Search found 74 matches

by Rainvillain
Mon Aug 16, 2021 1:41 pm
Forum: I am an Artist
Topic: (For Hire) Character-focused artwork and short animations
Replies: 1
Views: 2365

Re: (For Hire) Character-focused artwork and short animations

Wow, this is very beautiful work! I've bookmarked your page and followed you on IG :)
by Rainvillain
Wed Aug 26, 2020 3:23 pm
Forum: I am an Artist
Topic: Illustrator Artist offers Sprite/CG art commissions
Replies: 1
Views: 1078

Re: Illustrator Artist offers Sprite/CG art commissions

Wow, really really love your style. Just doing some brainstorming on my next horror-themed project and will definitely keep you mind :)
by Rainvillain
Thu May 21, 2020 7:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Steam Achievement Not Unlocking
Replies: 12
Views: 1300

Re: Steam Achievement Not Unlocking

I see... I built it for all markets, not separate packages for each platform. I guess I'll try that too. I had a few mac users say they couldn't open my build that had PC&Mac in one. I wasn't savvy enough to figure out what the issue was exactly but having the PC and Mac versions as separate downlo...
by Rainvillain
Wed May 20, 2020 9:57 am
Forum: Ren'Py Questions and Announcements
Topic: Steam Achievement Not Unlocking
Replies: 12
Views: 1300

Re: Steam Achievement Not Unlocking

Unfortunately not yet! Hmm, does that mean that playing it on Windows, the achievements work fine even if you built it on Mac? So maybe this has less to do with building it on Mac and more with playing it on a Mac? I find this super weird since I know I've played Ren'py games on my Mac where the ac...
by Rainvillain
Sun May 17, 2020 7:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Steam Achievement Not Unlocking
Replies: 12
Views: 1300

Re: Steam Achievement Not Unlocking

Have you had any luck with this? I have the same issue. Achievements popping off just fine on PC but my Mac build nothing is happening.
by Rainvillain
Sun May 17, 2020 3:56 pm
Forum: Ren'Py Cookbook
Topic: Ren'Py Steam Achievement Guide
Replies: 10
Views: 10929

Re: Ren'Py Steam Achievement Guide

This is a wonderful tutorial, thank you so much. My PC build now works perfectly but trophies aren't popping up for the Mac version. Do you know if the location for the lib folder is different on Mac?
by Rainvillain
Wed Mar 18, 2020 1:55 pm
Forum: Completed Games
Topic: Cross the Moon [kinetic][mystery]
Replies: 2
Views: 869

Re: Cross the Moon [kinetic][mystery]

Zelan wrote:
Wed Mar 18, 2020 11:29 am
This looks like a really cool project! Congrats on finishing it after so much hard work. (: I hope to get the chance to play it once NaNoRenO ends.

Thank you!
by Rainvillain
Wed Mar 18, 2020 11:22 am
Forum: Completed Games
Topic: Cross the Moon [kinetic][mystery]
Replies: 2
Views: 869

Cross the Moon [kinetic][mystery]

ctm album cover web.jpg Happy to announce my first visual novel Cross the Moon is now available! I made this in renpy over the last three years or so. This is my first project that I have completed, and I couldn't have done so without the help of countless people on the lemmasoft forums (y'all get ...
by Rainvillain
Mon Feb 03, 2020 1:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing the font used in History screen? [SOLVED]
Replies: 0
Views: 414

Changing the font used in History screen? [SOLVED]

[EDIT: I SOLVED THIS TEN SECONDS AFTER POSTING HAHA. I'm keeping this post up instead of deleting it in case it helps anyone else! Solution at the bottom of the post] Hi there, I'm wondering if there's a way of changing the font used in my game's History/Log section? Currently it uses the font I've ...
by Rainvillain
Fri Jan 31, 2020 4:04 pm
Forum: Ren'Py Questions and Announcements
Topic: My animated main menu stays on top of my preferences/load/about screens
Replies: 4
Views: 491

Re: My animated main menu stays on top of my preferences/load/about screens

Ok, I was really on a rush, so my explanation was a bit rough, I'm very sorry. The structure is MAIN MENU +NAVIGATION or GAME MENU +the called screen +NAVIGATION So, if you want for an animation that play on the background of the main menu you should add it to the main_menu screen. If you want the ...
by Rainvillain
Tue Jan 28, 2020 1:05 pm
Forum: Ren'Py Questions and Announcements
Topic: My animated main menu stays on top of my preferences/load/about screens
Replies: 4
Views: 491

Re: My animated main menu stays on top of my preferences/load/about screens

That something actually enervating of the new gui, and totally hard to grasp. navigation is called by game_menu(), responsible to set areas of the screen, and calling the actual screen on the right and navigation on the left. What happen is that navigation is ON TOP of everything else. What you can...
by Rainvillain
Mon Jan 27, 2020 5:42 pm
Forum: Ren'Py Questions and Announcements
Topic: My animated main menu stays on top of my preferences/load/about screens
Replies: 4
Views: 491

My animated main menu stays on top of my preferences/load/about screens

Hi there, I've been trying to figure out how to animate my main menu and think I turned a new leaf on it... but noticed that when I click on some of my main menu options (such as preferences, load game, about) the animation still plays on top of the popped up screen :( Basically my animation will be...
by Rainvillain
Sun Oct 27, 2019 2:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Realistic car sway/bounce?
Replies: 1
Views: 504

Realistic car sway/bounce?

Hi there, I have a few shots in my game that take place behind the driver's seat and I'm trying to get a realistic ATL of the car's swaying. So far they feel a little stuttery and stiff. This is the transform code I'm working with: transform car_sway: ypos 0 linear 0.3 ypos -2 linear 0.2 ypos 0 line...
by Rainvillain
Mon May 27, 2019 1:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Pause menu screen won't hide when I jump to a label?
Replies: 2
Views: 591

Re: Pause menu screen won't hide when I jump to a label?

'game_menu' is a screen that is used as a pattern for other screens. The screen that actually shows up on right mouse click is 'save'. If you do Hide('save') it should work, but only if it is the screen save that is showing. If you switch over to another screen first, like load, it will not work. T...