Search found 1028 matches
- Sun Feb 04, 2024 3:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved... for now] Problem with ATLs applied to say screen and SideImage
- Replies: 4
- Views: 562
Re: Problem with ATLs applied to say screen and SideImage
I've noticed a similar behavior in some of my older screens too. Looks like interactions trigger some of the animations that didn't trigger in the old versions, I haven't looked into the issue though.
- Tue Oct 03, 2023 2:22 am
- Forum: Creative Commons
- Topic: 1080p wipes (image dissolve transitions)
- Replies: 58
- Views: 33111
Re: 1080p wipes (image dissolve transitions)
To the author... That is pretty much what I do these days. I only give specific permissions, and often to specific people. To be honest, I didn't read the CC license when I said they're CC, because I assumed that means free for commercial and non commercial use. Didn't know somebody will steal my w...
- Tue Sep 19, 2023 1:53 am
- Forum: Creative Commons
- Topic: 1080p wipes (image dissolve transitions)
- Replies: 58
- Views: 33111
Re: 1080p wipes (image dissolve transitions)
Here's some code I whipped up to show what I mean. That's a pretty neat function. I did write some code that allowed me to choose the images and adjust timing, but it was intended to help me with testing rather than being in a finished game. I assumed that the users will choose a handful of images ...
- Mon Jun 26, 2023 2:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]properties 'anchor' and 'align' conflict with each other?
- Replies: 7
- Views: 554
Re: properties 'anchor' and 'align' conflict with each other?
In my opinion, keeping the pixel positioning for pos and percent positioning to align made much more sense, and makes for a code that's easier to read. But I should stop being a perfectionist, these small flaws are everywhere.
Thank you _ticlock_ ^^
Thank you _ticlock_ ^^
- Mon Jun 26, 2023 2:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]properties 'anchor' and 'align' conflict with each other?
- Replies: 7
- Views: 554
Re: properties 'anchor' and 'align' conflict with each other?
I see... I've knew that pos can take floats, but I've always seen it as unnecessary complication. Before, align would set the anchor if not provided otherwise, but now, it's like giving a spoon to kids to eat soup with, but forcing them to switch to knife and fork for those small chunks of potato in...
- Mon Jun 26, 2023 12:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]properties 'anchor' and 'align' conflict with each other?
- Replies: 7
- Views: 554
Re: properties 'anchor' and 'align' conflict with each other?
Align and pos conflicting makes sense, there's never any reason to use them together either, but align and anchor are bread and butter. There are many scenarios that we need to align a specific corner of a displayable to somewhere, and that's impossible without using both of them. Should we report t...
- Sun Jun 25, 2023 1:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]How to identify a renpy.timeout() event
- Replies: 9
- Views: 598
Re: [solved]How to identify a renpy.timeout() event
To be honest, I've been putting off finishing to this one and never got it to work. But it's about time to close the thread and close the browser tab.
Thank you Ocelot, you're always a big help with your insight into the depths that are completely dark to me.
Thank you Ocelot, you're always a big help with your insight into the depths that are completely dark to me.
- Sun Jun 25, 2023 1:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]properties 'anchor' and 'align' conflict with each other?
- Replies: 7
- Views: 554
[solved]properties 'anchor' and 'align' conflict with each other?
I've got properties 'anchor' and 'align' conflict with each other While trying to show image "gui/window_icon.png": align (0.5,0.5) anchor (0.0, 0.0) It really caught me off guard. Did I miss something in the changelog? Is there something new added instead of combining those two?
- Sat Jun 10, 2023 4:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Rendering a screen inside a CDD?
- Replies: 1
- Views: 183
Rendering a screen inside a CDD?
I'm wondering if it's possible to render a screen and pass it as image to the transform inside a CDD. Something like: card_render = renpy.get_screen("card_screen", number = "5", name = "slime") t = Transform(card_render, rotate = self.rotation, rotate_pad = False) child...
- Fri May 12, 2023 2:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Predicting the next speaking character using scry/"Character is typing..."
- Replies: 4
- Views: 415
Re: Predicting the next speaking character using scry/"Character is typing..."
The way I've handled it was by introducing an artificial pause, and calling a method in my phone class to mimic a typing animation $ nvl_phone.type("Ririn", [10, 20, 35]) It's tons of lines sprinkled between the dialogue, but you'll have full control over how it looks. Of course you can le...
- Tue May 09, 2023 3:53 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 556
- Views: 490165
Re: Ren'Py Gripes
A children_align for screen elements would be nice, specially for boxes and grids. I often put a handful of buttons in a box and wish for an easier way to align them than adding align to each individually or creating a new style for them. By the way, the new changes are awesome, I've read the change...
- Thu Apr 27, 2023 1:51 am
- Forum: Creative Commons
- Topic: 1080p wipes (image dissolve transitions)
- Replies: 58
- Views: 33111
Re: 1080p wipes (image dissolve transitions)
I did ask you politely to remove my images from your pack, your answer was whatever that would benefits you from other people's work. Congratulation, you have technically won, but thanks to you, I'm not creating free stuff anymore. Enjoy your life of leeching from others.
- Wed Feb 15, 2023 11:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]Easing in CDD?
- Replies: 2
- Views: 408
Re: Easing in CDD?
The easing does work, but I think we have to keep track of time using something other than st . I'm not sure but looks like the time st tracks, seems to be time since the screen is loaded, and not since the object has been created. init python: # seriously, Python, WTF, why those are not included in...
- Tue Feb 14, 2023 2:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]Easing in CDD?
- Replies: 2
- Views: 408
[solved]Easing in CDD?
I'm trying to understand easing functions, and find out how to utilize them with CDDs. Let's say I want to move the following object 500 pixels in 1 second in the x direction, but with easein instead of linear: class ease_test(renpy.Displayable): def __init__(self, image): super(renpy.Displayable,se...
- Sun Jan 29, 2023 7:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]How to identify a renpy.timeout() event
- Replies: 9
- Views: 598
Re: How to identify a renpy.timeout() event
Found the culprit, it's modal True