Search found 7 matches
- Tue Aug 26, 2014 8:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SyntaxError: invalid syntax
- Replies: 5
- Views: 2001
Re: SyntaxError: invalid syntax
It may have nothing to do with your error, but don't you lack a "=" in line 444 at the end ? 444 "Charge [M]'s attacker" if RCLocation == "stage" and RMAlive == "true" and RCProtectingM = "false": ..... ........... :oops: That fixed it. Thank you.
- Tue Aug 26, 2014 1:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: SyntaxError: invalid syntax
- Replies: 5
- Views: 2001
Re: SyntaxError: invalid syntax
Sorry for the late response - here: 444 "Charge [M]'s attacker" if RCLocation == "stage" and RMAlive == "true" and RCProtectingM = "false": 445 $ RCProtectingM = "true" 446 "You rush King [M]'s attacker and your shoulder connects solidly with hi...
- Sat Aug 23, 2014 11:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SyntaxError: invalid syntax
- Replies: 5
- Views: 2001
SyntaxError: invalid syntax
I cannot figure out what could be causing this error :evil: Whenever I get to the point where a menu should open up, I get this error instead I'm sorry, but an uncaught exception occurred. While running game code: File "game/Raymond.rpy", line 387, in script "Draw your sword" if ...
- Thu Aug 21, 2014 1:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: A Specific Question about Coding Style
- Replies: 3
- Views: 680
A Specific Question about Coding Style
I have several points in my game where the player has to make a large number of inter-related choices in a short span of time. In a situation like that, is it better to use nested menu commands or a large number of jump commands?
- Thu Aug 21, 2014 12:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Only use Side Images some of the time?
- Replies: 4
- Views: 704
Re: Only use Side Images some of the time?
Alright, another related question.... define R = Character("Raymond", image="Raymond") image side Raymond = ConditionSwitch("pov == 'Raymond'", "RaymondSide.png", "True", Null()) How would I take this and make it so that all of the text moves to the ...
- Wed Aug 20, 2014 11:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Only use Side Images some of the time?
- Replies: 4
- Views: 704
Re: Only use Side Images some of the time?
Using a condition switch is smart!
But now when pov = 'Eileen' and I try to have Lucy speak the game complains that "Switch could not choose a displayable." :/
I got it working! Thank you so much!
I got it working! Thank you so much!
- Wed Aug 20, 2014 8:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Only use Side Images some of the time?
- Replies: 4
- Views: 704
Only use Side Images some of the time?
Is there a way to have some lines of dialogue accompanied by a side image of a character but not other lines by the same character? I ask because you switch point of view during the course of my story, and I want the side image to show up while you are playing that character but not while you are not.