Search found 128 matches

by uyjulian
Thu Jun 24, 2021 3:13 am
Forum: Ren'Py Questions and Announcements
Topic: renpy.save() lag problem
Replies: 5
Views: 1636

Re: renpy.save() lag problem

The process will need time to save to file, so that is the reason why there is a lag. It will block until the write is finished. For autosave, this is done on separate thread so there is much less lag on powerful devices. To force autosave, you can use renpy.loadsave.force_autosave(True) This will n...
by uyjulian
Tue Jun 15, 2021 1:18 am
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 61
Views: 28153

Re: Ren'Py homebrew port to Nintendo Switch

The project is now archived.

Since Switchroot Android has gotten a lot better over the past couple of months, please use it instead.
by uyjulian
Wed May 12, 2021 1:11 am
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 61
Views: 28153

Re: Ren'Py homebrew port to Nintendo Switch

I have automated the build system using Github Actions, so it should be much, much easier to build.

Future plans in the near term:
Add "The Question" to automatic build system
Add Ren'Py Laucher integration
by uyjulian
Sat May 08, 2021 7:41 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Manually make changes to renpy-build without updating
Replies: 2
Views: 664

Re: Manually make changes to renpy-build without updating

Steam dropped support for Windows XP and macOS 10.10 a while back, so I don't think you need to worry about that.
by uyjulian
Fri May 07, 2021 1:45 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 61
Views: 28153

Re: Ren'Py homebrew port to Nintendo Switch

Hi there, I am super interested in porting some Renpy games to the switch for fun. I have been trying to follow your documentation for building but am getting a bit lost. I'm currently stuck on trying to patch cpython. Do you know any patching tools for Windows? I saw on github that you were wantin...
by uyjulian
Sat May 01, 2021 1:30 am
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 61
Views: 28153

Re: Ren'Py homebrew port to Nintendo Switch

Regarding future versions of this port: First off, build automation is going to be implemented first. This should make it so even through I changed systems, I can still build the project. This also means that it should be easier for others to contribute. After that is done, I plan to release two bui...
by uyjulian
Mon Mar 01, 2021 4:05 pm
Forum: Development of Ren'Py
Topic: Ren'Py homebrew port to Nintendo Switch
Replies: 61
Views: 28153

Re: Ren'Py homebrew port to Nintendo Switch

wyverngem wrote:
Sun Feb 28, 2021 5:38 pm
I can't seem to get it to work. I tried copying over the files or moving them within the nintendo folder. Nothing seems to get it to work. I feel like I"m missing something.
What is the issue?
by uyjulian
Thu Feb 18, 2021 3:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Reduce Renpy game loading time on android
Replies: 1
Views: 264

Re: Reduce Renpy game loading time on android

I would suggest splitting up the .rpy file. That will allow smaller "compilation units" so it will reduce the loading time. Also, I would suggest reducing duplicated code using features such as Creator-Defined Statements. Other than that, not too sure. One of the possible reasons for long loading ti...
by uyjulian
Sun Feb 07, 2021 3:26 pm
Forum: Other Visual Novel Engines
Topic: Ren'Py vs KAG/KAGEX
Replies: 4
Views: 4979

Re: Ren'Py vs KAG/KAGEX

I like KiriKiri W/KAG and Onscripter because they run very smoothly. Renpy still feels a little clunky and slow. Are you sure about that? Ren'Py has text layout caching and async/predictive image loading, while Kirikiri and ONScripter does not. You can check out how fast it goes by holding down the...
by uyjulian
Fri Feb 05, 2021 1:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Antivirus and 7.4.1 x32 files
Replies: 7
Views: 1292

Re: Antivirus and 7.4.1 x32 files

Victorius wrote:
Fri Feb 05, 2021 12:05 am
PyTom wrote:
Tue Jan 26, 2021 3:01 am
I've spent a bit of time on this, and the detections are absurd. It's detecting an empty program - one that does nothing at all!

I'm going to add a way to disable the x86 build.
Hey! Any luck with adding this option?
viewtopic.php?f=8&t=61255
by uyjulian
Sun Jan 24, 2021 11:35 am
Forum: Ren'Py Questions and Announcements
Topic: Antivirus and 7.4.1 x32 files
Replies: 7
Views: 1292

Re: Antivirus and 7.4.1 x32 files

I checked "renpy-32.exe" from 7.4.1 and it shows as 1 engine detected the file. https://www.virustotal.com/gui/file/a4b169016d7020f9d7a6bdb37d584555ea6da6ceea6b03af44676f79faa571e1/detection It seems like "BehavesLike.Win32.Generic.dc" is behavior relating to trojan horse. However, I think this can ...
by uyjulian
Wed Jan 20, 2021 4:05 pm
Forum: Other Visual Novel Engines
Topic: Ren'Py vs KAG/KAGEX
Replies: 4
Views: 4979

Re: Ren'Py vs KAG/KAGEX

A few Ren'Py vs KAG syntax and control flow comparisons: Comment: KAG ; Comment text Ren'Py # Comment text Label: KAG *labelname| Ren'Py label labelname: Jump to label: KAG @jump target=*finish *finish| Ren'Py jump finish label finish: Clear text, display a single line (NVL), and wait for click: KAG...
by uyjulian
Mon Jan 04, 2021 5:26 am
Forum: Asset Creation: Writing
Topic: Are there online platforms/sites that can open RPY files?
Replies: 2
Views: 1619

Re: Are there online platforms/sites that can open RPY files?

Pastebin
or any website with a text box will do.


However you will have a much better experience using the specified editor