Search found 14 matches

by Uchiha Echinox
Thu Oct 01, 2020 11:19 am
Forum: Ren'Py Cookbook
Topic: [Minigame] Turn based game on a grid
Replies: 2
Views: 1415

Re: [Minigame] Turn based game on a grid

Click on move and some squares appears around the unit click one to move. For attack click attack and if a target is in range a square under the unit appears click the square to deal damage
by Uchiha Echinox
Wed Sep 30, 2020 6:18 am
Forum: Ren'Py Cookbook
Topic: [Minigame] Turn based game on a grid
Replies: 2
Views: 1415

[Minigame] Turn based game on a grid

A simple minigame: Turn based movement on a grid Simple Enemy AI Simple Task (Attack, Move, End Turn) Simple animations Attacking only valid targets Ending conditions (Win lose or tie) https://i.postimg.cc/F7vXVWR8/screenshot0001.png https://i.postimg.cc/N5xqJ62M/screenshot0002.png https://i.postimg...
by Uchiha Echinox
Sat Jul 11, 2020 5:09 am
Forum: Ren'Py Cookbook
Topic: Basic: Hentai Highschool Type of game framework
Replies: 2
Views: 2549

Re: Basic: Hentai Highschool Type of game framework

verysunshine wrote: Fri Jul 10, 2020 4:23 pm Where did you get the backgrounds from?
A game named HHS+1.9.5-2050-Release and google images
by Uchiha Echinox
Fri Jul 10, 2020 4:44 am
Forum: Works in Progress
Topic: Game: Learn Kanji [Complete][Free]
Replies: 1
Views: 482

Game: Learn Kanji [Complete][Free]

Learn Kanji A simple kanji list with basic informations about the selected kanji. Download : https://uchiha-echinox.itch.io/kanji-master Features - JLPT N5(80 kanji) - JLPT N4(167 kanji) - JLPT N3(370 kanji) - JLPT N2(368 kanji) - JLPT N1(1235 kanji) - Details about the selected kanji - Basic list ...
by Uchiha Echinox
Wed Jul 08, 2020 5:56 am
Forum: Ren'Py Cookbook
Topic: Basic: Hentai Highschool Type of game framework
Replies: 2
Views: 2549

Basic: Hentai Highschool Type of game framework

Screenshoots: https://postimg.cc/gallery/7zK8W52 A basic interface for creating games like HHS++ Hentai Highschool or a dating sim :D All the images are placeholders from other games (Rance face from alicesoft, and location backgrounds from internet) Features Time system affect location accesibility...
by Uchiha Echinox
Fri Aug 03, 2018 4:38 am
Forum: Development of Ren'Py
Topic: Tuple index out of range Error
Replies: 1
Views: 827

Tuple index out of range Error

default Champion_List_Holder_All_Champions = [] label Call_Hero_Champions_Initial_Settings: # Caracter: Name Here $ Champion_List_Holder_All_Champions.append({"icon": "Characters/Champions/Serafim/Icon.png","name": "Serafim","damage_min":7,"dam...
by Uchiha Echinox
Thu Jun 08, 2017 4:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Save list problem
Replies: 2
Views: 692

Re: Save list problem

Thx
by Uchiha Echinox
Sun Jun 04, 2017 5:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Save list problem
Replies: 2
Views: 692

Save list problem

how to make renpy save data from list?
Ex:
list = [0,1,2,3]
Now if a change list [0] = 3 and save. After i exit the game and load the save file, list [0] will be equal with 0 not 3, way?
And how to save a list after i change the value?
by Uchiha Echinox
Tue Jan 19, 2016 1:28 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] NVL mode question
Replies: 9
Views: 2131

Re: NVL mode question

It's a hack?
by Uchiha Echinox
Fri Jun 12, 2015 12:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Giving User Input Color
Replies: 3
Views: 658

Re: Giving User Input Color

Code: Select all

define g1 = DynamicCharacter("g1", color = "#b0a5ff")
by Uchiha Echinox
Tue Mar 24, 2015 4:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with health points
Replies: 4
Views: 700

Re: Problem with health points

replace

Code: Select all

text "Your health: [player_points]%" 
with

Code: Select all

text "Your health: [player_points]\%"
by Uchiha Echinox
Fri Feb 13, 2015 9:28 am
Forum: Ren'Py Questions and Announcements
Topic: Question about buttons (Mousearea)
Replies: 2
Views: 1801

Re: Question about buttons (Mousearea)

http://s11.postimg.org/e0xwplnsf/image.jpg http://s1.postimg.org/cm2vpn0mj/image.jpg in script.rpy add label start: show screen button_ingame() ## add this to show buttons and here is the code ###MOUSE AREA#### ###Button in game#### screen button_ingame(): mousearea: area (0, 0, 1.0, 100) hovered S...