Search found 5 matches
- Wed Feb 11, 2015 6:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Expected menuitem" fix?
- Replies: 2
- Views: 1898
Re: "Expected menuitem" fix?
I found a way to fix it myself, but thanks!
- Wed Feb 11, 2015 10:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Expected menuitem" fix?
- Replies: 2
- Views: 1898
"Expected menuitem" fix?
Okay, I keep getting an "expected menuitem" error when i try to do this, but I don't know how to fix this. Basically I have two different CG's. One will show if you're gender chosen is female, and the other is chosen gender is male. But when I add on the male cg, I get the error! How can I...
- Wed Dec 24, 2014 9:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Converting Message System Into A Button (SOLVED)
- Replies: 4
- Views: 883
Re: Converting Message System Into A Button (SOLVED)
You're welcome! I'm actually surprised I even did it in the first place.
- Wed Dec 24, 2014 6:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Converting Message System Into A Button (SOLVED)
- Replies: 4
- Views: 883
Re: Converting Message System Into A Button (SOLVED)
First, I created a label and stuff. I put it at the end of the script.rpy after the return action so you would be returned to the menu screen without the label interfering. My label looked like this, though it can be named to whatever you want. label show_all_messages: $ show_messages() Then in the ...
- Fri Dec 19, 2014 8:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Converting Message System Into A Button (SOLVED)
- Replies: 4
- Views: 883
Converting Message System Into A Button (SOLVED)
I wanted to ask if there's anyway to kind of convert this Message System (http://www.renpy.org/wiki/renpy/doc/cookbook/In-game_Messages) into a little QuickMenu button. So I could click it and the whole inbox/message thing would pop up, like it triggered the " $ show_messages() " label/var...