Search found 33 matches

by kamti
Tue Feb 28, 2023 5:30 am
Forum: Ren'Py Questions and Announcements
Topic: Blend mode in Ren'Py 8.0
Replies: 3
Views: 1130

Blend mode in Ren'Py 8.0

Hello guys. I will try to ask another question, which nobody can answer. Does somebody have experience with "Blend mode" for Ren'Py 8.0? Does it work at Ren'Py 8.0 at all? I read this documentation, but understood nothing: https://www.renpy.org/doc/html/model.html#blend-functions I tried t...
by kamti
Thu Jan 19, 2023 7:17 am
Forum: Ren'Py Questions and Announcements
Topic: [CLOSED]GOG achievements implementation to RenPy game
Replies: 4
Views: 865

Re: GOG achievements implementation to RenPy game

In short, there is no native support. You will need to write C compatibility layer for GoG API, them write binding for C functions in Python using ctypes . I never worked with GoG, so my estimates might be off, but I suspect, that for someone versed in C, C++ and Python it is about a week worth of ...
by kamti
Thu Jan 19, 2023 7:16 am
Forum: We are offering Paid Work
Topic: [CLOSED] GOG achievements implementation
Replies: 4
Views: 639

Re: [CLOSED] GOG achievements implementation

SypherZent wrote: Wed Jan 18, 2023 8:45 pm ^^ Good luck!
Hi there,

thanks for your comment, mate.
Topic is closed, no achievement will be foreseen.
by kamti
Wed Jan 18, 2023 5:01 pm
Forum: Ren'Py Questions and Announcements
Topic: [CLOSED]GOG achievements implementation to RenPy game
Replies: 4
Views: 865

Re: GOG achievements implementation to RenPy game

Triority wrote: Wed Jan 18, 2023 10:26 am Very well done if you get accepted by GOG!
Thanks for kind words.

No offence to anybody, just relized, if you need something more complicated, than UI customization, you are in trouble)))
by kamti
Tue Jan 17, 2023 2:45 pm
Forum: We are offering Paid Work
Topic: [CLOSED] GOG achievements implementation
Replies: 4
Views: 639

Re: [PAID] GOG achievements implementation

SypherZent wrote: Tue Jan 17, 2023 2:06 pm
Hey, thanks for info.

I already tried Wrapper and it doesn't work in my case or I use it in a wrong way.
I think how to use this method: https://docs.gog.com/demo-s-and-a-implementation/?h=ach

Steam achievements work properly by the way.
by kamti
Tue Jan 17, 2023 11:16 am
Forum: We are offering Paid Work
Topic: [CLOSED] GOG achievements implementation
Replies: 4
Views: 639

[CLOSED] GOG achievements implementation

Hello guys,

Does somebody have experience of GOG achievements implementation for RenPy game?
Please PM me or write to discord: kamti #1424.
Reward for information, which ensure iachievements work: 150 $ via Paypal.

Cheers!
kamti
by kamti
Tue Jan 17, 2023 11:13 am
Forum: Ren'Py Questions and Announcements
Topic: [CLOSED]GOG achievements implementation to RenPy game
Replies: 4
Views: 865

[CLOSED]GOG achievements implementation to RenPy game

Hello guys,

Does somebody have experience of GOG achievements implementation for RenPy game?
Please write here, PM me or write to discord: kamti #1424.
Reward from me foreseeen for information which leads to success.

Cheers!
by kamti
Fri Jan 13, 2023 7:17 am
Forum: Ren'Py Questions and Announcements
Topic: RenPy updated the old translation. Why?
Replies: 5
Views: 710

Re: RenPy updated the old translation. Why?

As for what else might cause old translations to be re-generated, did you rename any files or delete old rpyc files? I'm not as certain as with changing label names, but anything that might remove the old translation IDs could be causing them to be generated from scratch. All the changes with varia...
by kamti
Wed Jan 11, 2023 6:00 pm
Forum: Ren'Py Questions and Announcements
Topic: RenPy updated the old translation. Why?
Replies: 5
Views: 710

Re: RenPy updated the old translation. Why?

Did you change any label names or rearrange how labels worked? Thanks for attention to my problem. No, I never changed label's name. But what I did I changed some variables and conditions inside the label . I could add and remove some sprites, music. In this case strings with initial language could...
by kamti
Wed Jan 11, 2023 7:39 am
Forum: Ren'Py Questions and Announcements
Topic: RenPy updated the old translation. Why?
Replies: 5
Views: 710

RenPy updated the old translation. Why?

Hi there. I've developed and translated to several languages few visual novels and up until now I cannot understand one issue. When the game is finished, translation is finished, everything works well and players found a mistake in initial language - I fix it and I have to update translation as well...
by kamti
Mon Nov 28, 2022 5:01 pm
Forum: Ren'Py Cookbook
Topic: [Tutorial] Making a Separate Content Patch
Replies: 7
Views: 20063

Re: [Tutorial] Making a Separate Content Patch

Thanks for a nice guide!

Work fine for me.
Fits a lot to my current need.
by kamti
Wed Oct 26, 2022 5:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble with updating the value of gui.interface_text_font
Replies: 4
Views: 805

Re: Trouble with updating the value of gui.interface_text_fo

gui variables are read-only (and you should use SetField to set members of class). Even if they weren't, they are read only once at startup, so changing them ingame would achieve nothing. You want style translations: https://www.renpy.org/doc/html/translation.html#style-translations Find every styl...
by kamti
Wed Sep 30, 2020 5:41 am
Forum: We are offering Paid Work
Topic: GUI artist is needed
Replies: 1
Views: 256

Re: GUI artist is needed

I've found!
The offer is not active any more.
by kamti
Tue Sep 29, 2020 3:25 pm
Forum: We are offering Paid Work
Topic: GUI artist is needed
Replies: 1
Views: 256

GUI artist is needed

Hey, I look for a profeccional GUI artist for my project. Task can be downloaded here: https://www.dropbox.com/s/0n8wedmz1uobypt/Task_interface.pdf?dl=0 contact me via: tks.conussia@gmail.com My previous project can be checked here (log in to pass the age gate): https://store.steampowered.com/ageche...
by kamti
Sun Feb 23, 2020 1:33 pm
Forum: I am an Artist
Topic: [OPEN] artist for visual novels (sprites, CGs, backgrounds)
Replies: 9
Views: 4994

Re: [OPEN] artist for visual novels (sprites, CGs, backgrounds)

DuranF worked as one of the sprite artists for Three kingdoms' story: Conussia.
I would recommend her for everybody, who wants to get a reliable person in the team.