Search found 39 matches

by wendybirdx
Fri Jan 13, 2017 11:23 am
Forum: We are a Commercial Project looking for Partners
Topic: Project Wanderer
Replies: 11
Views: 2146

Re: Looking for 2D artist(s) and Music/Sound Designer

This idea is really interesting! Would this be an alien setting or more similar to earth (human looking characters and torn down cities, etc.)?
by wendybirdx
Fri Oct 09, 2015 7:17 pm
Forum: Asset Creation: Art
Topic: Whats the common format for assets?
Replies: 5
Views: 877

Re: Whats the common format for assets?

For .jpg, there's usually two issues: 1) transparency and 2) the fact that it's a lossy format, so it might not adapt well to different screens. I'd feel safer with .png.
by wendybirdx
Fri Oct 09, 2015 7:15 pm
Forum: General Discussion
Topic: Are you sceptical of games using pre-made assets?
Replies: 33
Views: 3793

Re: Are you sceptical of games using pre-made assets?

Not at all, actually. I take it more as a sign of someone who's very strong in one area (usually writing, which is what matters most anyway) and is very dedicated to their project, enough to try and make it fly on their own.
by wendybirdx
Thu Oct 08, 2015 7:45 pm
Forum: Personal Art Threads
Topic: Character Critique Needed!
Replies: 22
Views: 2605

Re: Character Critique Needed!

omg it's amazing????????? i would so pay for a game like this???
where can i find the artist? :o
by wendybirdx
Sat Aug 01, 2015 1:10 pm
Forum: Works in Progress
Topic: Dark Override: Their Demise [GxB][School] - Hiatus
Replies: 21
Views: 4172

Re: Xitir's Awakening [GxB][Slice of Life][Supernatural][Fre

MUCH EXCITE 1) I like Riley. I kind of love characters who get easily jealous and flustered haha and that combined with the the "not so streetsmart" characteristic means there'll probably be some interesting interactions with him. (I kind of want him to be with the MC now tbh oops) 2) Hm, I'd say it...
by wendybirdx
Thu Jul 23, 2015 3:24 pm
Forum: We are a Free Project looking for Partners
Topic: Looking for Art Quality Checker/Advisor (Not drawing)
Replies: 5
Views: 833

Re: Looking for Art Quality Checker/Advisor (Not drawing) [O

I could lend a hand, if you'd like! You can see how my artwork looks in these links: 1, 2 (the lineart), 3 (the lineart). If you want to see figure drawing and studies, you can PM me, I just don't want to post them publicly.
by wendybirdx
Thu Jul 23, 2015 3:11 pm
Forum: Asset Creation: Art
Topic: Where to Learn Digital Art for Complete Beginners?
Replies: 19
Views: 2346

Re: Where to Learn Digital Art for Complete Beginners?

Ctrlpaint.com assumes you know absolutely nothing, which is great because you can pick and choose videos. Since you claim to be a complete beginner, I'd just watch as many as possible! He goes through all of the necessary stuff, in terms of knowing Photoshop, knowing how to draw, and even keeping yo...
by wendybirdx
Thu Jul 23, 2015 3:07 pm
Forum: Creator Discussion
Topic: Commissioning Problem
Replies: 30
Views: 2489

Re: Commissioning Problem

My dad is an orchestral conductor and he told me something fairly interesting about the music industry that I think can apply to artwork, as well. Often, musicians are paid for a certain amount of rehearsals and a final performance (usually between 1-3 rehearsals for a small amount of songs). He sai...
by wendybirdx
Thu Jun 25, 2015 11:52 am
Forum: Creator Discussion
Topic: Random outcome no matter the choice?
Replies: 8
Views: 984

Re: Random outcome no matter the choice?

Hm, I don't know. While it would feel realistic to have, say, another character's randomized choices affect an outcome, it might be a bit annoying to never be able to reach all the endings if the computer chooses against that option. Maybe one of the options could be to allow another character to ha...
by wendybirdx
Fri Jun 19, 2015 8:25 am
Forum: Asset Creation: Art
Topic: Drawing characters: Anatomically correct vs. looks good
Replies: 9
Views: 1825

Re: Drawing characters: Anatomically correct vs. looks good

I try to have both, but balancing it out in this sense - since my work is stylized, I try to be anatomically correct in the sense that the muscles are in the correct location and some proportions are maintained (wrist at the middle, elbow at the waist). I notice that, if there's a general sense of f...
by wendybirdx
Fri Jun 12, 2015 11:04 am
Forum: Works in Progress
Topic: Green Tea Latte [All Romance] [B/G x B/G] [Cafe Sim]
Replies: 95
Views: 21991

Re: Green Tea Latte [All Romance] [B/G x B/G] [Cafe Sim]

1. First impression in general? (On story, game type etc.?) Okay, the absolute first thing that caught my eye is the amazing character design. Oh my goodness!! I loved the story, just for the fact that it's simple and can make way for conflict in many ways. 2. Any characters that you already intere...
by wendybirdx
Wed Jun 10, 2015 10:39 am
Forum: Creator Discussion
Topic: Non-english players in these forums?
Replies: 5
Views: 666

Re: Non-english players in these forums?

It's more work, but if you're willing to do the translation/hire someone, it's definitely a bonus! It can't be a setback since it's just an option, anyway, and your VN will appeal to more people.
by wendybirdx
Mon Jun 08, 2015 7:27 pm
Forum: Asset Creation: Writing
Topic: How to Make Your Characters Relevant to Your Story?
Replies: 15
Views: 2827

Re: How to Make Your Characters Relevant to Your Story?

Well, one way I've seen be done (though I can't recall where) is giving the protagonist some skill or whatever it may be so they're the only ones who can access the source of salvation. Maybe only the protagonist can talk to the cosmic being, even if it's just because they stumbled upon their secret...
by wendybirdx
Wed Jun 03, 2015 8:40 am
Forum: Asset Creation: Art
Topic: Colour: Above or Below Shading? (digital)
Replies: 16
Views: 3088

Re: Colour: Above or Below Shading? (digital)

I personally do a bit of both, I guess? I have my base colors under a multiply layer of shading, but afterwards, I may use adjustment or overlay layers to make the colors more saturated and varied. While most of my color work tends to be under the shading (at least where I'm really thinking about co...
by wendybirdx
Wed Jun 03, 2015 8:16 am
Forum: Creator Discussion
Topic: Confused on description for visual novels...
Replies: 11
Views: 1087

Re: Confused on description for visual novels...

I've seen it both ways! I've seen people kind of complement on a character's look by describing the "vibe" the character got from them (ex.: "her eyes could not conceal her disdain" or whatnot). I've seen people avoid them completely and just focus on what's said, and let the art speak on behalf of ...