How would I use ATL?
Zen
Search found 46 matches
- Wed May 27, 2015 2:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
- Wed May 27, 2015 1:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
The code I give works for me. Make a brand new fresh project with this code in your script.rpy define e = Character('Eileen', color="#c8ffc8") screen my_keys(): #Dismiss keys key "mouseup_1" action NullAction() key "K_RETURN" action NullAction() key "K_SPACE"...
- Wed May 27, 2015 1:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
init python: import pygame label start: $ pygame.event.set_allowed(None) $ pygame.event.set_allowed(pygame.USEREVENT) stop sound #Stops Main Menu music scene Black space # SCENE 01 - Black Space Introduction with Pause(1) play music "BG_01_Berkley_Heights_B.mp3" with Pause(4) scene BG01_B...
- Wed May 27, 2015 1:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
Got it working! I love you! Thank you so much!
Xela's method worked. I'm going to try Trooper's right now.
Xela's method worked. I'm going to try Trooper's right now.
- Wed May 27, 2015 1:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
LoL I think I figured it out!!!!! Hold on :D Troopers way is the screen way I mentioned earlier, this is another option: init python: import pygame label start: $ pygame.event.set_allowed(None) $ pygame.event.set_allowed(pygame.USEREVENT) pause 5 $ pygame.event.set_blocked(None) "LoL" You...
- Wed May 27, 2015 1:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
How do I block the skipping key?xela wrote:You need to block skipping key as well in that screen if you use that (screen) way. I've added another option while you were posting*zendavis wrote:I'm still able to skip through to the end.
- Wed May 27, 2015 1:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
## IT FOLLOWED US HOME DEMO Visual Novel Game Script ## Code by: Zen Davis ## 05.21.15 screen my_keys(): #Dismiss keys key "mouseup_1" action NullAction() key "K_RETURN" action NullAction() key "K_SPACE" action NullAction() key "K_KP_ENTER" action NullAction(...
- Wed May 27, 2015 12:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
? But he was told how to solve it, block all user input by showing a screen or suppress the overlays. I never did either but there shouldn't be a reason for it not to work. You can use multiple hard pauses instead of one long one. Hard pauses mess up transitions. For example: label start: stop soun...
- Wed May 27, 2015 12:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
But according to that post the person in question never actually got it working. Is there actually a way to turn off player inputs and bring it back? This code does nothing but freeze the UI when I use it. $ narrator("You can't get rid of this message!", interact=False) $ ui.pausebehavior(...
- Wed May 27, 2015 12:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
Re: How to turn on and off player input.
How do I overwrite keybinds?
- Wed May 27, 2015 11:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn on and off player input.
- Replies: 29
- Views: 7007
How to turn on and off player input.
Basically for my transition sequences. For example when the game fades to black in order to control pacing I want to turn off player input so that when the player clicks on the screen their input does nothing and the game continues through its fade to black transition without being skipped through. ...
- Wed May 27, 2015 10:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn off player input.
- Replies: 4
- Views: 1477
Re: How to turn off player input.
I attempted to use the code from here: http://lemmasoft.renai.us/forums/viewto ... =8&t=22458 - but it only seems to stop player input when a textbox is on the screen.
- Wed May 27, 2015 10:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to turn off player input.
- Replies: 4
- Views: 1477
How to turn off player input.
Basically for my transition sequences. For example when the game fades to black in order to control pacing I want to turn off player input so that when the player clicks on the screen their input does nothing and the game continues through its fade to black transition without being skipped through. ...
- Sun Feb 15, 2015 8:42 pm
- Forum: Works in Progress
- Topic: It Followed Us Home [Horror][Drama][Survival][Cool][Romance]
- Replies: 38
- Views: 6967
Re: It Followed Us Home [Horror][Drama][Survival][Cool][Roma
Horror expression sketch test!
- Tue Feb 10, 2015 1:32 pm
- Forum: Works in Progress
- Topic: It Followed Us Home [Horror][Drama][Survival][Cool][Romance]
- Replies: 38
- Views: 6967
Re: It Followed Us Home [Horror][Drama][Survival][Cool][Roma
Updated the opening post with a ton of information!