Search found 60 matches
- Sat Mar 19, 2022 1:35 am
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Free and Open Source Software for assets
- Replies: 2
- Views: 2681
Re: Free and Open Source Software for assets
For free art software but not open source, you can also use: - Medibang Paint : free on windows, Android and iOS but might have some ads on mobile -Fire Aplaca: free on windows, art file compatible with Medibang ( Medibang was created from Fire Aplaca) but seem to perform better than Medibang on Win...
- Thu Mar 17, 2022 5:16 am
- Forum: Creator Discussion
- Topic: How can you judge what is a "reasonable amount of time" to be working on a game?
- Replies: 17
- Views: 9033
Re: How can you judge what is a "reasonable amount of time" to be working on a game?
Many people here already mentioned the main point : plot outline is very very important in team work. The first thing I consider after creating a nice premise is "How will it end?". If there's multiple endings then " What is the best and worst way it can end?". Then I would go up...
- Sun Feb 20, 2022 5:41 am
- Forum: Creator Discussion
- Topic: Music and SFX for adult VN ?
- Replies: 4
- Views: 2699
Re: Music and SFX for adult VN ?
DLsite is a great place to look. Most of the stock music sold on DLsite doesn't have restrictions, some didn't even require you to give credit (but of course that is you choice to link credit or not). Probably because adult game in Japan is big? If you buy during sale, you can buy a lot of stock mus...
- Sun May 28, 2017 1:24 pm
- Forum: Creator Discussion
- Topic: What got you into making visual novels?
- Replies: 36
- Views: 5441
Re: What got you into making visual novels?
If its what made me pay attention to VN as a medium, that would be a BL game I came across in 2014 (I never play any real VN before). But the main reason: it's a story telling medium that work well with an artist, it's aesthetically pleasing but not as resource demanding as comic, and it require wri...
- Thu Mar 10, 2016 11:03 am
- Forum: Creator Discussion
- Topic: Is it worth having a Mobile version for your game?
- Replies: 15
- Views: 3273
Re: Is it worth having a Mobile version for your game?
It depends on whether your game is free or paid. For paid it's not going to be worth it unless your game is already well-known. As for the latter, definitely go for it as you'll reach a wide audience. Agree with this. I have seen some Winterwolves games on android, so it would be nice to have their...
- Tue Mar 08, 2016 1:18 am
- Forum: Creator Discussion
- Topic: Would making an anime fan-game be illegal?
- Replies: 16
- Views: 7296
Re: Would making an anime fan-game be illegal?
Yes technically it's illegal, just like the million of fanart, fanfiction, doujinshi and doujinsoft based on anime out there on the internet. Every fanwork creator out there take a risk to create things for fellow fan and their own enjoyment. It's a risk but it's a small risk, as japanese company ge...
- Sun Feb 07, 2016 4:32 pm
- Forum: I am an Artist
- Topic: [Closed]Saitoki's commission thread (Sprites, CG, BG)
- Replies: 5
- Views: 2934
Re: Saitoki's commission thread (Sprites, CG, BG)
I'm gonna keep you on my short list of potential artists, I like your stuff. How do you feel about a big project, ten characters with descriptions, reference photos and the like? Also, I love the image of the girl staring down the cupcake. Made me cackle pretty hard. Hey, sorry for the late reply. ...
- Tue Dec 08, 2015 6:04 am
- Forum: Creator Discussion
- Topic: missing writer , what should I do ?
- Replies: 11
- Views: 1555
Re: missing writer , what should I do ?
One last thing , How about Making a topic , and naming the people which suddenly disappear in middle of projects ? so that every one can check and see who they are recruiting . I think as long as they say that they are leaving the project, it is okay because life wont always go as planned , but lea...
- Thu Nov 05, 2015 1:00 am
- Forum: Creator Discussion
- Topic: Really Small Pond: How Do I Market Myself in this Niche?
- Replies: 6
- Views: 1623
Re: Really Small Pond: How Do I Market Myself in this Niche?
Developing your own style is great and all, but if you have the ability to mimic style, that would open you to a lot more possibility. There are many artists who do sprite but don't have time to do CG, and I have gotten some offers to mimic art style of sprite artist in CG.
- Wed Oct 14, 2015 3:16 pm
- Forum: I am an Artist
- Topic: [Closed]Saitoki's commission thread (Sprites, CG, BG)
- Replies: 5
- Views: 2934
[Closed]Saitoki's commission thread (Sprites, CG, BG)
Hello! I'm a freelance artist under alias Saitoki or Pika92. I had made a few small VN and is familiar with VN artwork. I can draw many styles and can imitate style if needed. If you are interested, you can contact me via: -Forum PM -Post in this thread -Email: saitoki92@gmail.com Status: Closed [/b...
- Tue Jul 28, 2015 12:25 pm
- Forum: Works in Progress
- Topic: MechaNoid [Sci-fi][Mystery][BxB?]
- Replies: 22
- Views: 5231
Re: MechaNoid [Sci-fi][Mystery][BxB?]
@Azure_Flute Thank you! For this project, I tried my best to get it as visual appealing as I could. As for Calvin being a bachelor, actually there is no bachelor to go after in this game. It doesn't follow the BL game formula with the main character going after character route, but a scifi/mystery w...
- Tue Jul 21, 2015 11:46 am
- Forum: Works in Progress
- Topic: MechaNoid [Sci-fi][Mystery][BxB?]
- Replies: 22
- Views: 5231
Re: MechaNoid [Sci-fi][Mystery][BxB?]
Finished Ethan and Ava: https://40.media.tumblr.com/40196dcb4b4135ec05886df0fd76bc74/tumblr_nrugsua3GU1uv1z3fo1_1280.png https://40.media.tumblr.com/1356e86560c7827fe601aee1f1437993/tumblr_nrugsua3GU1uv1z3fo2_1280.png There are still some more minor characters, but I will focus on BG and cg for now.
- Sat Jul 18, 2015 11:31 pm
- Forum: Creator Discussion
- Topic: Of character name and nationality
- Replies: 10
- Views: 2120
Re: Of character name and nationality
Ofcourse when making a story, I always take setting into consideration. It's only when the setting is more generic that name and culture are hard to choose. For example, in futuristic setting, both western and eastern setting will still have skyscraper everywhere, so I think I can pick whatever kind...
- Sat Jul 18, 2015 10:49 pm
- Forum: Works in Progress
- Topic: MechaNoid [Sci-fi][Mystery][BxB?]
- Replies: 22
- Views: 5231
Re: MechaNoid [Sci-fi][Mystery][BxB?]
WOW!! You've made a lot of progress on your sprites in such a short amount of time!!! I love your line art and DAMN DAT COLORING (GREEN HAIR FTW). Cody's sprite looks so good!! You should be proud of your work so far! This game is going to look AWESOME!! :D Thanks! I actually find my progress quite...
- Fri Jul 17, 2015 2:07 pm
- Forum: Creator Discussion
- Topic: Of character name and nationality
- Replies: 10
- Views: 2120
Of character name and nationality
Do you have a hard time coming up with character name and nationality? What do you usually do to get inspiration to name a character? I believe many people would come up with personality and outer appearance of the character first before naming them. But then, sometimes I find it hard to come up wit...