Search found 8 matches

by Uchiha Echinox
Fri Aug 03, 2018 4:38 am
Forum: Development of Ren'Py
Topic: Tuple index out of range Error
Replies: 1
Views: 353

Tuple index out of range Error

default Champion_List_Holder_All_Champions = [] label Call_Hero_Champions_Initial_Settings: # Caracter: Name Here $ Champion_List_Holder_All_Champions.append({"icon": "Characters/Champions/Serafim/Icon.png","name": "Serafim","damage_min":7,"damage_max":12,"defence":8,"current_hp": 140}) "[Champion_...
by Uchiha Echinox
Thu Jun 08, 2017 4:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Save list problem
Replies: 2
Views: 421

Re: Save list problem

Thx
by Uchiha Echinox
Sun Jun 04, 2017 5:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Save list problem
Replies: 2
Views: 421

Save list problem

how to make renpy save data from list?
Ex:
list = [0,1,2,3]
Now if a change list [0] = 3 and save. After i exit the game and load the save file, list [0] will be equal with 0 not 3, way?
And how to save a list after i change the value?
by Uchiha Echinox
Tue Jan 19, 2016 1:28 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] NVL mode question
Replies: 9
Views: 1105

Re: NVL mode question

It's a hack?
by Uchiha Echinox
Fri Jun 12, 2015 12:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Giving User Input Color
Replies: 3
Views: 459

Re: Giving User Input Color

Code: Select all

define g1 = DynamicCharacter("g1", color = "#b0a5ff")
by Uchiha Echinox
Tue Mar 24, 2015 4:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with health points
Replies: 4
Views: 528

Re: Problem with health points

replace

Code: Select all

text "Your health: [player_points]%" 
with

Code: Select all

text "Your health: [player_points]\%"
by Uchiha Echinox
Fri Feb 13, 2015 9:28 am
Forum: Ren'Py Questions and Announcements
Topic: Question about buttons (Mousearea)
Replies: 2
Views: 926

Re: Question about buttons (Mousearea)

http://s11.postimg.org/e0xwplnsf/image.jpg http://s1.postimg.org/cm2vpn0mj/image.jpg in script.rpy add label start: show screen button_ingame() ## add this to show buttons and here is the code ###MOUSE AREA#### ###Button in game#### screen button_ingame(): mousearea: area (0, 0, 1.0, 100) hovered S...