Search found 28 matches
- Thu Jan 22, 2015 5:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: atl How do you control flow?
- Replies: 1
- Views: 426
atl How do you control flow?
hi guys! I will ask you a question but I can't speak english very well. I'm sorry You understanding please this is my code image bg = im.Scale("classroom1.png", 1280, 720) image pini normal = "pini_normal.png" define pini = Character('Pini', color="#c8ffc8") transform a...
- Thu Jan 22, 2015 4:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.. how do dynamically subtractive mixture in run time??
- Replies: 2
- Views: 554
Re: renpy.. how do dynamically subtractive mixture in run ti
wow This is the result I want.xela wrote:Realtime or not (your code does not illustrate why that is required), you can use http://www.renpy.org/doc/html/displayab ... atrixcolor or simpler http://www.renpy.org/wiki/renpy/doc/ref ... m.Twocolor.
xela thank you very much
- Wed Jan 21, 2015 7:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.. how do dynamically subtractive mixture in run time??
- Replies: 2
- Views: 554
renpy.. how do dynamically subtractive mixture in run time??
hi guys! I will ask you a question but I can't speak english very well. I'm sorry You understanding please http://s3.postimg.org/fp39e3tsj/2015_01_21_19_37_35_537.jpg I want like this picture the original image of the left I want to subtractive mixture as rgb 200,20,2555 right. how do dynamically su...
- Tue Jan 20, 2015 1:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: atl infinite loop exception question.
- Replies: 2
- Views: 1619
Re: atl infinite loop exception question.
So, the problem here is that since we're using python 2, an integer divided by an integer is an integer, rounded down. So when sec=1 and count=3, we get: 1 / 3 / 2 = 0 If you make sec=1.0, we get: 1.0 / 3 / 2 = 0.16666... which is what you want. So write: show pini smile at at_jump(x=1000, y=430, c...
- Sun Jan 18, 2015 11:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: atl infinite loop exception question.
- Replies: 2
- Views: 1619
atl infinite loop exception question.
hi guys! I will ask you a question but I can't speak english very well. I'm sorry You understanding please 5GDZX9j-ejo I made the jump animation however generic code exception occurs How do I resolve??? i attached code and project i hope help image pini smile = "pini_smile.png" image pini ...
- Sun Jan 18, 2015 10:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Questions about atl
- Replies: 2
- Views: 514
Re: Questions about atl
I understand thank you answerPyTom wrote:ATL doesn't support python ($) statements. You have to expand it out whenever it is used.
- Sat Jan 17, 2015 7:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Questions about atl
- Replies: 2
- Views: 514
Questions about atl
hi guys! I will ask you a question but I can't speak english very well. I'm sorry You understanding please i made horiaontal shake animation # horiaontal shake transform hshake(width, count, sec): xoffset 0 block: linear sec/count/4 xoffset +(width/2) linear sec/count/4 xoffset 0 linear sec/count/4 ...
- Sat Jan 17, 2015 5:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: flicker in the upper right corner of the screen bug??
- Replies: 2
- Views: 803
Re: flicker in the upper right corner of the screen bug??
I see the bug, but Move has been obsolete for a while now. Here's the code rewritten to use ATL. image pini smile = "pini_smile.png" image pini normal = "pini_normal.png" image bg = im.Scale("classroom1.png", 1280, 720) define pini = Character('Pini', color="#c8ff...
- Wed Jan 14, 2015 12:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: my game failed the android build.... queastions
- Replies: 2
- Views: 926
Re: my game failed the android build.... queastions
it looks like you have a file named: ѺȐއ.png (but potentially something else - this may be an encoding problem.) The zip (and APK, which is really just a zip) formats only support ASCII files names - basically, filenames that only contain English characters. This is more a limitation of computers i...
- Mon Jan 12, 2015 7:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: flicker in the upper right corner of the screen bug??
- Replies: 2
- Views: 803
flicker in the upper right corner of the screen bug??
hi guys! I will ask you a question but I can't speak english very well. I'm sorry You understanding please iFRpNegtJLI upper right corner of the screen flicker bug? why do this? upper right corner of how can stop the flicker ? i'm attached my game project i hope your help image pini smile = "pi...
- Mon Jan 12, 2015 1:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: my game failed the android build.... queastions
- Replies: 2
- Views: 926
my game failed the android build.... queastions
hi guys! I will ask you a question but I can't speak english very well. I'm sorry You understanding please http://s4.postimg.org/96k2zqmwd/2015_01_12_14_26_20_132.jpg my game failed the android build. what is the problem? i do not know why it failed. what are the solutions??? I will attach My game a...
- Sun Jan 04, 2015 12:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Questions for nvl menu custom
- Replies: 2
- Views: 1597
Re: Questions for nvl menu custom
init python: style.nvl_menu_choice.xalign = 0.5 ### style.nvl_menu_choice.ypos = 10 ### screen nvl(dialogue, items=None): window: style "nvl_window" has vbox: style "nvl_vbox" # Display dialogue. for who, what, who_id, what_id, window_id in dialogue: window: id window_id has hbo...
- Fri Jan 02, 2015 7:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Questions for nvl menu custom
- Replies: 2
- Views: 1597
Questions for nvl menu custom
hi guys! I will ask you a question but I can't speak english very well. I'm sorry You understanding please http://i58.tinypic.com/2i8x4cw.jpg This is nvl menu that I made. http://i59.tinypic.com/rlkk7s.jpg but I want to make something like this. must be modified which part of my nvl code? i attached...
- Tue Dec 23, 2014 12:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you change the size of the image?
- Replies: 3
- Views: 533
Re: How do you change the size of the image?
Like xela said im.Scale should do the job. As Example: init: image myBGBig l = im.Scale("bg.png", 1280, 720) As its the aspect ratio of your image and the gamescreen are not the same there can be slight distortions though. There are 3 solutions for that: a.) enlarge the image as near as y...
- Mon Dec 22, 2014 3:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you change the size of the image?
- Replies: 3
- Views: 533
How do you change the size of the image?
I can't speak english very well. I'm sorry
My gmae screen size is 1280 x 720.
My background image size is (699 x 347)
my Background is visible small !!!
background image is I want to look like a size of 1280 x 720
how i do?
i attached my test project
My gmae screen size is 1280 x 720.
My background image size is (699 x 347)
my Background is visible small !!!
background image is I want to look like a size of 1280 x 720
how i do?
i attached my test project