Search found 29 matches
- Mon Mar 29, 2021 4:29 am
- Forum: I am an Artist
- Topic: Background artist (CLOSED)
- Replies: 14
- Views: 5828
Re: Background artist (CLOSED)
After working with Shinasty for a few months, I can't recommend working with her enough. All of her backgrounds were fantastic and exactly as described, and she was consistently flexible and communicative. I wouldn't think it twice to reach out to her again in the future.
- Fri Sep 25, 2020 1:39 pm
- Forum: I am a Musician, Sound Editor, or Video Editor
- Topic: Music Producer/Composer with 10 years & several OSTs of experience. [LIMITED AVAILABILITY]
- Replies: 18
- Views: 6213
Re: Music Producer/Composer with 9 years of experience. [AVAILABLE]
Commissioned a dark atmospheric song. Fabled Ways clearly cared about his work and delivered it faster than expected. He was open to feedback and worked with me until the song was exactly what we needed.
- Wed Sep 09, 2020 12:59 pm
- Forum: Works in Progress
- Topic: The Sekimeiya: Spun Glass | Mystery VN [Kickstarter]
- Replies: 4
- Views: 517
The Sekimeiya: Spun Glass | Mystery VN [Kickstarter]
Please check out our mystery visual novel made with Ren'Py, which has been in development for over 4 years!
https://www.kickstarter.com/projects/tr ... sual-novel
https://www.kickstarter.com/projects/tr ... sual-novel
- Tue Sep 01, 2020 6:42 pm
- Forum: I am a Musician, Sound Editor, or Video Editor
- Topic: (OPEN)Video Editor/Animator (Over 150+ video made !)
- Replies: 84
- Views: 38184
Re: [Video]VETERAN Video Editor/Animator(Trailer,Opening,ending)
It was a pleasure working with WhiteCharisma. He was professional, quick to respond, and gracefully accepted corrections during revision. I'm happy with the trailer he made and would likely contact him again in the future.
- Sun Dec 22, 2019 4:20 pm
- Forum: I am an Artist
- Topic: [OPEN]Anime style Artist [Sprites, CG, Illustrations]
- Replies: 17
- Views: 8667
Re: [Open] Anime style Artist [Sprites, CG, Illustrations]
Wait a second. I'm sorry. I took Russian classes a decade ago and I misremembered. That doesn't seem to mean "good art, I'll message you." That's all I wanted to say)
- Sun Dec 22, 2019 2:31 pm
- Forum: I am an Artist
- Topic: [OPEN]Anime style Artist [Sprites, CG, Illustrations]
- Replies: 17
- Views: 8667
Re: [Open] Anime style Artist [Sprites, CG, Illustrations]
As Kokoro would say, "Я чайка."
- Thu Feb 07, 2019 2:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing background image in nvl mode without fading the text out and in
- Replies: 3
- Views: 561
Re: Changing background image in nvl mode without fading the text out and in
If you want to change scenes without the NVL window disappearing, try following the Dict Transitions instructions here: https://www.renpy.org/doc/html/transitions.html#dict-transitions Do the whole thing, including the bottom part where it mentions editing options.rpy I don't know if this change wi...
- Thu Feb 07, 2019 1:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing background image in nvl mode without fading the text out and in
- Replies: 3
- Views: 561
Changing background image in nvl mode without fading the text out and in
If I simple have this:
When the scene background changes, the text "Hello." fades out and back in. Is there a way to do it without that occurring?
Code: Select all
nvlcharacter "Hello."
scene bg sky
with dissolve
nvlcharacter "Goodbye."
- Thu Feb 07, 2019 12:57 pm
- Forum: Creator Discussion
- Topic: Safely send out demos
- Replies: 6
- Views: 1271
Safely send out demos
The concept of giving away a demo of my game sounds rather scary and unsafe, as that person could put it up or straight up copy the script. While I'm aware of how unlikely such a thing is, and to trust trustworthy people, is there a method to guarantee safety and give away demos of an unfinished game?
- Sun Oct 07, 2018 11:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Maintain aspect ratio while manually resizing the window
- Replies: 0
- Views: 278
Maintain aspect ratio while manually resizing the window
Like the title says, I'd like to know if I can force to keep the aspect ratio while resizing the game window manually.
- Sun Oct 07, 2018 11:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Looping music is not working
- Replies: 0
- Views: 297
Looping music is not working
I'm trying to loop a song using this:
When the song ends, it should go to the 226 second mark, right? but for some reason, it goes very slightly before the point. am I doing something wrong?
Using version 6.99.13
Code: Select all
play music "<loop 226.240>music/song.mp3"
Using version 6.99.13
- Tue Aug 28, 2018 11:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to reduce the space between blocks of text in nvl mode
- Replies: 6
- Views: 1371
Re: How to reduce the space between blocks of text in nvl mode
I'm not sure what you mean, "under a vbox." What would I have to put, and where, exactly? Every change I've made has been on gui.rpy
- Tue Aug 28, 2018 9:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to reduce the space between blocks of text in nvl mode
- Replies: 6
- Views: 1371
Re: How to reduce the space between blocks of text in nvl mode
It has no effect. If I create a new project, and simply add define "define gui.nvl_height = None," my problem gets fixed. However, I also need to alter other parameters to properly align my text, so I need to also have this: define gui.nvl_text_xpos = 0.1 define gui.nvl_text_ypos = 0.1 def...
- Mon Aug 27, 2018 4:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to reduce the space between blocks of text in nvl mode
- Replies: 6
- Views: 1371
How to reduce the space between blocks of text in nvl mode
I've been searching all over the renpy website trying to sort this out, but nothing that's listed there has any impact on what I'm trying to solve. Right now, there's a big space between every two blocks of text when I use nvl mode, and I'd like to shorten it. I've tried altering "gui.nvl_heigh...
- Mon Jul 09, 2018 12:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Highlighted text disappears when I click on it
- Replies: 2
- Views: 579
Highlighted text disappears when I click on it
I know this isn't exactly a renpy question, but in editra, when I highlight and then click on the highlighted text, it deletes it. Why is that happening? It doesn't happen in other word editors, and it's very annoying and dangerous.