Search found 316 matches

by mitoky
Sun Jun 09, 2019 11:35 am
Forum: Ren'Py Cookbook
Topic: Per-Character Gallery (+ Multiple Pages)
Replies: 0
Views: 877

Per-Character Gallery (+ Multiple Pages)

As the title says, this is a tutorial for a gallery which is split into sections (Per-Characters) with each having a second page. This tutorial is made for: Gallery with 3 characters and each 2 pages. I will explain everything one-by-one for this. The full code intended to be copy/pasted + filled ou...
by mitoky
Sat May 18, 2019 11:20 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Extras gallery button not defined
Replies: 7
Views: 150

Re: Extras gallery button not defined

I FOUND THE PROBLEM. I did many try with gallery earlier, and there is one other files I didn't delete on the game folder with gallery statement. I tried to remove it, and suddenly, it worked perfectly ! (Sometimes there is really stupid thing that bother us) Thank you, your last saying enlighted m...
by mitoky
Fri May 17, 2019 5:50 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Extras gallery button not defined
Replies: 7
Views: 150

Re: Extras gallery button not defined

Thank you again for your help ! I try to remove all persistent data from my game (script + extras) it didn't change anything. BUT, I noticed, when I try to reload the game, I have this error, maybe it's linked ? I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/com...
by mitoky
Fri May 17, 2019 4:36 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Extras gallery button not defined
Replies: 7
Views: 150

Re: Extras gallery button not defined

Hmm thats weird, it should recognize it. Can you try deleting your persistent data maybe?

EDIT: Also, did you copy/paste it into your screen.rpy at the end or where in your files is that part? Nvm, i just cant read xD
by mitoky
Fri May 17, 2019 4:24 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Extras gallery button not defined
Replies: 7
Views: 150

Re: Extras gallery button not defined

Could you please paste your code here onto the site? You said its from the tutorial, but specifically to find the issue in your code, we need to see your whole code to find out what the problem exactly is. But i think the issue is the part you posted, it should be like this: init python: g = Gallery...
by mitoky
Sun May 12, 2019 3:15 am
Forum: Ren'Py Questions and Announcements
Topic: Default character placeholder label doesn't seem to update correctly
Replies: 5
Views: 171

Re: Default character placeholder label doesn't seem to update correctly

Ahh sorry, i didnt get notified that you replied and didnt check the thread;; I checked again, yeah, usually it should show the imge since its the first one too. Thats weird;; The reason i said normal you probably already figured out but basically its more even and that way you canm easier swap imag...
by mitoky
Fri May 10, 2019 5:04 am
Forum: Ren'Py Questions and Announcements
Topic: Default character placeholder label doesn't seem to update correctly
Replies: 5
Views: 171

Re: Default character placeholder label doesn't seem to update correctly

You are one attribute short for "ang reading desk". Instead, make it "ang reading desk normal" and name the image accordingly.
Then it should work. (:
by mitoky
Fri Apr 05, 2019 8:32 am
Forum: Asset Creation: Art
Topic: Is it hard to distinguish if a character is a male or female in my art style? + Tips
Replies: 6
Views: 760

Re: Is it hard to distinguish if a character is a male or female in my art style? + Tips

I personally think its very easy to diffrent. Your chin, eyes and eyelashes etc easily make it able to figure out that the bottom one is a male. So when i look at it, i think immediately "thats a girl" at the top one and "thats a guy" at the bottom one. Even without a comparance to the female charac...
by mitoky
Fri Mar 08, 2019 1:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Main Menu Help!
Replies: 3
Views: 130

Re: Main Menu Help!

Hello! You would need a splashscreen for this. I did a tutorial on this before, so i am copy pasting the template here for you (each step is explained, feel free to ask if you have questions!) ##################################################################################### ## Transforms #######...
by mitoky
Wed Mar 06, 2019 5:23 pm
Forum: Ren'Py Questions and Announcements
Topic: LayeredImage Won't Show a Layer
Replies: 1
Views: 82

Re: LayeredImage Won't Show a Layer

I am guessing the issue is caused by naming two attributes the same way : group eyes auto: attribute normal default: "dollmaker blink" group eyebrows auto: attribute normal default So when "normal" changes into something else, the eyebrows which too are named "normal" dissapear as well. So rename th...
by mitoky
Wed Feb 27, 2019 2:36 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Trouble about if and images
Replies: 3
Views: 141

Re: Trouble about if and images

Did you set defaults?

Code: Select all

default english = True
default jap = False
default spain = False
by mitoky
Fri Feb 08, 2019 6:54 pm
Forum: Works in Progress
Topic: Café Rouge 2020 [Kickstarter coming Halloween 2019] [Otome, GxB]
Replies: 42
Views: 4376

Re: Café Rouge 2019: Second Reproduction [Otome, GxB][Free w/In-Game Purchases]

Cafe Rouge was one of the first visual novels i ever played and i loved it, so seeing this makes me super excited!
Definitely going to support! <3 owo)b
by mitoky
Fri Feb 08, 2019 6:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there a way to open your email program and prepare the text of the message using Renpy?
Replies: 4
Views: 196

Re: Is there a way to open your email program and prepare the text of the message using Renpy?

Obscura wrote:
Fri Feb 08, 2019 6:36 pm
Thanks much for the info!
Just a side note, i am sure you will inform your player but just as reminder please make sure that they know about it!
I personally feel very uncomfotable with the thought of a game doing something on my computer, email etc.
by mitoky
Fri Feb 08, 2019 10:46 am
Forum: Ren'Py Questions and Announcements
Topic: Persistent Data in an Extra Story? [SOLVED]
Replies: 4
Views: 149

Re: Persistent Data in an Extra Story?

Also, if you haven't already done so, try putting this at the beginning of the Bonus chapter after making the adjustment mitoky suggested: $ name = persistent.name I think the way this works is that the game remembers the persistent flag for the original playthrough's name, and this tells it to cop...
by mitoky
Thu Feb 07, 2019 7:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Persistent Data in an Extra Story? [SOLVED]
Replies: 4
Views: 149

Re: Persistent Data in an Extra Story?

Can you try this out?

Code: Select all

    $ name = renpy.input("What's your name?", default="Ayumu", length=10)
    $ name = name.strip()
    $ persistent.name = name