveFromSet(msg, msg[0]) and I use: msg.append("The shop keeper is shop on money.") to push notifications into this screens list, howev...
by Kia
Wed Apr 03, 2019 11:47 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to Understand Screens
Replies: 1
Views: 126

Re: Trying to Understand Screens

I think you can use return value for that: https://www.renpy.org/doc/html/screen_a ... tml#Return
by Kia
Wed Apr 03, 2019 11:37 am
Forum: Ren'Py Questions and Announcements
Topic: renpy exist
Replies: 3
Views: 151

Re: renpy exist

not sure if I got it right but this looks like a job for AutoIt
by Kia
Wed Apr 03, 2019 11:30 am
Forum: Ren'Py Questions and Announcements
Topic: How to swap between Two Textboxes
Replies: 1
Views: 84

Re: How to swap between Two Textboxes

you have a set of prefixes you need to use combined with the styles you want to change check: https://www.renpy.org/doc/html/dialogue.html#Character
by Kia
Sat Mar 30, 2019 12:48 am
Forum: Development of Ren'Py
Topic: define setlclvar = SetLocalVariable (un expected result)
Replies: 3
Views: 232

Re: define setlclvar = SetLocalVariable (un expected result)

the SetLocalVariable function is marked as “not pure” in the Ren’py source code, while most other actions are marked as pure. So there may be something “special” about SetLocalVariable. now I have to wonder what @renpy.pure does. I wish there was somewhere I could learn about these stuff, maybe I c...
by Kia
Tue Mar 26, 2019 5:29 am
Forum: Ren'Py Questions and Announcements
Topic: Hiding Screens if Dialogue box is open?
Replies: 1
Views: 160

Re: Hiding Screens if Dialogue box is open?

you can use:

Code: Select all

    if not renpy.get_screen("say"):
        text "something"
by Kia
Tue Mar 26, 2019 5:10 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to create a "don't show screen" option?
Replies: 1
Views: 173

Re: Is it possible to create a "don't show screen" option?

yes, you can have a persistent variable that is checked before showing the screen: https://www.renpy.org/doc/html/persistent.html

Code: Select all

if persistent.msgs:
	show screen masages...
by Kia
Tue Mar 26, 2019 5:03 am
Forum: Ren'Py Questions and Announcements
Topic: Errors and Questions with Python Classes -- Trying to read character stats
Replies: 1
Views: 173

Re: Errors and Questions with Python Classes -- Trying to read character stats

the easier way is to add you'r players / enemies to lists and give the list to a loop to place your characters on the screen default enemy = [corr, robi, azu] for i in enemy: if i.spd: the code for enemies... And I would suggest using screens instead. should be easier to create a combat scenario tha...