Search found 53 matches
- Sat Sep 26, 2015 3:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: if side_image with styles
- Replies: 4
- Views: 583
Re: if side_image with styles
Thank you to answer me ^^ 2) Character (without side_image) define e = Character("Eileen", window_background="box2.png") 3) Character (with side_image) define e = Character("Eileen", image="eileen", window_background="box3.png", window_left_padding=2...
- Sat Sep 26, 2015 2:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: if side_image with styles
- Replies: 4
- Views: 583
if side_image with styles
Hi ! I'm trying to change the style if there's a side_image or not. We have 3 text-boxes. 1) Narrator 2) Character (without side_image) 3) Character (with side_image) I wanted to do something like : in options.rpy : style.window.background = "image/box/box1.png" in screens.rpy (screen say)...
- Sat Sep 19, 2015 6:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Unskippable and Skippable video
- Replies: 6
- Views: 2009
Re: Unskippable and Skippable video
SOLVED ! by using Jump(<label>) instead of Start(<label>) screen medias: tag menu imagebutton auto "image/ui/media/sound_025_%s.png" xpos 380 ypos 376 focus_mask None action [Stop("music"), Jump("play_demo")] imagebutton auto "image/ui/media/sound_026_%s.png"...
- Sat Sep 19, 2015 5:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Unskippable and Skippable video
- Replies: 6
- Views: 2009
Re: Unskippable and Skippable video
We already use the Replay for some scenes. The problem that if Renpy find $ renpy.end_replay() it will stop the replay just after the movie and not for the end of the scene ;) We tried to do this : screen medias: tag menu imagebutton auto "image/ui/media/sound_025_%s.png" xpos 380 ypos 376...
- Sat Sep 19, 2015 1:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Unskippable and Skippable video
- Replies: 6
- Views: 2009
Re: Unskippable and Skippable video
Thank you for this answer !
But the problem is that we're not in game. It's in the menu "extras". So i don't understand how to use this code with this screen.
But the problem is that we're not in game. It's in the menu "extras". So i don't understand how to use this code with this screen.
- Wed Sep 09, 2015 1:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Unskippable and Skippable video
- Replies: 6
- Views: 2009
Re: Unskippable and Skippable video
Any help ? :'(
- Mon Sep 07, 2015 7:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Unskippable and Skippable video
- Replies: 6
- Views: 2009
[SOLVED] Unskippable and Skippable video
Hello :) I have some trouble with unskippable and skippable video. I don't know what i can do :s I wanted to read a movie, but if the movie has never been played it will be unskippable, else it will be skippable. I tried so many thing but nothing works :s I tried to add $ renpy.pause(30, hard=True) ...
- Thu Jan 29, 2015 2:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Keymap (CTRL+N) for Toggle_Skip doesn't work :/
- Replies: 6
- Views: 1486
Re: Keymap (CTRL+N) for Toggle_Skip doesn't work :/
It works fine Thank you for your help !philat wrote:Alternatively, you could add this to the keymap screen.
Code: Select all
key "ctrl_K_n" action toggle_skipping
- Wed Jan 28, 2015 9:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Keymap (CTRL+N) for Toggle_Skip doesn't work :/
- Replies: 6
- Views: 1486
Re: Keymap (CTRL+N) for Toggle_Skip doesn't work :/
I think the problem is that since ctrl is already skip, once you type ctrl-n, releasing ctrl turns skip off. Oh sorry :oops: i forgot to say i disabled many keymap :oops: Now "skip" os on "shift" key init: #créé de nouveaux raccourcis pour des fonctions existantes $ config.keyma...
- Wed Jan 28, 2015 8:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Keymap (CTRL+N) for Toggle_Skip doesn't work :/
- Replies: 6
- Views: 1486
Re: Keymap (CTRL+N) for Toggle_Skip doesn't work :/
Auto-forward mode and skip are not the same. toggle_skip literally toggles skip on and off -- for practical purposes, unless you're skipping boatloads of text, there wouldn't be much difference between holding down ctrl 3 seconds or pressing it twice to turn it on and off. Anyway, assuming you're u...
- Tue Jan 27, 2015 6:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Keymap (CTRL+N) for Toggle_Skip doesn't work :/
- Replies: 6
- Views: 1486
[SOLVED] Keymap (CTRL+N) for Toggle_Skip doesn't work :/
Hi :P (sorry again for my bad english :( ) I'm trying to add a new keymap for the toggle_skip but it doesn't work. I need to put "CTRL + N". I added in renpy/display/behavior.py : if part[0] == "ctrl": part.pop(0) rv += " and (ev.mod & %d)" % pygame.KMOD_CTRL else: ...
- Sun Jan 25, 2015 12:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED- Beard or not ? LiveComposite character and variables
- Replies: 13
- Views: 3792
- Sun Jan 25, 2015 1:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] input field to save game (works but 2 problems)
- Replies: 12
- Views: 2063
Re: input field to save game (works but 2 problems)
EDIT : It works fine ! I work with another person and DropBox didn't upload the file :p
Thank you so much for your help !
Thank you so much for your help !
- Sat Jan 24, 2015 2:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] input field to save game (works but 2 problems)
- Replies: 12
- Views: 2063
Re: input field to save game (works but 2 problems)
Yeah ! It works ! Tanks a lot
Is it possible to delete those {w} in the name ? ^^
Is it possible to delete those {w} in the name ? ^^
- Sat Jan 24, 2015 12:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] input field to save game (works but 2 problems)
- Replies: 12
- Views: 2063
Re: input field to save game (works but 2 problems)
Thank you so much :D It works fine :) For my second problem (i'm sorry if my english is bad, but i'm french :s) i would like to fill the input field by the save_name. label get_save_name: show screen save $ save_nameinput = renpy.call_screen("modal_input", prompt="Enter save name"...