Search found 91 matches

by AXYPB
Sun Jan 28, 2018 3:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.99.14.1 Prereleased
Replies: 20
Views: 3623

Re: Ren'Py 6.99.14.1 Prereleased

I've also found that in my CG gallery screen, where up to nine CG imagebuttons added with Gallery.make_button are displayed at once, prediction is failing for the imagemap for the menu on this screen. Changing pages is sometimes noticeably slow, and the images defined in the imagemap are shown as fa...
by AXYPB
Sun Jan 28, 2018 2:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.99.14.1 Prereleased
Replies: 20
Views: 3623

Re: Ren'Py 6.99.14.1 Prereleased

I am having the same issue with a character defined as ConditionSwitch displayables. Due to the large resolution of my project, I use a large amount of im.Composite manipulators, which reduces image file size significantly. The ConditionSwitch selects between two im.Composite s, one with a base body...
by AXYPB
Sat Jan 27, 2018 8:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.99.14.1 Prereleased
Replies: 20
Views: 3623

Re: Ren'Py 6.99.14.1 Prereleased

On a desktop system with an Nvidia GTX 960 video card running Windows 10, I observed no changes in fan speed between each powersave setting.
by AXYPB
Fri Jan 26, 2018 12:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.99.14.1 Prereleased
Replies: 20
Views: 3623

Re: Ren'Py 6.99.1.4.1 Prereleased

The bug I reported regarding VP8 and VP9 video appears to be resolved in the current prerelease. Thank you for your attention on this matter.
by AXYPB
Tue Dec 26, 2017 3:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.99.14 Prereleased
Replies: 25
Views: 4442

Re: Ren'Py 6.99.14 Prereleased

Version 6.99.14.3081 seems to have altered the behavior of the quick menu in regard to priority and the window show and window hide statements. I use a custom quick menu with an imagemap, and in the previous version, when the text window is shown or hidden, the quick menu inherits the show and hide ...
by AXYPB
Mon Oct 30, 2017 12:20 am
Forum: Ren'Py Questions and Announcements
Topic: im.Scale (and FactorScale) leave slightly translucent images
Replies: 5
Views: 2760

Re: im.Scale (and FactorScale) leave slightly translucent images

The checkered grid beneath partially transparent images appears only when the developer mode is enabled, as when you are running the project from the launcher rather than standalone. When it is run as a built distribution or when the developer mode is disabled, it will be drawn over a black backgrou...
by AXYPB
Mon Oct 30, 2017 12:12 am
Forum: Ren'Py Questions and Announcements
Topic: How to organize 10.000 images in the script.rpy?
Replies: 7
Views: 2267

Re: How to organize 10.000 images in the script.rpy?

I use a battery of im.Composite() manipulators to produce variations in facial expressions as a means to reduce image file size. Character images are created in two parts: one of the character's body without any facial features, and many more containing only eyes, mouth, nose, and other such feature...
by AXYPB
Wed Oct 11, 2017 6:55 pm
Forum: Ren'Py Questions and Announcements
Topic: RenPy 6.99.13 Prereleased
Replies: 16
Views: 5605

Re: RenPy 6.99.13 Prereleased

I received an error related to missing files for an imagemap defined with auto file names, but it appears to be improperly formatted in Ren'Py itself. A TypeError is returned rather than a proper error message. I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/...
by AXYPB
Tue Aug 08, 2017 9:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Override font colors of menu screen
Replies: 1
Views: 344

Re: Override font colors of menu screen

You can add the color property to individual text elements to override those defined in the parent style.
by AXYPB
Sun Aug 06, 2017 8:05 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Reading Variables in Save Files from Save Screen
Replies: 3
Views: 749

Re: Reading Variables in Save Files from Save Screen

Thank you. This was the solution I was seeking.
by AXYPB
Wed Aug 02, 2017 12:29 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Reading Variables in Save Files from Save Screen
Replies: 3
Views: 749

[Solved] Reading Variables in Save Files from Save Screen

I am creating a game that will have an explicit content patch that adds additional scenes. With this patch present, a variable would be written to indicate that the adult version is being used. Would it be possible to store such a value in a save file such that a save screen could read it and create...
by AXYPB
Thu Jun 29, 2017 7:40 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Formatting File Dates in Translations
Replies: 5
Views: 1460

Re: Formatting File Dates in Translations

I've discovered a solution that involves dividing each component of the timestamp into individual strings, translating them, and using string interpolation to create timestamps appropriate for each locale. lstrip("0") is used on the month and day elements. This code is used in screens.rpy ...
by AXYPB
Tue Jun 27, 2017 11:49 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Formatting File Dates in Translations
Replies: 5
Views: 1460

Re: Formatting File Dates in Translations

I examined the format codes first, but no codes are provided that return non-zero-padded numbers. I must strip each component number of leading zeroes individually, but in a way that does not complicate the translation process. I've considered doing so in the file screen itself, using a series of co...
by AXYPB
Tue Jun 27, 2017 1:40 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Formatting File Dates in Translations
Replies: 5
Views: 1460

[Solved] Formatting File Dates in Translations

I am currently preparing Japanese and Chinese translations for a Ren'Py game that did not originally contain translations. One of the components is the formatting of the time and date for save files in the FileTime() function, which currently uses "%b %d %Y, %H:%M". For Japanese, Simplifie...
by AXYPB
Sat Jan 14, 2017 3:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Interactive Director 1.0 Released
Replies: 18
Views: 10929

Re: Ren'Py Interactive Director 1.0 Released

I am very interested in this project to aid in porting from other engines, but all of my uses would be for commercial products.