Search found 87 matches
- Sun Aug 21, 2016 3:02 pm
- Forum: General Discussion
- Topic: Shout For Joy, Share Your Happiness
- Replies: 756
- Views: 135879
Re: Hello!
The answer is yes.
- Tue Jun 07, 2016 9:52 am
- Forum: General Discussion
- Topic: Verbosity in Visual Novels
- Replies: 21
- Views: 4243
Re: Verbosity in Visual Novels
Horror story I haven't read through whatever you're describing, but the format doesn't seem like something I would try. Based on what I know I'd be inclined to agree with you, it sounds like I'd find that boring as well. I suppose rather than "boring" I should have said "mundane"...
- Tue Jun 07, 2016 6:21 am
- Forum: General Discussion
- Topic: Verbosity in Visual Novels
- Replies: 21
- Views: 4243
Re: Verbosity in Visual Novels
Practically, it depends on how much time the reader has. I think one reason why many JVNs are so long, is because they aim to provide an "experience" rather than a "story". Another reason, seems to be that as most of the text in vns is typically dialogue - it tends to be read ver...
- Mon Jun 06, 2016 9:01 am
- Forum: General Discussion
- Topic: Do you think visual novels are growing or slowly dying?
- Replies: 31
- Views: 5561
Re: Do you think visual novels are growing or slowly dying?
Everything's slowly dying.
- Sat May 21, 2016 10:22 am
- Forum: General Discussion
- Topic: Looking For Games to Review!
- Replies: 6
- Views: 1059
Re: Looking For Games to Review!
Hi Quelcezot, Thanks for your review...of my review! You mention that I don't discuss pacing very much in my analysis, which is a fair point. Rest assured that my position that there is too much within the plot is also based upon the fact that the plot is not long enough to introduce all of these e...
- Thu May 19, 2016 10:09 pm
- Forum: General Discussion
- Topic: Looking For Games to Review!
- Replies: 6
- Views: 1059
Re: Looking For Games to Review!
I just finished reading your first review, it was actually more in depth than I anticipated. To me as a reader, the most informative part was about your take on the writing. It seems like you had a lot to comment on and I feel like it must have been very helpful to the actual writer of the visual no...
- Tue Apr 26, 2016 9:38 pm
- Forum: General Discussion
- Topic: Which romantic scenes would you like or expect to have cgs?
- Replies: 8
- Views: 1466
Re: Which romantic scenes would you like or expect to have c
Thanks for these responses, you've all given me a lot to think about. To begin with, I find Googa's point interesting. I take it as wanting the art to complement the vn's individuality. In other words, using cgs that bring out the unique elements of a vn. Even if it's an interesting scene, showing a...
- Tue Apr 26, 2016 9:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to setup rollback to keep current displayables
- Replies: 2
- Views: 507
Re: How to setup rollback to keep current displayables
I'm afraid I've made no headway whatsoever with this. It seems quite a few people have taken a look so far, so I'm beginning to think there may not be an easy way to do this. Which makes sense, in the sense that it would explain why I haven't been able to find anything. If someone does take another ...
- Tue Apr 26, 2016 9:05 pm
- Forum: Creator Discussion
- Topic: BxG, BxB, GxG??
- Replies: 12
- Views: 14433
Re: BxG, BxB, GxG??
On a personal note, I'd like to see more M/F games with M/M options, seeing as how there are a lot of F/M games with F/F options coming out nowadays. This does seem rare. I plan on writing one for the next visual novel I work on, although that's currently impossible with my current project due to t...
- Mon Apr 25, 2016 11:35 am
- Forum: General Discussion
- Topic: Get that thing off your chest... Now...
- Replies: 5264
- Views: 557742
Re: Get that thing off your chest... Now...
Happy Birthday! Happy Birthday! Happy Birthday!mugenjohncel wrote:It's... that time of the year again... might as well sing it...
♪Happy Birthday to me♫... Happy Birthday to me... ♫Happy Birthday... Happy Birthday... ♫Happy Birthday to me...
"POOF" (Disappears)
- Fri Apr 22, 2016 8:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to setup rollback to keep current displayables
- Replies: 2
- Views: 507
How to setup rollback to keep current displayables
Rollback is a great feature, but to me I feel like the way it normally is detracts from the kind of experience I want to create. My end goal is for rollback to only affect text, keeping the current displayables on screen. Ideally, I would also like to show an extra displayable during rollback (to si...
- Tue Mar 29, 2016 7:05 pm
- Forum: General Discussion
- Topic: Which romantic scenes would you like or expect to have cgs?
- Replies: 8
- Views: 1466
Which romantic scenes would you like or expect to have cgs?
I'm curious about the kind of romantic scenes people enjoy being fully illustrated in their visual novels. Please try to remember times when cgs felt very appropriate in visual novels you've read, for example a simple kissing scene or maybe something more outlandish but still romantic. Are there cer...
- Tue Mar 29, 2016 6:48 pm
- Forum: Creator Discussion
- Topic: Portraying SFX?
- Replies: 9
- Views: 1332
Re: Portraying SFX?
Whenever a sound is heard I either describe it or indicate directly (*Creak* on a line on its own for example). It might seem odd at first to readers, but it's a convention that people get used to. As it can be a bit jarring at first, I'd try not to use it too much until I've proven to the reader th...
- Fri Mar 25, 2016 2:57 pm
- Forum: General Discussion
- Topic: Why so many unfinished VN?
- Replies: 97
- Views: 21155
Re: Why so many unfinished VN?
Btw thinking positively some unfinished projects may still be finished one day, the fact that they look dead doesn't mean they really are. It's quite common that production takes years, ofc lots of people who got excited about the project when it was announced lose interest on the way, but nothing ...
- Sat Feb 27, 2016 11:55 pm
- Forum: General Discussion
- Topic: Fanservice: To be or not to be?
- Replies: 23
- Views: 4108
Re: Fanservice: To be or not to be?
I couldn't agree more, and I'm really interested in this topic in depth. In many dating sims, sex (or in a more PG rated games, kiss) is used in a very sensational way. It's the goal, even, the climax of a relationship. When you say "non-sensational", does it mean casually? What about cha...