Search found 87 matches

by Quelcezot
Sun Aug 21, 2016 3:02 pm
Forum: General Discussion
Topic: Shout For Joy, Share Your Happiness
Replies: 756
Views: 135879

Re: Hello!

The answer is yes.
by Quelcezot
Tue Jun 07, 2016 9:52 am
Forum: General Discussion
Topic: Verbosity in Visual Novels
Replies: 21
Views: 4243

Re: Verbosity in Visual Novels

Horror story I haven't read through whatever you're describing, but the format doesn't seem like something I would try. Based on what I know I'd be inclined to agree with you, it sounds like I'd find that boring as well. I suppose rather than "boring" I should have said "mundane"...
by Quelcezot
Tue Jun 07, 2016 6:21 am
Forum: General Discussion
Topic: Verbosity in Visual Novels
Replies: 21
Views: 4243

Re: Verbosity in Visual Novels

Practically, it depends on how much time the reader has. I think one reason why many JVNs are so long, is because they aim to provide an "experience" rather than a "story". Another reason, seems to be that as most of the text in vns is typically dialogue - it tends to be read ver...
by Quelcezot
Sat May 21, 2016 10:22 am
Forum: General Discussion
Topic: Looking For Games to Review!
Replies: 6
Views: 1059

Re: Looking For Games to Review!

Hi Quelcezot, Thanks for your review...of my review! You mention that I don't discuss pacing very much in my analysis, which is a fair point. Rest assured that my position that there is too much within the plot is also based upon the fact that the plot is not long enough to introduce all of these e...
by Quelcezot
Thu May 19, 2016 10:09 pm
Forum: General Discussion
Topic: Looking For Games to Review!
Replies: 6
Views: 1059

Re: Looking For Games to Review!

I just finished reading your first review, it was actually more in depth than I anticipated. To me as a reader, the most informative part was about your take on the writing. It seems like you had a lot to comment on and I feel like it must have been very helpful to the actual writer of the visual no...
by Quelcezot
Tue Apr 26, 2016 9:38 pm
Forum: General Discussion
Topic: Which romantic scenes would you like or expect to have cgs?
Replies: 8
Views: 1466

Re: Which romantic scenes would you like or expect to have c

Thanks for these responses, you've all given me a lot to think about. To begin with, I find Googa's point interesting. I take it as wanting the art to complement the vn's individuality. In other words, using cgs that bring out the unique elements of a vn. Even if it's an interesting scene, showing a...
by Quelcezot
Tue Apr 26, 2016 9:11 pm
Forum: Ren'Py Questions and Announcements
Topic: How to setup rollback to keep current displayables
Replies: 2
Views: 507

Re: How to setup rollback to keep current displayables

I'm afraid I've made no headway whatsoever with this. It seems quite a few people have taken a look so far, so I'm beginning to think there may not be an easy way to do this. Which makes sense, in the sense that it would explain why I haven't been able to find anything. If someone does take another ...
by Quelcezot
Tue Apr 26, 2016 9:05 pm
Forum: Creator Discussion
Topic: BxG, BxB, GxG??
Replies: 12
Views: 14433

Re: BxG, BxB, GxG??

On a personal note, I'd like to see more M/F games with M/M options, seeing as how there are a lot of F/M games with F/F options coming out nowadays. This does seem rare. I plan on writing one for the next visual novel I work on, although that's currently impossible with my current project due to t...
by Quelcezot
Mon Apr 25, 2016 11:35 am
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5264
Views: 557742

Re: Get that thing off your chest... Now...

mugenjohncel wrote:It's... that time of the year again... might as well sing it...

♪Happy Birthday to me♫... Happy Birthday to me... ♫Happy Birthday... Happy Birthday... ♫Happy Birthday to me... :(

"POOF" (Disappears)
Happy Birthday! Happy Birthday! Happy Birthday!
by Quelcezot
Fri Apr 22, 2016 8:24 am
Forum: Ren'Py Questions and Announcements
Topic: How to setup rollback to keep current displayables
Replies: 2
Views: 507

How to setup rollback to keep current displayables

Rollback is a great feature, but to me I feel like the way it normally is detracts from the kind of experience I want to create. My end goal is for rollback to only affect text, keeping the current displayables on screen. Ideally, I would also like to show an extra displayable during rollback (to si...
by Quelcezot
Tue Mar 29, 2016 7:05 pm
Forum: General Discussion
Topic: Which romantic scenes would you like or expect to have cgs?
Replies: 8
Views: 1466

Which romantic scenes would you like or expect to have cgs?

I'm curious about the kind of romantic scenes people enjoy being fully illustrated in their visual novels. Please try to remember times when cgs felt very appropriate in visual novels you've read, for example a simple kissing scene or maybe something more outlandish but still romantic. Are there cer...
by Quelcezot
Tue Mar 29, 2016 6:48 pm
Forum: Creator Discussion
Topic: Portraying SFX?
Replies: 9
Views: 1332

Re: Portraying SFX?

Whenever a sound is heard I either describe it or indicate directly (*Creak* on a line on its own for example). It might seem odd at first to readers, but it's a convention that people get used to. As it can be a bit jarring at first, I'd try not to use it too much until I've proven to the reader th...
by Quelcezot
Fri Mar 25, 2016 2:57 pm
Forum: General Discussion
Topic: Why so many unfinished VN?
Replies: 97
Views: 21155

Re: Why so many unfinished VN?

Btw thinking positively some unfinished projects may still be finished one day, the fact that they look dead doesn't mean they really are. It's quite common that production takes years, ofc lots of people who got excited about the project when it was announced lose interest on the way, but nothing ...
by Quelcezot
Sat Feb 27, 2016 11:55 pm
Forum: General Discussion
Topic: Fanservice: To be or not to be?
Replies: 23
Views: 4108

Re: Fanservice: To be or not to be?

I couldn't agree more, and I'm really interested in this topic in depth. In many dating sims, sex (or in a more PG rated games, kiss) is used in a very sensational way. It's the goal, even, the climax of a relationship. When you say "non-sensational", does it mean casually? What about cha...